diff options
author | rubidium <rubidium@openttd.org> | 2014-10-14 11:40:38 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-10-14 11:40:38 +0000 |
commit | deca49f4c6a2e759515d51e49ff7a9220daf002e (patch) | |
tree | 6ad710bbf6eda2d369c861a44ef22c15cf84ee0e /src | |
parent | a72dd0480c14985d10daaa323dfd1937748f54a4 (diff) | |
download | openttd-deca49f4c6a2e759515d51e49ff7a9220daf002e.tar.xz |
(svn r27014) -Fix [FS#6102]: unit number was not always fully shown in depots
Diffstat (limited to 'src')
-rw-r--r-- | src/depot_gui.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index b2018bd2c..feceeda93 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -231,6 +231,7 @@ struct DepotWindow : Window { bool generate_list; VehicleList vehicle_list; VehicleList wagon_list; + uint unitnumber_digits; uint num_columns; ///< Number of columns. Scrollbar *hscroll; ///< Only for trains. Scrollbar *vscroll; @@ -244,6 +245,7 @@ struct DepotWindow : Window { this->generate_list = true; this->type = type; this->num_columns = 1; // for non-trains this gets set in FinishInitNested() + this->unitnumber_digits = 2; this->CreateNestedTree(); this->hscroll = (this->type == VEH_TRAIN ? this->GetScrollbar(WID_D_H_SCROLL) : NULL); @@ -607,7 +609,8 @@ struct DepotWindow : Window { this->count_width = 0; } - Dimension unumber = { GetDigitWidth() * 4, FONT_HEIGHT_NORMAL }; + SetDParamMaxDigits(0, this->unitnumber_digits); + Dimension unumber = GetStringBoundingBox(STR_BLACK_COMMA); const Sprite *spr = GetSprite(SPR_FLAG_VEH_STOPPED, ST_NORMAL); this->flag_width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI) + WD_FRAMERECT_RIGHT; this->flag_height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI); @@ -656,6 +659,12 @@ struct DepotWindow : Window { BuildDepotVehicleList(this->type, this->window_number, &this->vehicle_list, &this->wagon_list); this->generate_list = false; DepotSortList(&this->vehicle_list); + + uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list); + if (this->unitnumber_digits != new_unitnumber_digits) { + this->unitnumber_digits = new_unitnumber_digits; + this->ReInit(); + } } /* determine amount of items for scroller */ |