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authortruelight <truelight@openttd.org>2007-06-21 12:36:46 +0000
committertruelight <truelight@openttd.org>2007-06-21 12:36:46 +0000
commit3fa3d2e3653f351ba071152a4fa8ff19e31aa14f (patch)
tree32794e63c78972c1d43b56d335b38c6f56fad413 /src
parent3b12e7b6b0a6b71a7b085c60c3b4ac4ffbe1dc44 (diff)
downloadopenttd-3fa3d2e3653f351ba071152a4fa8ff19e31aa14f.tar.xz
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots -Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects -Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
Diffstat (limited to 'src')
-rw-r--r--src/blitter/32bpp_anim.cpp80
-rw-r--r--src/blitter/32bpp_anim.hpp3
-rw-r--r--src/blitter/32bpp_base.cpp40
-rw-r--r--src/blitter/32bpp_base.hpp6
-rw-r--r--src/blitter/8bpp_base.cpp43
-rw-r--r--src/blitter/8bpp_base.hpp6
-rw-r--r--src/blitter/base.hpp21
-rw-r--r--src/blitter/null.hpp6
-rw-r--r--src/gfx.cpp4
-rw-r--r--src/screenshot.cpp2
-rw-r--r--src/texteff.cpp8
11 files changed, 156 insertions, 63 deletions
diff --git a/src/blitter/32bpp_anim.cpp b/src/blitter/32bpp_anim.cpp
index c27377bf0..d207173d3 100644
--- a/src/blitter/32bpp_anim.cpp
+++ b/src/blitter/32bpp_anim.cpp
@@ -79,6 +79,43 @@ void Blitter_32bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
}
}
+void Blitter_32bppAnim::DrawColorMappingRect(void *dst, int width, int height, int pal)
+{
+ uint32 *udst = (uint32 *)dst;
+ uint8 *anim;
+
+ anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr);
+
+ if (pal == PALETTE_TO_TRANSPARENT) {
+ do {
+ for (int i = 0; i != width; i++) {
+ *udst = MakeTransparent(*udst, 60);
+ *anim = 0;
+ udst++;
+ anim++;
+ }
+ udst = udst - width + _screen.pitch;
+ anim = anim - width + this->anim_buf_width;
+ } while (--height);
+ return;
+ }
+ if (pal == PALETTE_TO_STRUCT_GREY) {
+ do {
+ for (int i = 0; i != width; i++) {
+ *udst = MakeGrey(*udst);
+ *anim = 0;
+ udst++;
+ anim++;
+ }
+ udst = udst - width + _screen.pitch;
+ anim = anim - width + this->anim_buf_width;
+ } while (--height);
+ return;
+ }
+
+ DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this color table ('%d')", pal);
+}
+
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 color)
{
*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
@@ -119,6 +156,49 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 color
} while (--height);
}
+void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height)
+{
+ assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
+ uint32 *dst = (uint32 *)video;
+ uint32 *usrc = (uint32 *)src;
+ uint8 *anim_line;
+
+ anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
+
+ for (; height > 0; height--) {
+ memcpy(dst, usrc, width * sizeof(uint32));
+ usrc += width;
+ dst += _screen.pitch;
+ /* Copy back the anim-buffer */
+ memcpy(anim_line, usrc, width * sizeof(uint8));
+ usrc = (uint32 *)((uint8 *)usrc + width);
+ anim_line += this->anim_buf_width;
+ }
+
+ /* We update the palette (or the pixels that do animation) immediatly, to avoid graphical glitches */
+ this->PaletteAnimate(217, _use_dos_palette ? 38 : 28);
+}
+
+void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, int height)
+{
+ assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
+ uint32 *udst = (uint32 *)dst;
+ uint32 *src = (uint32 *)video;
+ uint8 *anim_line;
+
+ anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
+
+ for (; height > 0; height--) {
+ memcpy(udst, src, width * sizeof(uint32));
+ src += _screen.pitch;
+ udst += width;
+ /* Copy the anim-buffer */
+ memcpy(udst, anim_line, width * sizeof(uint8));
+ udst = (uint32 *)((uint8 *)udst + width);
+ anim_line += this->anim_buf_width;
+ }
+}
+
void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
uint8 *dst, *src;
diff --git a/src/blitter/32bpp_anim.hpp b/src/blitter/32bpp_anim.hpp
index 6f9e2da48..426434d9b 100644
--- a/src/blitter/32bpp_anim.hpp
+++ b/src/blitter/32bpp_anim.hpp
@@ -22,9 +22,12 @@ public:
{}
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
+ /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 color);
/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 color);
+ /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
+ /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ void PaletteAnimate(uint start, uint count);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
diff --git a/src/blitter/32bpp_base.cpp b/src/blitter/32bpp_base.cpp
index a4e24cae9..496dc6253 100644
--- a/src/blitter/32bpp_base.cpp
+++ b/src/blitter/32bpp_base.cpp
@@ -81,43 +81,40 @@ void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int
}
}
}
-void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
+
+void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
- int direction = (height < 0) ? -1 : 1;
uint32 *dst = (uint32 *)video;
uint32 *usrc = (uint32 *)src;
- height = abs(height);
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint32));
- usrc += src_pitch * direction;
- dst += _screen.pitch * direction;
+ usrc += width;
+ dst += _screen.pitch;
}
}
-void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
+void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
- int direction = (height < 0) ? -1 : 1;
uint32 *udst = (uint32 *)dst;
uint32 *src = (uint32 *)video;
- height = abs(height);
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
- src += _screen.pitch * direction;
- udst += dst_pitch * direction;
+ src += _screen.pitch;
+ udst += width;
}
}
-void Blitter_32bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
+void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
- uint32 *dst = (uint32 *)video_dst;
- uint32 *src = (uint32 *)video_src;
+ uint32 *udst = (uint32 *)dst;
+ uint32 *src = (uint32 *)video;
for (; height > 0; height--) {
- memmove(dst, src, width * sizeof(uint32));
+ memcpy(udst, src, width * sizeof(uint32));
src += _screen.pitch;
- dst += _screen.pitch;
+ udst += dst_pitch;
}
}
@@ -146,8 +143,11 @@ void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &widt
width += scroll_x;
}
- /* Negative height as we want to copy from bottom to top */
- this->CopyFromBuffer(dst, src, width, -height, _screen.pitch);
+ for (int h = height; h > 0; h--) {
+ memcpy(dst, src, width * sizeof(uint32));
+ src -= _screen.pitch;
+ dst -= _screen.pitch;
+ }
} else {
/* Calculate pointers */
dst = (uint32 *)video + left + top * _screen.pitch;
@@ -169,7 +169,11 @@ void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &widt
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
- this->MoveBuffer(dst, src, width, height);
+ for (int h = height; h > 0; h--) {
+ memmove(dst, src, width * sizeof(uint32));
+ src += _screen.pitch;
+ dst += _screen.pitch;
+ }
}
}
diff --git a/src/blitter/32bpp_base.hpp b/src/blitter/32bpp_base.hpp
index 5eeb8b902..3fce0951a 100644
--- a/src/blitter/32bpp_base.hpp
+++ b/src/blitter/32bpp_base.hpp
@@ -18,9 +18,9 @@ public:
/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 color);
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color);
- /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch);
- /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
- /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
+ /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
+ /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
+ /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(uint start, uint count);
diff --git a/src/blitter/8bpp_base.cpp b/src/blitter/8bpp_base.cpp
index 6fe60ea18..4a2753af6 100644
--- a/src/blitter/8bpp_base.cpp
+++ b/src/blitter/8bpp_base.cpp
@@ -86,43 +86,39 @@ void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int s
}
}
-void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
+void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
- int direction = (height < 0) ? -1 : 1;
uint8 *dst = (uint8 *)video;
uint8 *usrc = (uint8 *)src;
- height = abs(height);
for (; height > 0; height--) {
- memcpy(dst, usrc, width);
- usrc += src_pitch * direction;
- dst += _screen.pitch * direction;
+ memcpy(dst, usrc, width * sizeof(uint8));
+ usrc += width;
+ dst += _screen.pitch;
}
}
-void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
+void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
- int direction = (height < 0) ? -1 : 1;
uint8 *udst = (uint8 *)dst;
uint8 *src = (uint8 *)video;
- height = abs(height);
for (; height > 0; height--) {
- memcpy(udst, src, width);
- src += _screen.pitch * direction;
- udst += dst_pitch * direction;
+ memcpy(udst, src, width * sizeof(uint8));
+ src += _screen.pitch;
+ udst += width;
}
}
-void Blitter_8bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
+void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
- uint8 *dst = (uint8 *)video_dst;
- uint8 *src = (uint8 *)video_src;
+ uint8 *udst = (uint8 *)dst;
+ uint8 *src = (uint8 *)video;
for (; height > 0; height--) {
- memmove(dst, src, width);
+ memcpy(udst, src, width * sizeof(uint8));
src += _screen.pitch;
- dst += _screen.pitch;
+ udst += dst_pitch;
}
}
@@ -151,8 +147,11 @@ void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width
width += scroll_x;
}
- /* Negative height as we want to copy from bottom to top */
- this->CopyFromBuffer(dst, src, width, -height, _screen.pitch);
+ for (int h = height; h > 0; h--) {
+ memcpy(dst, src, width * sizeof(uint8));
+ src -= _screen.pitch;
+ dst -= _screen.pitch;
+ }
} else {
/* Calculate pointers */
dst = (uint8 *)video + left + top * _screen.pitch;
@@ -174,7 +173,11 @@ void Blitter_8bppBase::ScrollBuffer(void *video, int &left, int &top, int &width
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
- this->MoveBuffer(dst, src, width, height);
+ for (int h = height; h > 0; h--) {
+ memmove(dst, src, width * sizeof(uint8));
+ src += _screen.pitch;
+ dst += _screen.pitch;
+ }
}
}
diff --git a/src/blitter/8bpp_base.hpp b/src/blitter/8bpp_base.hpp
index f189ffdcf..b437a080b 100644
--- a/src/blitter/8bpp_base.hpp
+++ b/src/blitter/8bpp_base.hpp
@@ -18,9 +18,9 @@ public:
/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 color);
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color);
- /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch);
- /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
- /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
+ /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
+ /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
+ /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(uint start, uint count);
diff --git a/src/blitter/base.hpp b/src/blitter/base.hpp
index 268e13b17..f3ac308e4 100644
--- a/src/blitter/base.hpp
+++ b/src/blitter/base.hpp
@@ -121,9 +121,9 @@ public:
* @param src The buffer from which the data will be read.
* @param width The width of the buffer.
* @param height The height of the buffer.
- * @param src_pitch The pitch (byte per line) of the source buffer.
+ * @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
*/
- virtual void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) = 0;
+ virtual void CopyFromBuffer(void *video, const void *src, int width, int height) = 0;
/**
* Copy from the screen to a buffer.
@@ -131,18 +131,19 @@ public:
* @param dst The buffer in which the data will be stored.
* @param width The width of the buffer.
* @param height The height of the buffer.
- * @param dst_pitch The pitch (byte per line) of the destination buffer.
+ * @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
*/
- virtual void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
+ virtual void CopyToBuffer(const void *video, void *dst, int width, int height) = 0;
/**
- * Move the videobuffer some places (via memmove).
- * @param video_dst The destination pointer (video-buffer).
- * @param video_src The source pointer (video-buffer).
- * @param width The width of the buffer to move.
- * @param height The height of the buffer to move.
+ * Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
+ * @param video The destination pointer (video-buffer).
+ * @param dst The buffer in which the data will be stored.
+ * @param width The width of the buffer.
+ * @param height The height of the buffer.
+ * @param dst_pitch The pitch (byte per line) of the destination buffer.
*/
- virtual void MoveBuffer(void *video_dst, const void *video_src, int width, int height) = 0;
+ virtual void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
/**
* Scroll the videobuffer some 'x' and 'y' value.
diff --git a/src/blitter/null.hpp b/src/blitter/null.hpp
index 356385726..8910d6583 100644
--- a/src/blitter/null.hpp
+++ b/src/blitter/null.hpp
@@ -19,9 +19,9 @@ public:
/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color) {};
/* virtual */ void DrawRect(void *video, int width, int height, uint8 color) {};
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) {};
- /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) {};
- /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
- /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height) {};
+ /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height) {};
+ /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height) {};
+ /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {};
/* virtual */ int BufferSize(int width, int height) { return 0; };
/* virtual */ void PaletteAnimate(uint start, uint count) { };
diff --git a/src/gfx.cpp b/src/gfx.cpp
index bbf263f68..4cf2820cf 100644
--- a/src/gfx.cpp
+++ b/src/gfx.cpp
@@ -836,7 +836,7 @@ void UndrawMouseCursor()
if (_cursor.visible) {
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
_cursor.visible = false;
- blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x);
+ blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y);
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
}
}
@@ -883,7 +883,7 @@ void DrawMouseCursor()
assert(blitter->BufferSize(w, h) < (int)sizeof(_cursor_backup));
/* Make backup of stuff below cursor */
- blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x);
+ blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y);
/* Draw cursor on screen */
_cur_dpi = &_screen;
diff --git a/src/screenshot.cpp b/src/screenshot.cpp
index c03eab59a..604d108dd 100644
--- a/src/screenshot.cpp
+++ b/src/screenshot.cpp
@@ -485,7 +485,7 @@ static void CurrentScreenCallback(void *userdata, void *buf, uint y, uint pitch,
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
void *src = blitter->MoveTo(_screen.dst_ptr, 0, y);
- blitter->CopyToBuffer(src, buf, _screen.width, n, pitch);
+ blitter->CopyImageToBuffer(src, buf, _screen.width, n, pitch);
}
/* generate a large piece of the world */
diff --git a/src/texteff.cpp b/src/texteff.cpp
index 30f94884b..af89f30b3 100644
--- a/src/texteff.cpp
+++ b/src/texteff.cpp
@@ -55,7 +55,7 @@ static bool _textmessage_visible = false;
/* The chatbox grows from the bottom so the coordinates are pixels from
* the left and pixels from the bottom. The height is the maximum height */
static const Oblong _textmsg_box = {10, 30, 500, 150};
-static uint8 _textmessage_backup[150 * 500 * 4]; // (height * width)
+static uint8 _textmessage_backup[150 * 500 * 5]; // (height * width)
static inline uint GetTextMessageCount()
{
@@ -163,7 +163,7 @@ void UndrawTextMessage()
_textmessage_visible = false;
/* Put our 'shot' back to the screen */
- blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _textmessage_backup, width, height, _textmsg_box.width);
+ blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _textmessage_backup, width, height);
/* And make sure it is updated next time */
_video_driver->make_dirty(x, y, width, height);
@@ -223,8 +223,10 @@ void DrawTextMessage()
}
if (width <= 0 || height <= 0) return;
+ assert(blitter->BufferSize(width, height) < (int)sizeof(_textmessage_backup));
+
/* Make a copy of the screen as it is before painting (for undraw) */
- blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _textmessage_backup, width, height, _textmsg_box.width);
+ blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _textmessage_backup, width, height);
_cur_dpi = &_screen; // switch to _screen painting