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author | rubidium <rubidium@openttd.org> | 2011-02-20 20:58:32 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-02-20 20:58:32 +0000 |
commit | 0eaa2ffa630d7ec21447af34ed9e7cbef76ccc50 (patch) | |
tree | 936549584eb5fa8ce69e1a6f40a31fb9daa046af /src | |
parent | d594a219c60b0042d72a3071f7f5ea49291ef6af (diff) | |
download | openttd-0eaa2ffa630d7ec21447af34ed9e7cbef76ccc50.tar.xz |
(svn r22122) -Fix/change: when a NOT_REACHED in saveload can be reached due to an invalid savegame, use SlErrorCorrupt instead
Diffstat (limited to 'src')
-rw-r--r-- | src/saveload/vehicle_sl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 4529dc50a..2cfc704a1 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -326,7 +326,7 @@ void AfterLoadVehicles(bool part_of_load) rv->subtype = 0; rv->SetArticulatedPart(); } else { - NOT_REACHED(); + SlErrorCorrupt("Invalid road vehicle subtype"); } } } |