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author | frosch <frosch@openttd.org> | 2012-07-07 11:59:43 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-07-07 11:59:43 +0000 |
commit | 3d3ab26ee6a2748cab201b21280042420732eb08 (patch) | |
tree | 9a47ae8f924c499abf910de0d02ff14345ee8ec4 /src | |
parent | 4843bad1acdf2b45ee4e532e0035c6c8e46ce39c (diff) | |
download | openttd-3d3ab26ee6a2748cab201b21280042420732eb08.tar.xz |
(svn r24379) -Fix [FS#5218-ish]: Do not resize the object GUI when selecting objects. Rather clip the object name.
Diffstat (limited to 'src')
-rw-r--r-- | src/object_gui.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp index 646cc230f..9217bb62f 100644 --- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -96,6 +96,12 @@ public: break; } + case WID_BO_OBJECT_NAME: + case WID_BO_OBJECT_SIZE: + /* We do not want the window to resize when selecting objects; better clip texts */ + size->width = 0; + break; + case WID_BO_OBJECT_MATRIX: { /* Get the right amount of buttons based on the current spec. */ const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index); |