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authorskidd13 <skidd13@openttd.org>2008-03-27 14:26:31 +0000
committerskidd13 <skidd13@openttd.org>2008-03-27 14:26:31 +0000
commitb490a21e503c07da2dc52d0614272845c24e35f1 (patch)
tree158f91577f43b4a1b59e45b89581c542857205b7 /src
parent3d03eab9bc2cde29b3d7f9281e03c6a248b35735 (diff)
downloadopenttd-b490a21e503c07da2dc52d0614272845c24e35f1.tar.xz
(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
Diffstat (limited to 'src')
-rw-r--r--src/road_cmd.cpp247
-rw-r--r--src/road_map.h14
2 files changed, 147 insertions, 114 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index e0c6aaaff..208c9258f 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -43,6 +43,55 @@
static const uint32 VALID_LEVEL_CROSSING_SLOPES = (M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT));
#undef M
+/* Invalid RoadBits on slopes */
+static const RoadBits _invalid_tileh_slopes_road[2][15] = {
+ /* The inverse of the mixable RoadBits on a leveled slope */
+ {
+ ROAD_NONE, // SLOPE_FLAT
+ ROAD_NE | ROAD_SE, // SLOPE_W
+ ROAD_NE | ROAD_NW, // SLOPE_S
+
+ ROAD_NE, // SLOPE_SW
+ ROAD_NW | ROAD_SW, // SLOPE_E
+ ROAD_NONE, // SLOPE_EW
+
+ ROAD_NW, // SLOPE_SE
+ ROAD_NONE, // SLOPE_WSE
+ ROAD_SE | ROAD_SW, // SLOPE_N
+
+ ROAD_SE, // SLOPE_NW
+ ROAD_NONE, // SLOPE_NS
+ ROAD_NONE, // SLOPE_ENW
+
+ ROAD_SW, // SLOPE_NE
+ ROAD_NONE, // SLOPE_SEN
+ ROAD_NONE // SLOPE_NWS
+ },
+ /* The inverse of the allowed straight roads on a slope
+ * (with and without a foundation). */
+ {
+ ROAD_NONE, // SLOPE_FLAT
+ ROAD_NONE, // SLOPE_W Foundation
+ ROAD_NONE, // SLOPE_S Foundation
+
+ ROAD_Y, // SLOPE_SW
+ ROAD_NONE, // SLOPE_E Foundation
+ ROAD_ALL, // SLOPE_EW
+
+ ROAD_X, // SLOPE_SE
+ ROAD_ALL, // SLOPE_WSE
+ ROAD_NONE, // SLOPE_N Foundation
+
+ ROAD_X, // SLOPE_NW
+ ROAD_ALL, // SLOPE_NS
+ ROAD_ALL, // SLOPE_ENW
+
+ ROAD_Y, // SLOPE_NE
+ ROAD_ALL, // SLOPE_SEN
+ ROAD_ALL // SLOPE_NW
+ }
+};
+
Foundation GetRoadFoundation(Slope tileh, RoadBits bits);
bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road, RoadType rt)
@@ -175,11 +224,20 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
switch (GetRoadTileType(tile)) {
case ROAD_TILE_NORMAL: {
+ const Slope tileh = GetTileSlope(tile, NULL);
RoadBits present = GetRoadBits(tile, rt);
+ const RoadBits other = GetOtherRoadBits(tile, rt);
+ const Foundation f = GetRoadFoundation(tileh, present);
if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
- if (GetTileSlope(tile, NULL) != SLOPE_FLAT && IsStraightRoad(present)) {
+ /* Autocomplete to a straight road
+ * @li on steep slopes
+ * @li if the bits of the other roadtypes result in another foundation
+ * @li if build on slopes is disabled */
+ if (IsSteepSlope(tileh) || IsStraightRoad(other) &&
+ (other & _invalid_tileh_slopes_road[0][tileh & SLOPE_ELEVATED]) != ROAD_NONE ||
+ tileh != SLOPE_FLAT && !_patches.build_on_slopes) {
pieces |= MirrorRoadBits(pieces);
}
@@ -187,9 +245,17 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
pieces &= present;
if (pieces == ROAD_NONE) return CMD_ERROR;
+ /* Now set present what it will be after the remove */
+ present ^= pieces;
+
+ /* Check for invalid RoadBit combinations on slopes */
+ if (tileh != SLOPE_FLAT && present != ROAD_NONE &&
+ (present & _invalid_tileh_slopes_road[0][tileh & SLOPE_ELEVATED]) == present) {
+ return CMD_ERROR;
+ }
+
ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
if (flags & DC_EXEC) {
- present ^= pieces;
if (present == ROAD_NONE) {
RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
if (rts == ROADTYPES_NONE) {
@@ -209,7 +275,10 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
MarkTileDirtyByTile(tile);
}
}
- return CommandCost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price.remove_road);
+
+ /* If we change the foundation we have to pay for it. */
+ return CommandCost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price.remove_road +
+ ((GetRoadFoundation(tileh, present) != f) ? _price.terraform : (Money)0));
}
case ROAD_TILE_CROSSING: {
@@ -262,76 +331,6 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return RemoveRoad(tile, flags, pieces, rt, true);
}
-
-static const RoadBits _valid_tileh_slopes_road[][15] = {
- /* set of normal ones */
- {
- ROAD_ALL, // SLOPE_FLAT
- ROAD_NONE, // SLOPE_W
- ROAD_NONE, // SLOPE_S
-
- ROAD_X, // SLOPE_SW
- ROAD_NONE, // SLOPE_E
- ROAD_NONE, // SLOPE_EW
-
- ROAD_Y, // SLOPE_SE
- ROAD_NONE, // SLOPE_WSE
- ROAD_NONE, // SLOPE_N
-
- ROAD_Y, // SLOPE_NW
- ROAD_NONE, // SLOPE_NS
- ROAD_NONE, // SLOPE_NE
-
- ROAD_X, // SLOPE_ENW
- ROAD_NONE, // SLOPE_SEN
- ROAD_NONE // SLOPE_ELEVATED
- },
- /* allowed road for an evenly raised platform */
- {
- ROAD_NONE, // SLOPE_FLAT
- ROAD_SW | ROAD_NW, // SLOPE_W
- ROAD_SW | ROAD_SE, // SLOPE_S
-
- ROAD_Y | ROAD_SW, // SLOPE_SW
- ROAD_SE | ROAD_NE, // SLOPE_E
- ROAD_ALL, // SLOPE_EW
-
- ROAD_X | ROAD_SE, // SLOPE_SE
- ROAD_ALL, // SLOPE_WSE
- ROAD_NW | ROAD_NE, // SLOPE_N
-
- ROAD_X | ROAD_NW, // SLOPE_NW
- ROAD_ALL, // SLOPE_NS
- ROAD_ALL, // SLOPE_NE
-
- ROAD_Y | ROAD_NE, // SLOPE_ENW
- ROAD_ALL, // SLOPE_SEN
- ROAD_ALL // SLOPE_ELEVATED
- },
- /* Singe bits on slopes */
- {
- ROAD_ALL, // SLOPE_FLAT
- ROAD_NE | ROAD_SE, // SLOPE_W
- ROAD_NE | ROAD_NW, // SLOPE_S
-
- ROAD_NE, // SLOPE_SW
- ROAD_NW | ROAD_SW, // SLOPE_E
- ROAD_ALL, // SLOPE_EW
-
- ROAD_NW, // SLOPE_SE
- ROAD_ALL, // SLOPE_WSE
- ROAD_SE | ROAD_SW, // SLOPE_N
-
- ROAD_SE, // SLOPE_NW
- ROAD_ALL, // SLOPE_NS
- ROAD_ALL, // SLOPE_NE
-
- ROAD_SW, // SLOPE_ENW
- ROAD_ALL, // SLOPE_SEN
- ROAD_ALL, // SLOPE_ELEVATED
- },
-};
-
/**
* Calculate the costs for roads on slopes
* Aside modify the RoadBits to fit on the slopes
@@ -339,50 +338,71 @@ static const RoadBits _valid_tileh_slopes_road[][15] = {
* @note The RoadBits are modified too!
* @param tileh The current slope
* @param pieces The RoadBits we want to add
- * @param existing The existent RoadBits
+ * @param existing The existent RoadBits of the current type
+ * @param other The other existent RoadBits
* @return The costs for these RoadBits on this slope
*/
-static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing)
+static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing, RoadBits other)
{
+ /* Remove already build pieces */
+ CLRBITS(*pieces, existing);
+
+ /* If we can't build anything stop here */
+ if (*pieces == ROAD_NONE) return CMD_ERROR;
+
+ /* All RoadBit combos are valid on flat land */
+ if (tileh == SLOPE_FLAT) return CommandCost();
+
/* Proceed steep Slopes first to reduce lookup table size */
if (IsSteepSlope(tileh)) {
/* Force straight roads. */
*pieces |= MirrorRoadBits(*pieces);
- if (existing == ROAD_NONE || existing == *pieces) {
- if (*pieces == ROAD_X || *pieces == ROAD_Y) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
+ /* Use existing as all existing since only straight
+ * roads are allowed here. */
+ existing |= other;
+
+ if ((existing == ROAD_NONE || existing == *pieces) && IsStraightRoad(*pieces)) {
+ return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
}
return CMD_ERROR;
}
- RoadBits road_bits = *pieces | existing;
+ /* Save the merge of all bits of the current type */
+ RoadBits type_bits = existing | *pieces;
- /* Single bits on slopes.
- * We check for the roads that need at least 2 bits */
- if (_patches.build_on_slopes && !_is_old_ai_player &&
- existing == ROAD_NONE && CountBits(*pieces) == 1 &&
- (_valid_tileh_slopes_road[2][tileh] & *pieces) == ROAD_NONE) {
- return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
- }
+ /* Roads on slopes */
+ if (!_is_old_ai_player && _patches.build_on_slopes && (_invalid_tileh_slopes_road[0][tileh] & (other | type_bits)) == ROAD_NONE) {
- /* no special foundation */
- if ((~_valid_tileh_slopes_road[0][tileh] & road_bits) == ROAD_NONE) {
- /* force that all bits are set when we have slopes */
- if (tileh != SLOPE_FLAT) *pieces |= _valid_tileh_slopes_road[0][tileh];
- return CommandCost(); // no extra cost
- }
+ /* If we add leveling we've got to pay for it */
+ if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
- /* foundation is used. Whole tile is leveled up */
- if ((~_valid_tileh_slopes_road[1][tileh] & road_bits) == ROAD_NONE) {
- return CommandCost(EXPENSES_CONSTRUCTION, existing != ROAD_NONE ? (Money)0 : _price.terraform);
+ return CommandCost();
}
- /* Force straight roads. */
+ /* Autocomplete uphill roads */
*pieces |= MirrorRoadBits(*pieces);
+ type_bits = existing | *pieces;
+
+ /* Uphill roads */
+ if (IsStraightRoad(type_bits) && (other == type_bits || other == ROAD_NONE) &&
+ (_invalid_tileh_slopes_road[1][tileh] & (other | type_bits)) == ROAD_NONE) {
- /* partly leveled up tile, only if there's no road on that tile */
- if ((existing == ROAD_NONE || existing == *pieces) && IsSlopeWithOneCornerRaised(tileh)) {
- if (*pieces == ROAD_X || *pieces == ROAD_Y) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
+ /* Slopes with foundation ? */
+ if (IsSlopeWithOneCornerRaised(tileh)) {
+
+ /* Prevent build on slopes if it isn't allowed */
+ if (!_is_old_ai_player && _patches.build_on_slopes) {
+
+ /* If we add foundation we've got to pay for it */
+ if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
+
+ return CommandCost();
+ }
+ } else {
+ if (CountBits(existing) == 1) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
+ return CommandCost();
+ }
}
return CMD_ERROR;
}
@@ -400,7 +420,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
CommandCost cost(EXPENSES_CONSTRUCTION);
CommandCost ret;
RoadBits existing = ROAD_NONE;
- RoadBits all_bits = ROAD_NONE;
+ RoadBits other_bits = ROAD_NONE;
/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
* if a non-player is building the road */
@@ -424,7 +444,7 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
case ROAD_TILE_NORMAL: {
if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
- all_bits = GetAllRoadBits(tile);
+ other_bits = GetOtherRoadBits(tile, rt);
if (!HasTileRoadType(tile, rt)) break;
existing = GetRoadBits(tile, rt);
@@ -453,8 +473,8 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
case ROAD_TILE_CROSSING:
if (HasTileRoadType(tile, rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
- all_bits = GetCrossingRoadBits(tile);
- if (pieces & ComplementRoadBits(all_bits)) goto do_clear;
+ other_bits = GetCrossingRoadBits(tile);
+ if (pieces & ComplementRoadBits(other_bits)) goto do_clear;
break;
default:
@@ -521,9 +541,9 @@ do_clear:;
cost.AddCost(ret);
}
- if (all_bits != pieces) {
+ if (other_bits != pieces) {
/* Check the foundation/slopes when adding road/tram bits */
- ret = CheckRoadSlope(tileh, &pieces, all_bits | existing);
+ ret = CheckRoadSlope(tileh, &pieces, existing, other_bits);
/* Return an error if we need to build a foundation (ret != 0) but the
* current patch-setting is turned off (or stupid AI@work) */
if (CmdFailed(ret) || (ret.GetCost() != 0 && (!_patches.build_on_slopes || _is_old_ai_player))) {
@@ -906,17 +926,16 @@ Foundation GetRoadFoundation(Slope tileh, RoadBits bits)
if (tileh == SLOPE_FLAT || bits == ROAD_NONE) return FOUNDATION_NONE;
if (!IsSteepSlope(tileh)) {
- if ((~_valid_tileh_slopes_road[0][tileh] & bits) == ROAD_NONE) {
- /* As one can remove a single road piece when in a corner on a foundation as
- * it is on a sloped piece of landscape, one creates a state that cannot be
- * created directly, but the state itself is still perfectly drawable.
- * However, as we do not want this to be build directly, we need to check
- * for that situation in here. */
- return (CountBits(bits) == 1) ? FOUNDATION_LEVELED : FOUNDATION_NONE;
- }
- if ((~_valid_tileh_slopes_road[1][tileh] & bits) == ROAD_NONE) return FOUNDATION_LEVELED;
+ /* Leveled RoadBits on a slope */
+ if ((_invalid_tileh_slopes_road[0][tileh] & bits) == ROAD_NONE) return FOUNDATION_LEVELED;
+
+ /* Straight roads without foundation on a slope */
+ if (!IsSlopeWithOneCornerRaised(tileh) &&
+ (_invalid_tileh_slopes_road[1][tileh] & bits) == ROAD_NONE)
+ return FOUNDATION_NONE;
}
+ /* Roads on steep Slopes or on Slopes with one corner raised */
return (bits == ROAD_X ? FOUNDATION_INCLINED_X : FOUNDATION_INCLINED_Y);
}
@@ -1485,7 +1504,7 @@ static CommandCost TerraformTile_Road(TileIndex tile, uint32 flags, uint z_new,
RoadBits bits = GetAllRoadBits(tile);
RoadBits bits_copy = bits;
/* Check if the slope-road_bits combination is valid at all, i.e. it is save to call GetRoadFoundation(). */
- if (!CmdFailed(CheckRoadSlope(tileh_new, &bits_copy, ROAD_NONE))) {
+ if (!CmdFailed(CheckRoadSlope(tileh_new, &bits_copy, ROAD_NONE, ROAD_NONE))) {
/* CheckRoadSlope() sometimes changes the road_bits, if it does not agree with them. */
if (bits == bits_copy) {
uint z_old;
diff --git a/src/road_map.h b/src/road_map.h
index c4bb97712..c7423380a 100644
--- a/src/road_map.h
+++ b/src/road_map.h
@@ -66,6 +66,20 @@ static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
}
/**
+ * Get all RoadBits set on a tile except from the given RoadType
+ *
+ * @param t The tile from which we want to get the RoadBits
+ * @param rt The RoadType which we exclude from the querry
+ * @return all set RoadBits of the tile which are not from the given RoadType
+ */
+static inline RoadBits GetOtherRoadBits(TileIndex t, RoadType rt)
+{
+ return ((rt == ROADTYPE_ROAD) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_ROAD)) |
+ ((rt == ROADTYPE_TRAM) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_TRAM)) |
+ ((rt == ROADTYPE_HWAY) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_HWAY));
+}
+
+/**
* Get all set RoadBits on the given tile
*
* @param tile The tile from which we want to get the RoadBits