diff options
author | rubidium <rubidium@openttd.org> | 2009-01-04 11:32:26 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-01-04 11:32:26 +0000 |
commit | 702c372744d1fbcd0ef2dbc10c00634c40ababe0 (patch) | |
tree | a15810f96d272ba6dab7e7a438135dea982a6a6e /src | |
parent | 2a47aaf4a8d2dbee8c7c194c33035028583a2c5d (diff) | |
download | openttd-702c372744d1fbcd0ef2dbc10c00634c40ababe0.tar.xz |
(svn r14823) -Document: some variables/structs (Alberth)
Diffstat (limited to 'src')
-rw-r--r-- | src/date.cpp | 6 | ||||
-rw-r--r-- | src/date_type.h | 10 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 4 |
3 files changed, 12 insertions, 8 deletions
diff --git a/src/date.cpp b/src/date.cpp index 5827cbc05..d20665f86 100644 --- a/src/date.cpp +++ b/src/date.cpp @@ -17,9 +17,9 @@ #include "rail_gui.h" #include "saveload.h" -Year _cur_year; -Month _cur_month; -Date _date; +Year _cur_year; ///< Current year, starting at 0 +Month _cur_month; ///< Current month (0..11) +Date _date; ///< Current date in days (day counter) DateFract _date_fract; diff --git a/src/date_type.h b/src/date_type.h index 49b006c60..67122b0b1 100644 --- a/src/date_type.h +++ b/src/date_type.h @@ -46,10 +46,14 @@ typedef int32 Year; typedef uint8 Month; typedef uint8 Day; +/** + * Data structure to convert between Date and triplet (year, month, and day). + * @see ConvertDateToYMD(), ConvertYMDToDate() + */ struct YearMonthDay { - Year year; - Month month; ///< 0 - 11 - Day day; ///< 1 - 31 + Year year; ///< Year (0...) + Month month; ///< Month (0..11) + Day day; ///< Day (1..31) }; static const Year INVALID_YEAR = -1; diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index d13cf5132..e9e4e68d4 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -52,8 +52,8 @@ void BuildOilRig(TileIndex tile); static byte _industry_sound_ctr; static TileIndex _industry_sound_tile; -int _total_industries; //general counter -uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame +int _total_industries; ///< General counter +uint16 _industry_counts[NUM_INDUSTRYTYPES]; ///< Number of industries per type ingame IndustrySpec _industry_specs[NUM_INDUSTRYTYPES]; IndustryTileSpec _industry_tile_specs[NUM_INDUSTRYTILES]; |