diff options
author | rubidium <rubidium@openttd.org> | 2011-03-05 10:20:49 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2011-03-05 10:20:49 +0000 |
commit | cb3fa759f338fb5e8aee36ec78e8f41c40bace66 (patch) | |
tree | bd5afea1554fd8e3320fb044d933d9bc8cabed4b /src | |
parent | ba28937b3d2231cb5940622be617bfd98cc1bdf9 (diff) | |
download | openttd-cb3fa759f338fb5e8aee36ec78e8f41c40bace66.tar.xz |
(svn r22196) -Codechange: use default values for the from and to of savegame versions as well
Diffstat (limited to 'src')
-rw-r--r-- | src/table/company_settings.ini | 2 | ||||
-rw-r--r-- | src/table/currency_settings.ini | 2 | ||||
-rw-r--r-- | src/table/gameopt_settings.ini | 6 | ||||
-rw-r--r-- | src/table/misc_settings.ini | 4 | ||||
-rw-r--r-- | src/table/music_settings.ini | 2 | ||||
-rw-r--r-- | src/table/settings.ini | 139 | ||||
-rw-r--r-- | src/table/win32_settings.ini | 2 |
7 files changed, 14 insertions, 143 deletions
diff --git a/src/table/company_settings.ini b/src/table/company_settings.ini index 8edd44b4f..16ecbb641 100644 --- a/src/table/company_settings.ini +++ b/src/table/company_settings.ini @@ -14,6 +14,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION diff --git a/src/table/currency_settings.ini b/src/table/currency_settings.ini index 01c84ab50..04551ff3a 100644 --- a/src/table/currency_settings.ini +++ b/src/table/currency_settings.ini @@ -15,6 +15,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini index f2a7da1ee..a33e3c051 100644 --- a/src/table/gameopt_settings.ini +++ b/src/table/gameopt_settings.ini @@ -42,6 +42,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION @@ -57,7 +59,6 @@ def = 0 min = 0 max = 0 full = NULL -from = 0 to = 3 [SDTG_GENERAL] @@ -73,7 +74,6 @@ min = 0 max = 0 full = NULL from = 4 -to = SL_MAX_VERSION ## [SDT_VAR] @@ -131,14 +131,12 @@ max = MAX_SNOWLINE_HEIGHT * TILE_HEIGHT [SDT_CONDNULL] length = 1 -from = 0 to = 22 [SDTC_CONDOMANY] var = gui.autosave type = SLE_UINT8 from = 23 -to = SL_MAX_VERSION flags = S def = 1 max = 4 diff --git a/src/table/misc_settings.ini b/src/table/misc_settings.ini index b06cc1e81..0c5a84cd8 100644 --- a/src/table/misc_settings.ini +++ b/src/table/misc_settings.ini @@ -19,6 +19,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION @@ -106,8 +108,6 @@ length = 2 flags = S var = _cur_resolution def = ""640,480"" -from = 0 -to = SL_MAX_VERSION [SDTG_STR] name = ""screenshot_format"" diff --git a/src/table/music_settings.ini b/src/table/music_settings.ini index 44129ba4c..cb83725e6 100644 --- a/src/table/music_settings.ini +++ b/src/table/music_settings.ini @@ -15,6 +15,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION diff --git a/src/table/settings.ini b/src/table/settings.ini index d7964b1ce..f04eaecb1 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -35,6 +35,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION @@ -45,7 +47,6 @@ base = GameSettings var = difficulty.max_no_competitors type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 0 min = 0 max = MAX_COMPANIES-1 @@ -62,7 +63,6 @@ base = GameSettings var = difficulty.number_towns type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NG def = 2 min = 0 @@ -76,7 +76,6 @@ base = GameSettings var = difficulty.industry_density type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NG def = ID_END-1 min = 0 @@ -90,7 +89,6 @@ base = GameSettings var = difficulty.max_loan type = SLE_UINT32 from = 97 -to = SL_MAX_VERSION guiflags = NS|CR def = 300000 min = 100000 @@ -103,7 +101,6 @@ base = GameSettings var = difficulty.initial_interest type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NS def = 2 min = 2 @@ -116,7 +113,6 @@ base = GameSettings var = difficulty.vehicle_costs type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NS def = 0 min = 0 @@ -130,7 +126,6 @@ base = GameSettings var = difficulty.competitor_speed type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 2 min = 0 max = 4 @@ -148,7 +143,6 @@ base = GameSettings var = difficulty.vehicle_breakdowns type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 1 min = 0 max = 2 @@ -161,7 +155,6 @@ base = GameSettings var = difficulty.subsidy_multiplier type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 2 min = 0 max = 3 @@ -174,7 +167,6 @@ base = GameSettings var = difficulty.construction_cost type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NS def = 0 min = 0 @@ -188,7 +180,6 @@ base = GameSettings var = difficulty.terrain_type type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NG def = 1 min = 0 @@ -202,7 +193,6 @@ base = GameSettings var = difficulty.quantity_sea_lakes type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NG def = 0 min = 0 @@ -216,7 +206,6 @@ base = GameSettings var = difficulty.economy type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 0 min = 0 max = 1 @@ -229,7 +218,6 @@ base = GameSettings var = difficulty.line_reverse_mode type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 0 min = 0 max = 1 @@ -242,7 +230,6 @@ base = GameSettings var = difficulty.disasters type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 0 min = 0 max = 1 @@ -255,7 +242,6 @@ base = GameSettings var = difficulty.town_council_tolerance type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 0 min = 0 max = 2 @@ -268,7 +254,6 @@ base = GameSettings var = difficulty.diff_level type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION def = 3 min = 0 max = 3 @@ -281,7 +266,6 @@ base = GameSettings var = game_creation.town_name type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NN def = 0 max = 255 @@ -292,7 +276,6 @@ base = GameSettings var = game_creation.landscape type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NN def = 0 max = 3 @@ -304,7 +287,6 @@ base = GameSettings var = game_creation.snow_line type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NN def = DEF_SNOWLINE_HEIGHT * TILE_HEIGHT min = MIN_SNOWLINE_HEIGHT * TILE_HEIGHT @@ -315,7 +297,6 @@ base = GameSettings var = vehicle.road_side type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION guiflags = NN def = 1 max = 1 @@ -336,7 +317,6 @@ base = GameSettings var = construction.command_pause_level type = SLE_UINT8 from = 154 -to = SL_MAX_VERSION guiflags = MS|NN def = 1 min = 0 @@ -349,7 +329,6 @@ base = GameSettings var = construction.terraform_per_64k_frames type = SLE_UINT32 from = 156 -to = SL_MAX_VERSION def = 64 << 16 min = 0 max = 1 << 30 @@ -360,7 +339,6 @@ base = GameSettings var = construction.terraform_frame_burst type = SLE_UINT16 from = 156 -to = SL_MAX_VERSION def = 4096 min = 0 max = 1 << 30 @@ -371,7 +349,6 @@ base = GameSettings var = construction.clear_per_64k_frames type = SLE_UINT32 from = 156 -to = SL_MAX_VERSION def = 64 << 16 min = 0 max = 1 << 30 @@ -382,7 +359,6 @@ base = GameSettings var = construction.clear_frame_burst type = SLE_UINT16 from = 156 -to = SL_MAX_VERSION def = 4096 min = 0 max = 1 << 30 @@ -392,7 +368,6 @@ interval = 1 base = GameSettings var = construction.autoslope from = 75 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_AUTOSLOPE @@ -407,7 +382,6 @@ base = GameSettings var = construction.max_bridge_length type = SLE_UINT16 from = 159 -to = SL_MAX_VERSION guiflags = NN def = 64 min = 1 @@ -420,7 +394,6 @@ base = GameSettings var = construction.max_tunnel_length type = SLE_UINT16 from = 159 -to = SL_MAX_VERSION guiflags = NN def = 64 min = 1 @@ -431,7 +404,6 @@ str = STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH # construction.longbridges [SDT_CONDNULL] length = 1 -from = 0 to = 158 [SDT_BOOL] @@ -455,7 +427,6 @@ base = GameSettings var = economy.town_layout type = SLE_UINT8 from = 59 -to = SL_MAX_VERSION guiflags = MS def = TL_ORIGINAL min = TL_BEGIN @@ -468,7 +439,6 @@ proc = TownFoundingChanged base = GameSettings var = economy.allow_town_roads from = 113 -to = SL_MAX_VERSION guiflags = NN def = true str = STR_CONFIG_SETTING_ALLOW_TOWN_ROADS @@ -478,7 +448,6 @@ base = GameSettings var = economy.found_town type = SLE_UINT8 from = 128 -to = SL_MAX_VERSION guiflags = MS def = TF_FORBIDDEN min = TF_BEGIN @@ -491,7 +460,6 @@ proc = TownFoundingChanged base = GameSettings var = economy.allow_town_level_crossings from = 143 -to = SL_MAX_VERSION guiflags = NN def = true str = STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS @@ -515,7 +483,6 @@ base = GameSettings var = vehicle.roadveh_acceleration_model type = SLE_UINT8 from = 139 -to = SL_MAX_VERSION guiflags = MS def = 0 min = 0 @@ -529,7 +496,6 @@ base = GameSettings var = vehicle.train_slope_steepness type = SLE_UINT8 from = 133 -to = SL_MAX_VERSION def = 3 min = 0 max = 10 @@ -542,7 +508,6 @@ base = GameSettings var = vehicle.roadveh_slope_steepness type = SLE_UINT8 from = 139 -to = SL_MAX_VERSION def = 7 min = 0 max = 10 @@ -561,7 +526,6 @@ base = GameSettings var = vehicle.max_train_length type = SLE_UINT8 from = 159 -to = SL_MAX_VERSION def = 7 min = 1 max = 64 @@ -571,7 +535,6 @@ str = STR_CONFIG_SETTING_TRAIN_LENGTH ; vehicle.mammoth_trains [SDT_CONDNULL] length = 1 -from = 0 to = 158 [SDT_CONDVAR] @@ -579,7 +542,6 @@ base = GameSettings var = vehicle.smoke_amount type = SLE_UINT8 from = 145 -to = SL_MAX_VERSION guiflags = MS def = 1 min = 0 @@ -589,7 +551,6 @@ str = STR_CONFIG_SETTING_SMOKE_AMOUNT ; order.gotodepot [SDT_CONDNULL] length = 1 -from = 0 to = 158 ; path finder @@ -603,7 +564,6 @@ str = STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING [SDT_CONDBOOL] base = GameSettings var = pf.new_pathfinding_all -from = 0 to = 86 def = false @@ -634,7 +594,6 @@ base = GameSettings var = pf.pathfinder_for_trains type = SLE_UINT8 from = 87 -to = SL_MAX_VERSION guiflags = MS def = 2 min = 1 @@ -647,7 +606,6 @@ base = GameSettings var = pf.pathfinder_for_roadvehs type = SLE_UINT8 from = 87 -to = SL_MAX_VERSION guiflags = MS def = 2 min = 1 @@ -660,7 +618,6 @@ base = GameSettings var = pf.pathfinder_for_ships type = SLE_UINT8 from = 87 -to = SL_MAX_VERSION guiflags = MS def = 0 min = 0 @@ -720,7 +677,6 @@ name = NULL guiflags = NN var = _old_vds.servint_ispercent def = false -from = 0 to = 119 [SDTG_CONDVAR] @@ -731,7 +687,6 @@ var = _old_vds.servint_trains def = 150 min = 5 max = 800 -from = 0 to = 119 [SDTG_CONDVAR] @@ -742,7 +697,6 @@ var = _old_vds.servint_roadveh def = 150 min = 5 max = 800 -from = 0 to = 119 [SDTG_CONDVAR] @@ -753,7 +707,6 @@ var = _old_vds.servint_ships def = 360 min = 5 max = 800 -from = 0 to = 119 [SDTG_CONDVAR] @@ -764,7 +717,6 @@ var = _old_vds.servint_aircraft def = 150 min = 5 max = 800 -from = 0 to = 119 [SDT_BOOL] @@ -785,7 +737,6 @@ proc = UpdateConsists base = GameSettings var = vehicle.disable_elrails from = 38 -to = SL_MAX_VERSION guiflags = NN def = false str = STR_CONFIG_SETTING_DISABLE_ELRAILS @@ -796,7 +747,6 @@ base = GameSettings var = vehicle.freight_trains type = SLE_UINT8 from = 39 -to = SL_MAX_VERSION guiflags = NN def = 1 min = 1 @@ -816,7 +766,6 @@ base = GameSettings var = vehicle.plane_speed type = SLE_UINT8 from = 90 -to = SL_MAX_VERSION guiflags = NN def = 4 min = 1 @@ -827,7 +776,6 @@ str = STR_CONFIG_SETTING_PLANE_SPEED base = GameSettings var = vehicle.dynamic_engines from = 95 -to = SL_MAX_VERSION guiflags = NN def = true str = STR_CONFIG_SETTING_DYNAMIC_ENGINES @@ -838,7 +786,6 @@ base = GameSettings var = vehicle.plane_crashes type = SLE_UINT8 from = 138 -to = SL_MAX_VERSION guiflags = MS def = 2 min = 0 @@ -849,7 +796,6 @@ str = STR_CONFIG_SETTING_PLANE_CRASHES ; station.join_stations [SDT_CONDNULL] length = 1 -from = 0 to = 158 [SDTC_CONDBOOL] @@ -880,7 +826,6 @@ def = false ; station.nonuniform_stations [SDT_CONDNULL] length = 1 -from = 0 to = 158 [SDT_VAR] @@ -910,7 +855,6 @@ proc = StationCatchmentChanged base = GameSettings var = order.gradual_loading from = 40 -to = SL_MAX_VERSION guiflags = NN def = true str = STR_CONFIG_SETTING_GRADUAL_LOADING @@ -919,7 +863,6 @@ str = STR_CONFIG_SETTING_GRADUAL_LOADING base = GameSettings var = construction.road_stop_on_town_road from = 47 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD @@ -927,7 +870,6 @@ str = STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD base = GameSettings var = construction.road_stop_on_competitor_road from = 114 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD @@ -935,7 +877,6 @@ str = STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD base = GameSettings var = station.adjacent_stations from = 62 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_ADJACENT_STATIONS @@ -943,7 +884,6 @@ str = STR_CONFIG_SETTING_ADJACENT_STATIONS base = GameSettings var = economy.station_noise_level from = 96 -to = SL_MAX_VERSION guiflags = NN def = false str = STR_CONFIG_SETTING_NOISE_LEVEL @@ -953,7 +893,6 @@ proc = InvalidateTownViewWindow base = GameSettings var = station.distant_join_stations from = 106 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS proc = DeleteSelectStationWindow @@ -981,7 +920,6 @@ base = GameSettings var = construction.industry_platform type = SLE_UINT8 from = 148 -to = SL_MAX_VERSION def = 1 min = 0 max = 4 @@ -995,7 +933,6 @@ str = STR_CONFIG_SETTING_MULTIPINDTOWN [SDT_CONDNULL] length = 1 -from = 0 to = 140 [SDT_BOOL] @@ -1009,7 +946,6 @@ proc = RedrawTownAuthority base = GameSettings var = economy.exclusive_rights from = 79 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_ALLOW_EXCLUSIVE proc = RedrawTownAuthority @@ -1018,7 +954,6 @@ proc = RedrawTownAuthority base = GameSettings var = economy.fund_roads from = 160 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_ALLOW_FUND_ROAD proc = RedrawTownAuthority @@ -1027,7 +962,6 @@ proc = RedrawTownAuthority base = GameSettings var = economy.give_money from = 79 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_ALLOW_GIVE_MONEY @@ -1042,7 +976,6 @@ str = STR_CONFIG_SETTING_SNOWLINE_HEIGHT [SDT_CONDNULL] length = 4 -from = 0 to = 143 [SDT_VAR] @@ -1058,7 +991,6 @@ str = STR_CONFIG_SETTING_STARTING_YEAR [SDT_CONDNULL] length = 4 -from = 0 to = 104 [SDT_BOOL] @@ -1079,7 +1011,6 @@ base = GameSettings var = economy.feeder_payment_share type = SLE_UINT8 from = 134 -to = SL_MAX_VERSION def = 75 min = 0 max = 100 @@ -1090,7 +1021,6 @@ base = GameSettings var = economy.town_growth_rate type = SLE_UINT8 from = 54 -to = SL_MAX_VERSION guiflags = MS def = 2 min = 0 @@ -1102,7 +1032,6 @@ base = GameSettings var = economy.larger_towns type = SLE_UINT8 from = 54 -to = SL_MAX_VERSION guiflags = D0 def = 4 min = 0 @@ -1115,7 +1044,6 @@ base = GameSettings var = economy.initial_city_size type = SLE_UINT8 from = 56 -to = SL_MAX_VERSION def = 2 min = 1 max = 10 @@ -1126,14 +1054,12 @@ str = STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER base = GameSettings var = economy.mod_road_rebuild from = 77 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD ; previously ai-new setting. [SDT_CONDNULL] length = 1 -from = 0 to = 106 [SDT_BOOL] @@ -1171,7 +1097,6 @@ base = GameSettings var = ai.ai_max_opcode_till_suspend type = SLE_UINT32 from = 107 -to = SL_MAX_VERSION guiflags = NG def = 10000 min = 5000 @@ -1200,7 +1125,6 @@ max = 60 base = GameSettings var = pf.reverse_at_signals from = 159 -to = SL_MAX_VERSION def = false str = STR_CONFIG_SETTING_REVERSE_AT_SIGNALS @@ -1225,7 +1149,6 @@ base = GameSettings var = economy.town_noise_population[0] type = SLE_UINT16 from = 96 -to = SL_MAX_VERSION def = 800 min = 200 max = 65535 @@ -1235,7 +1158,6 @@ base = GameSettings var = economy.town_noise_population[1] type = SLE_UINT16 from = 96 -to = SL_MAX_VERSION def = 2000 min = 400 max = 65535 @@ -1245,7 +1167,6 @@ base = GameSettings var = economy.town_noise_population[2] type = SLE_UINT16 from = 96 -to = SL_MAX_VERSION def = 4000 min = 800 max = 65535 @@ -1256,7 +1177,6 @@ base = GameSettings var = pf.wait_for_pbs_path type = SLE_UINT8 from = 100 -to = SL_MAX_VERSION def = 30 min = 2 max = 255 @@ -1265,7 +1185,6 @@ max = 255 base = GameSettings var = pf.reserve_paths from = 100 -to = SL_MAX_VERSION def = false [SDT_CONDVAR] @@ -1273,7 +1192,6 @@ base = GameSettings var = pf.path_backoff_interval type = SLE_UINT8 from = 100 -to = SL_MAX_VERSION def = 20 min = 1 max = 255 @@ -1365,7 +1283,6 @@ base = GameSettings var = pf.npf.npf_rail_pbs_cross_penalty type = SLE_UINT from = 100 -to = SL_MAX_VERSION def = ( 3 * NPF_TILE_LENGTH) min = 0 max = 100000 @@ -1375,7 +1292,6 @@ base = GameSettings var = pf.npf.npf_rail_pbs_signal_back_penalty type = SLE_UINT from = 100 -to = SL_MAX_VERSION def = ( 15 * NPF_TILE_LENGTH) min = 0 max = 100000 @@ -1417,7 +1333,6 @@ base = GameSettings var = pf.npf.npf_road_drive_through_penalty type = SLE_UINT from = 47 -to = SL_MAX_VERSION def = ( 8 * NPF_TILE_LENGTH) min = 0 max = 100000 @@ -1427,7 +1342,6 @@ base = GameSettings var = pf.npf.npf_road_dt_occupied_penalty type = SLE_UINT from = 130 -to = SL_MAX_VERSION def = ( 8 * NPF_TILE_LENGTH) min = 0 max = 100000 @@ -1437,7 +1351,6 @@ base = GameSettings var = pf.npf.npf_road_bay_occupied_penalty type = SLE_UINT from = 130 -to = SL_MAX_VERSION def = ( 15 * NPF_TILE_LENGTH) min = 0 max = 100000 @@ -1447,7 +1360,6 @@ base = GameSettings var = pf.npf.maximum_go_to_depot_penalty type = SLE_UINT from = 131 -to = SL_MAX_VERSION def = ( 20 * NPF_TILE_LENGTH) min = 0 max = 1000000 @@ -1457,7 +1369,6 @@ max = 1000000 base = GameSettings var = pf.yapf.disable_node_optimization from = 28 -to = SL_MAX_VERSION def = false [SDT_CONDVAR] @@ -1465,7 +1376,6 @@ base = GameSettings var = pf.yapf.max_search_nodes type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 10000 min = 500 max = 1000000 @@ -1474,7 +1384,6 @@ max = 1000000 base = GameSettings var = pf.yapf.rail_firstred_twoway_eol from = 28 -to = SL_MAX_VERSION def = false [SDT_CONDVAR] @@ -1482,7 +1391,6 @@ base = GameSettings var = pf.yapf.rail_firstred_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 10 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1492,7 +1400,6 @@ base = GameSettings var = pf.yapf.rail_firstred_exit_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 100 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1502,7 +1409,6 @@ base = GameSettings var = pf.yapf.rail_lastred_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 10 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1512,7 +1418,6 @@ base = GameSettings var = pf.yapf.rail_lastred_exit_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 100 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1522,7 +1427,6 @@ base = GameSettings var = pf.yapf.rail_station_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 10 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1532,7 +1436,6 @@ base = GameSettings var = pf.yapf.rail_slope_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 2 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1542,7 +1445,6 @@ base = GameSettings var = pf.yapf.rail_curve45_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 1 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1552,7 +1454,6 @@ base = GameSettings var = pf.yapf.rail_curve90_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 6 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1562,7 +1463,6 @@ base = GameSettings var = pf.yapf.rail_depot_reverse_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 50 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1572,7 +1472,6 @@ base = GameSettings var = pf.yapf.rail_crossing_penalty type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 3 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1582,7 +1481,6 @@ base = GameSettings var = pf.yapf.rail_look_ahead_max_signals type = SLE_UINT from = 28 -to = SL_MAX_VERSION def = 10 min = 1 max = 100 @@ -1592,7 +1490,6 @@ base = GameSettings var = pf.yapf.rail_look_ahead_signal_p0 type = SLE_INT from = 28 -to = SL_MAX_VERSION def = 500 min = -1000000 max = 1000000 @@ -1602,7 +1499,6 @@ base = GameSettings var = pf.yapf.rail_look_ahead_signal_p1 type = SLE_INT from = 28 -to = SL_MAX_VERSION def = -100 min = -1000000 max = 1000000 @@ -1612,7 +1508,6 @@ base = GameSettings var = pf.yapf.rail_look_ahead_signal_p2 type = SLE_INT from = 28 -to = SL_MAX_VERSION def = 5 min = -1000000 max = 1000000 @@ -1622,7 +1517,6 @@ base = GameSettings var = pf.yapf.rail_pbs_cross_penalty type = SLE_UINT from = 100 -to = SL_MAX_VERSION def = 3 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1632,7 +1526,6 @@ base = GameSettings var = pf.yapf.rail_pbs_station_penalty type = SLE_UINT from = 100 -to = SL_MAX_VERSION def = 8 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1642,7 +1535,6 @@ base = GameSettings var = pf.yapf.rail_pbs_signal_back_penalty type = SLE_UINT from = 100 -to = SL_MAX_VERSION def = 15 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1652,7 +1544,6 @@ base = GameSettings var = pf.yapf.rail_doubleslip_penalty type = SLE_UINT from = 100 -to = SL_MAX_VERSION def = 1 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1662,7 +1553,6 @@ base = GameSettings var = pf.yapf.rail_longer_platform_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 8 * YAPF_TILE_LENGTH min = 0 max = 20000 @@ -1672,7 +1562,6 @@ base = GameSettings var = pf.yapf.rail_longer_platform_per_tile_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 0 * YAPF_TILE_LENGTH min = 0 max = 20000 @@ -1682,7 +1571,6 @@ base = GameSettings var = pf.yapf.rail_shorter_platform_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 40 * YAPF_TILE_LENGTH min = 0 max = 20000 @@ -1692,7 +1580,6 @@ base = GameSettings var = pf.yapf.rail_shorter_platform_per_tile_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 0 * YAPF_TILE_LENGTH min = 0 max = 20000 @@ -1702,7 +1589,6 @@ base = GameSettings var = pf.yapf.road_slope_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 2 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1712,7 +1598,6 @@ base = GameSettings var = pf.yapf.road_curve_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 1 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1722,7 +1607,6 @@ base = GameSettings var = pf.yapf.road_crossing_penalty type = SLE_UINT from = 33 -to = SL_MAX_VERSION def = 3 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1732,7 +1616,6 @@ base = GameSettings var = pf.yapf.road_stop_penalty type = SLE_UINT from = 47 -to = SL_MAX_VERSION def = 8 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1742,7 +1625,6 @@ base = GameSettings var = pf.yapf.road_stop_occupied_penalty type = SLE_UINT from = 130 -to = SL_MAX_VERSION def = 8 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1752,7 +1634,6 @@ base = GameSettings var = pf.yapf.road_stop_bay_occupied_penalty type = SLE_UINT from = 130 -to = SL_MAX_VERSION def = 15 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1762,7 +1643,6 @@ base = GameSettings var = pf.yapf.maximum_go_to_depot_penalty type = SLE_UINT from = 131 -to = SL_MAX_VERSION def = 20 * YAPF_TILE_LENGTH min = 0 max = 1000000 @@ -1773,7 +1653,6 @@ base = GameSettings var = game_creation.land_generator type = SLE_UINT8 from = 30 -to = SL_MAX_VERSION guiflags = MS def = 1 min = 0 @@ -1785,7 +1664,6 @@ base = GameSettings var = game_creation.oil_refinery_limit type = SLE_UINT8 from = 30 -to = SL_MAX_VERSION def = 32 min = 12 max = 48 @@ -1796,7 +1674,6 @@ base = GameSettings var = game_creation.tgen_smoothness type = SLE_UINT8 from = 30 -to = SL_MAX_VERSION guiflags = MS def = 1 min = 0 @@ -1817,7 +1694,6 @@ base = GameSettings var = game_creation.generation_seed type = SLE_UINT32 from = 30 -to = SL_MAX_VERSION def = GENERATE_NEW_SEED min = 0 max = UINT32_MAX @@ -1827,7 +1703,6 @@ base = GameSettings var = game_creation.tree_placer type = SLE_UINT8 from = 30 -to = SL_MAX_VERSION guiflags = MS def = 2 min = 0 @@ -1878,7 +1753,6 @@ max = MAX_MAP_SIZE_BITS base = GameSettings var = construction.freeform_edges from = 111 -to = SL_MAX_VERSION def = true str = STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES proc = CheckFreeformEdges @@ -1888,7 +1762,6 @@ base = GameSettings var = game_creation.water_borders type = SLE_UINT8 from = 111 -to = SL_MAX_VERSION def = 15 min = 0 max = 16 @@ -1898,7 +1771,6 @@ base = GameSettings var = game_creation.custom_town_number type = SLE_UINT16 from = 115 -to = SL_MAX_VERSION def = 1 min = 1 max = 5000 @@ -1908,7 +1780,6 @@ base = GameSettings var = construction.extra_tree_placement type = SLE_UINT8 from = 132 -to = SL_MAX_VERSION guiflags = MS def = 2 min = 0 @@ -1920,7 +1791,6 @@ base = GameSettings var = game_creation.custom_sea_level type = SLE_UINT8 from = 149 -to = SL_MAX_VERSION def = 1 min = 2 max = 90 @@ -1932,7 +1802,6 @@ base = GameSettings var = locale.currency type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION flags = N def = 0 max = CUSTOM_CURRENCY_ID @@ -1944,7 +1813,6 @@ base = GameSettings var = locale.units type = SLE_UINT8 from = 97 -to = SL_MAX_VERSION flags = N def = 1 max = 2 @@ -1956,7 +1824,6 @@ base = GameSettings var = locale.digit_group_separator type = SLE_STRQ from = 118 -to = SL_MAX_VERSION flags = N def = NULL proc = RedrawScreen @@ -1966,7 +1833,6 @@ base = GameSettings var = locale.digit_group_separator_currency type = SLE_STRQ from = 118 -to = SL_MAX_VERSION flags = N def = NULL proc = RedrawScreen @@ -1976,7 +1842,6 @@ base = GameSettings var = locale.digit_decimal_separator type = SLE_STRQ from = 126 -to = SL_MAX_VERSION flags = N def = NULL proc = RedrawScreen diff --git a/src/table/win32_settings.ini b/src/table/win32_settings.ini index fe1a945b6..1fd0cbf53 100644 --- a/src/table/win32_settings.ini +++ b/src/table/win32_settings.ini @@ -20,6 +20,8 @@ interval = 0 str = STR_NULL proc = NULL load = NULL +from = 0 +to = SL_MAX_VERSION |