diff options
author | michi_cc <michi_cc@openttd.org> | 2012-01-04 00:45:36 +0000 |
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committer | michi_cc <michi_cc@openttd.org> | 2012-01-04 00:45:36 +0000 |
commit | 52175a4260ae01e423ecbc401bbd262e8b45794f (patch) | |
tree | db85b377a54df8a77837d92e63c51f060d2b88fb /src | |
parent | bc9c8db287a1e2f7f81f24f67373627c56a5c3dd (diff) | |
download | openttd-52175a4260ae01e423ecbc401bbd262e8b45794f.tar.xz |
(svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing.
Diffstat (limited to 'src')
-rw-r--r-- | src/video/win32_v.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index 934acc061..270af12e8 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -384,6 +384,10 @@ static void PaintWindowThread(void *) _draw_mutex->BeginCritical(); _draw_mutex->SendSignal(); + /* Do our best to make sure the main thread is the one that + * gets the signal, and not our wait below. */ + Sleep(0); + /* Now wait for the first thing to draw! */ _draw_mutex->WaitForSignal(); |