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authorrubidium <rubidium@openttd.org>2007-06-16 11:13:30 +0000
committerrubidium <rubidium@openttd.org>2007-06-16 11:13:30 +0000
commitf4c0bfc3a4efd0e913b0c92f15604e06386a1489 (patch)
tree7b11349a848ba5413f77ba664de2f9c4d2574170 /src
parentd58d721fab3ea4ca54122ed8cd15b888b4f2aa6c (diff)
downloadopenttd-f4c0bfc3a4efd0e913b0c92f15604e06386a1489.tar.xz
(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
Diffstat (limited to 'src')
-rw-r--r--src/ottdres.rc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ottdres.rc b/src/ottdres.rc
index f39f63f67..efb6864f1 100644
--- a/src/ottdres.rc
+++ b/src/ottdres.rc
@@ -65,8 +65,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 0,5,0,0
- PRODUCTVERSION 0,5,0,0
+ FILEVERSION 0,5,99,0
+ PRODUCTVERSION 0,5,99,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -91,7 +91,7 @@ BEGIN
VALUE "OriginalFilename", "openttd.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "OpenTTD\0"
- VALUE "ProductVersion", "0.0.0.0\0"
+ VALUE "ProductVersion", "Development Version\0"
VALUE "SpecialBuild", "-\0"
END
END