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authortron <tron@openttd.org>2007-02-25 09:47:46 +0000
committertron <tron@openttd.org>2007-02-25 09:47:46 +0000
commit1864d28cb8bfd85130e9f837424bba6d8876aa67 (patch)
treea7f5025d40caf47911721c02e4308481cfa8a3e6 /src
parente949a956bdb218ee2f6454516696db48d80765b2 (diff)
downloadopenttd-1864d28cb8bfd85130e9f837424bba6d8876aa67.tar.xz
(svn r8894) -Fix
Slightly simplify the control flow of TrainController()
Diffstat (limited to 'src')
-rw-r--r--src/train_cmd.cpp70
1 files changed, 32 insertions, 38 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 10c5f38ff..9a0e8c702 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -2881,15 +2881,12 @@ static void *CheckVehicleAtSignal(Vehicle *v, void *data)
static void TrainController(Vehicle *v, bool update_image)
{
Vehicle *prev;
- GetNewVehiclePosResult gp;
- uint32 ts;
- DiagDirection enterdir;
- Direction dir;
/* For every vehicle after and including the given vehicle */
for (prev = GetPrevVehicleInChain(v); v != NULL; prev = v, v = v->next) {
BeginVehicleMove(v);
+ GetNewVehiclePosResult gp;
if (v->u.rail.track != TRACK_BIT_WORMHOLE) {
/* Not inside tunnel */
if (GetNewVehiclePos(v, &gp)) {
@@ -2921,21 +2918,20 @@ static void TrainController(Vehicle *v, bool update_image)
} else {
/* A new tile is about to be entered. */
- TrackBits bits;
/* Determine what direction we're entering the new tile from */
- dir = GetNewVehicleDirectionByTile(gp.new_tile, gp.old_tile);
- enterdir = DirToDiagDir(dir);
+ Direction dir = GetNewVehicleDirectionByTile(gp.new_tile, gp.old_tile);
+ DiagDirection enterdir = DirToDiagDir(dir);
assert(IsValidDiagDirection(enterdir));
/* Get the status of the tracks in the new tile and mask
* away the bits that aren't reachable. */
- ts = GetTileTrackStatus(gp.new_tile, TRANSPORT_RAIL) & _reachable_tracks[enterdir];
+ uint32 ts = GetTileTrackStatus(gp.new_tile, TRANSPORT_RAIL) & _reachable_tracks[enterdir];
/* Combine the from & to directions.
* Now, the lower byte contains the track status, and the byte at bit 16 contains
* the signal status. */
uint32 tracks = ts | (ts >> 8);
- bits = (TrackBits)(tracks & TRACK_BIT_MASK);
+ TrackBits bits = (TrackBits)(tracks & TRACK_BIT_MASK);
if ((_patches.new_pathfinding_all || _patches.yapf.rail_use_yapf) && _patches.forbid_90_deg && prev == NULL) {
/* We allow wagons to make 90 deg turns, because forbid_90_deg
* can be switched on halfway a turn */
@@ -2956,7 +2952,33 @@ static void TrainController(Vehicle *v, bool update_image)
assert(chosen_track & tracks);
/* Check if it's a red signal and that force proceed is not clicked. */
- if ((tracks >> 16) & chosen_track && v->u.rail.force_proceed == 0) goto red_light;
+ if ((tracks >> 16) & chosen_track && v->u.rail.force_proceed == 0) {
+ // In front of a red signal
+ /* find the first set bit in ts. need to do it in 2 steps, since
+ * FIND_FIRST_BIT only handles 6 bits at a time. */
+ Trackdir i = FindFirstTrackdir((TrackdirBits)(uint16)ts);
+
+ if (!HasSignalOnTrackdir(gp.new_tile, ReverseTrackdir(i))) {
+ v->cur_speed = 0;
+ v->subspeed = 0;
+ v->progress = 255 - 100;
+ if (++v->load_unload_time_rem < _patches.wait_oneway_signal * 20) return;
+ } else if (HasSignalOnTrackdir(gp.new_tile, i)) {
+ v->cur_speed = 0;
+ v->subspeed = 0;
+ v->progress = 255-10;
+ if (++v->load_unload_time_rem < _patches.wait_twoway_signal * 73) {
+ TileIndex o_tile = gp.new_tile + TileOffsByDiagDir(enterdir);
+ VehicleAtSignalData vasd;
+ vasd.tile = o_tile;
+ vasd.direction = ReverseDir(dir);
+
+ /* check if a train is waiting on the other side */
+ if (VehicleFromPos(o_tile, &vasd, CheckVehicleAtSignal) == NULL) return;
+ }
+ }
+ goto reverse_train_direction;
+ }
} else {
static const TrackBits _matching_tracks[8] = {
TRACK_BIT_LEFT | TRACK_BIT_RIGHT, TRACK_BIT_X,
@@ -3054,34 +3076,6 @@ static void TrainController(Vehicle *v, bool update_image)
invalid_rail:
/* We've reached end of line?? */
if (prev != NULL) error("!Disconnecting train");
- goto reverse_train_direction;
-
-red_light: {
- /* We're in front of a red signal ?? */
- /* find the first set bit in ts. need to do it in 2 steps, since
- * FIND_FIRST_BIT only handles 6 bits at a time. */
- Trackdir i = FindFirstTrackdir((TrackdirBits)(uint16)ts);
-
- if (!HasSignalOnTrackdir(gp.new_tile, ReverseTrackdir(i))) {
- v->cur_speed = 0;
- v->subspeed = 0;
- v->progress = 255 - 100;
- if (++v->load_unload_time_rem < _patches.wait_oneway_signal * 20) return;
- } else if (HasSignalOnTrackdir(gp.new_tile, i)){
- v->cur_speed = 0;
- v->subspeed = 0;
- v->progress = 255-10;
- if (++v->load_unload_time_rem < _patches.wait_twoway_signal * 73) {
- TileIndex o_tile = gp.new_tile + TileOffsByDiagDir(enterdir);
- VehicleAtSignalData vasd;
- vasd.tile = o_tile;
- vasd.direction = ReverseDir(dir);
-
- /* check if a train is waiting on the other side */
- if (VehicleFromPos(o_tile, &vasd, CheckVehicleAtSignal) == NULL) return;
- }
- }
- }
reverse_train_direction:
v->load_unload_time_rem = 0;