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authorfrosch <frosch@openttd.org>2012-07-15 16:18:55 +0000
committerfrosch <frosch@openttd.org>2012-07-15 16:18:55 +0000
commit6821f5cd22bb312ff8b51c08ba67d5fc615c80fc (patch)
tree54501ad94a4b132aa2b4971cbf75be72e92e0c5c /src
parentc8cb096533fbb943e455c5e4c2f13ffa2a007c8b (diff)
downloadopenttd-6821f5cd22bb312ff8b51c08ba67d5fc615c80fc.tar.xz
(svn r24403) -Fix: Draw wires under low bridges if the bridge is transparent, not if the wire is transparent.
Diffstat (limited to 'src')
-rw-r--r--src/elrail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/elrail.cpp b/src/elrail.cpp
index 8aea17aae..5d4a4a6a9 100644
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -437,7 +437,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
if (IsTunnelTile(ti->tile)) return;
/* Don't draw a wire under a low bridge */
- if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_CATENARY)) {
+ if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_BRIDGES)) {
int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
if (height <= GetTileMaxZ(ti->tile) + 1) return;