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authorfrosch <frosch@openttd.org>2015-07-11 10:43:34 +0000
committerfrosch <frosch@openttd.org>2015-07-11 10:43:34 +0000
commitb303ba750577701ab30e39cc58fda2b3c972912a (patch)
tree1fbf0a48259b6122bfde671645a93fea8992356b /src
parent8437726cca9662f4494a7101ce920425e46133a2 (diff)
downloadopenttd-b303ba750577701ab30e39cc58fda2b3c972912a.tar.xz
(svn r27329) -Fix: Add more height_t type-correctness to TGP code.
Diffstat (limited to 'src')
-rw-r--r--src/tgp.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/tgp.cpp b/src/tgp.cpp
index cf597ea87..fb835c43c 100644
--- a/src/tgp.cpp
+++ b/src/tgp.cpp
@@ -573,7 +573,7 @@ static void HeightMapSineTransform(height_t h_min, height_t h_max)
*/
static void HeightMapCurves(uint level)
{
- int mh = TGPGetMaxHeight();
+ height_t mh = TGPGetMaxHeight();
/** Basically scale height X to height Y. Everything in between is interpolated. */
struct control_point_t {
@@ -907,13 +907,13 @@ static void HeightMapNormalize()
HeightMapSmoothCoasts(water_borders);
HeightMapSmoothSlopes(roughness);
- HeightMapSineTransform(12, h_max_new);
+ HeightMapSineTransform(I2H(1), h_max_new);
if (_settings_game.game_creation.variety > 0) {
HeightMapCurves(_settings_game.game_creation.variety);
}
- HeightMapSmoothSlopes(16);
+ HeightMapSmoothSlopes(I2H(1));
}
/**