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author | zuu <zuu@openttd.org> | 2013-09-21 15:09:00 +0000 |
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committer | zuu <zuu@openttd.org> | 2013-09-21 15:09:00 +0000 |
commit | ffec9b41e8d2efb539d5e24593249bc60baffd13 (patch) | |
tree | 20ff96696d68ecadbb0cb6e2d8c170156a3dd85b /src | |
parent | ab69c6c2a0ba9ab36db4a20c0e6db2ea404746bf (diff) | |
download | openttd-ffec9b41e8d2efb539d5e24593249bc60baffd13.tar.xz |
(svn r25789) -Fix (r25783): Calling GSTown.FoundTown in world gen caused world gen to terminate and start the game
Diffstat (limited to 'src')
-rw-r--r-- | src/town_cmd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 7241f7ed4..e16ff4836 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1667,7 +1667,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 return CommandCost(EXPENSES_OTHER); } - _generating_world = true; + Backup<bool> old_generating_world(_generating_world, true, FILE_LINE); UpdateNearestTownForRoadTiles(true); Town *t; if (random) { @@ -1682,7 +1682,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 DoCreateTown(t, tile, townnameparts, size, city, layout, true); } UpdateNearestTownForRoadTiles(false); - _generating_world = false; + old_generating_world.Restore(); if (t != NULL && !StrEmpty(text)) { t->name = strdup(text); |