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author | sean <43609023+spnda@users.noreply.github.com> | 2021-03-10 13:37:35 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-10 12:37:35 +0000 |
commit | 160a5f2fdda791f24b6b8ed990ac0285f193cd5a (patch) | |
tree | 17101f3d74800e9f6060347bcb49d6983e213fe5 /src | |
parent | 35a228f78f5b64f57e93ce8d108cec98d805b469 (diff) | |
download | openttd-160a5f2fdda791f24b6b8ed990ac0285f193cd5a.tar.xz |
Codechange: Misleading function name for selecting refresh rate (#8836)
Co-authored-by: pnda <43609023+ThePNDA@users.noreply.github.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/settings_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index ffa08e798..914ef933f 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -144,7 +144,7 @@ std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 }; * Add the refresh rate from the config and the refresh rates from all the monitors to * our list of refresh rates shown in the GUI. */ -static void AddRefreshRatesAndSelect() +static void AddCustomRefreshRates() { /* Add the refresh rate as selected in the config. */ _refresh_rates.insert(_settings_client.gui.refresh_rate); @@ -163,7 +163,7 @@ struct GameOptionsWindow : Window { this->opt = &GetGameSettings(); this->reload = false; - AddRefreshRatesAndSelect(); + AddCustomRefreshRates(); this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS); this->OnInvalidateData(0); |