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author | belugas <belugas@openttd.org> | 2008-06-21 23:59:38 +0000 |
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committer | belugas <belugas@openttd.org> | 2008-06-21 23:59:38 +0000 |
commit | 31b002dab0cb1bcbc00c9982a72e2cd948f74de5 (patch) | |
tree | c87f81288242ce58976f8b4f27bc13d69dc64681 /src | |
parent | 37b8e87454998049f8256bc76a9971202c828608 (diff) | |
download | openttd-31b002dab0cb1bcbc00c9982a72e2cd948f74de5.tar.xz |
(svn r13603) -Feature{newGRF]: Add var 65 in Variational Action 2 Variables for Houses.
This var will return the manhattan distance of the nearest house that match a given criteria.
The criterias can be: 0 : house ID/ 1 : Class ID/ 2 : grf ID
The search radius can be defined too, up to 64.
Diffstat (limited to 'src')
-rw-r--r-- | src/newgrf_house.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 78e9ffdde..8fa10ba1a 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -201,6 +201,88 @@ uint32 GetNearbyTileInformation(byte parameter, TileIndex tile) return GetNearbyTileInformation(tile); } +/** Callback function to search a house by its HouseID + * @param tile TileIndex to be examined + * @param data house id, in order to get the specs + * @return true or false, if found or not + */ +static bool SearchNearbyHouseID(TileIndex tile, uint32 data) +{ + if (IsTileType(tile, MP_HOUSE)) { + const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined + if (hs->grffile != NULL) { // must be one from a grf file + const HouseSpec *test_hs = GetHouseSpecs((HouseID)GB(data, 0, 16)); + return hs->local_id == test_hs->local_id && // same local id as the one requested + hs->grffile->grfid == test_hs->grffile->grfid; // from the same grf + } + } + return false; +} + +/** Callback function to search a house by its classID + * @param tile TileIndex to be examined + * @param data house id, in order to get the specs + * @return true or false, if found or not + */ +static bool SearchNearbyHouseClass(TileIndex tile, uint32 data) +{ + if (IsTileType(tile, MP_HOUSE)) { + const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined + if (hs->grffile != NULL) { // must be one from a grf file + const HouseSpec *test_hs = GetHouseSpecs((HouseID)GB(data, 0, 16)); + return hs->class_id == test_hs->class_id && // same classid as the one requested + hs->grffile->grfid == test_hs->grffile->grfid; // from the same grf + } + } + return false; +} + +/** Callback function to search a house by its grfID + * @param tile TileIndex to be examined + * @param data house id, in order to get the specs + * @return true or false, if found or not + */ +static bool SearchNearbyHouseGRFID(TileIndex tile, uint32 data) +{ + if (IsTileType(tile, MP_HOUSE)) { + const HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); // tile been examined + if (hs->grffile != NULL) { // must be one from a grf file + const HouseSpec *test_hs = GetHouseSpecs((HouseID)GB(data, 0, 16)); + return hs->grffile->grfid == test_hs->grffile->grfid; // from the same grf + } + } + return false; +} + +/** This function will activate a search around a central tile, looking for some houses + * that fit the requested characteristics + * @param parameter that is given by the callback. + * bits 0..6 radius of the search + * bits 7..8 search type i.e.: 0 = houseID/ 1 = classID/ 2 = grfID + * @param tile TileIndex from which to start the search + * @param data the HouseID that is associated to the house work who started the callback + * @result the Manhattan distance from the center tile, if any, and 0 if failure + */ +static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, uint32 data) +{ + static TestTileOnSearchProc * const search_procs[3] = { + SearchNearbyHouseID, + SearchNearbyHouseClass, + SearchNearbyHouseGRFID, + }; + TileIndex found_tile = tile; + uint8 searchtype = GB(parameter, 6, 2); + uint8 searchradius = GB(parameter, 0, 6); + if (searchtype >= lengthof(search_procs)) return 0; // do not run on ill-defined code + if (searchradius < 2) return 0; // do not use a too low radius + + /* Use a pointer for the tile to start the search. Will be required for calculating the distance*/ + if (CircularTileSearch(&found_tile, searchradius, search_procs[searchtype], data)) { + return DistanceManhattan(found_tile, tile); + } + return 0; +} + /** * HouseGetVariable(): * @@ -260,6 +342,12 @@ static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte return IsTileType(testtile, MP_HOUSE) ? GetHouseAnimationFrame(testtile) : 0; } + /* Cargo acceptance history of nearby stations */ + /*case 0x64: not implemented yet */ + + /* Distance test for some house types */ + case 0x65: return GetDistanceFromNearbyHouse(parameter, tile, object->u.house.house_id); + /* Read GRF parameter */ case 0x7F: return GetGRFParameter(object->u.house.house_id, parameter); } |