diff options
author | rubidium <rubidium@openttd.org> | 2008-01-13 13:36:01 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-01-13 13:36:01 +0000 |
commit | fafab82a312660ba3dc66b2e06d1a1dec6776103 (patch) | |
tree | ec37405dba3eeb85aaeaa7e2ed2433812d3061d6 /src | |
parent | 86a6268f3ea3072afa30297cf6017885cbff31f7 (diff) | |
download | openttd-fafab82a312660ba3dc66b2e06d1a1dec6776103.tar.xz |
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
Diffstat (limited to 'src')
-rw-r--r-- | src/ai/ai.cpp | 3 | ||||
-rw-r--r-- | src/ai/ai.h | 4 | ||||
-rw-r--r-- | src/console.cpp | 13 | ||||
-rw-r--r-- | src/console.h | 18 | ||||
-rw-r--r-- | src/engine.cpp | 1 | ||||
-rw-r--r-- | src/engine.h | 2 | ||||
-rw-r--r-- | src/gui.h | 1 | ||||
-rw-r--r-- | src/news.h | 2 | ||||
-rw-r--r-- | src/news_gui.cpp | 1 | ||||
-rw-r--r-- | src/openttd.cpp | 2 | ||||
-rw-r--r-- | src/openttd.h | 29 | ||||
-rw-r--r-- | src/order.h | 4 | ||||
-rw-r--r-- | src/order_cmd.cpp | 3 | ||||
-rw-r--r-- | src/settings_type.h | 25 | ||||
-rw-r--r-- | src/signs.cpp | 1 | ||||
-rw-r--r-- | src/signs.h | 2 | ||||
-rw-r--r-- | src/station_gui.cpp | 2 | ||||
-rw-r--r-- | src/station_gui.h | 2 | ||||
-rw-r--r-- | src/town.h | 19 | ||||
-rw-r--r-- | src/town_cmd.cpp | 10 | ||||
-rw-r--r-- | src/window.cpp | 13 | ||||
-rw-r--r-- | src/window_gui.h | 16 |
22 files changed, 111 insertions, 62 deletions
diff --git a/src/ai/ai.cpp b/src/ai/ai.cpp index 07b31f77d..c6158b0c4 100644 --- a/src/ai/ai.cpp +++ b/src/ai/ai.cpp @@ -11,6 +11,9 @@ #include "ai.h" #include "default/default.h" +AIStruct _ai; +AIPlayer _ai_player[MAX_PLAYERS]; + /** * Dequeues commands put in the queue via AI_PutCommandInQueue. */ diff --git a/src/ai/ai.h b/src/ai/ai.h index 7ecc97571..44c6fe78c 100644 --- a/src/ai/ai.h +++ b/src/ai/ai.h @@ -36,8 +36,8 @@ struct AIStruct { uint tick; ///< The current tick (something like _frame_counter, only for AIs) }; -VARDEF AIStruct _ai; -VARDEF AIPlayer _ai_player[MAX_PLAYERS]; +extern AIStruct _ai; +extern AIPlayer _ai_player[MAX_PLAYERS]; // ai.c void AI_StartNewAI(PlayerID player); diff --git a/src/console.cpp b/src/console.cpp index be90dfc4e..885f5eaf4 100644 --- a/src/console.cpp +++ b/src/console.cpp @@ -29,6 +29,19 @@ #define ICON_MAX_ALIAS_LINES 40 #define ICON_TOKEN_COUNT 20 +/* console parser */ +IConsoleCmd *_iconsole_cmds; ///< list of registred commands +IConsoleVar *_iconsole_vars; ///< list of registred vars +IConsoleAlias *_iconsole_aliases; ///< list of registred aliases + +/* console colors/modes */ +byte _icolour_def; +byte _icolour_err; +byte _icolour_warn; +byte _icolour_dbg; +byte _icolour_cmd; +IConsoleModes _iconsole_mode; + /* ** main console ** */ static char *_iconsole_buffer[ICON_BUFFER + 1]; static uint16 _iconsole_cbuffer[ICON_BUFFER + 1]; diff --git a/src/console.h b/src/console.h index 4030c3851..30f1c30d9 100644 --- a/src/console.h +++ b/src/console.h @@ -103,17 +103,17 @@ struct IConsoleAlias { }; /* console parser */ -VARDEF IConsoleCmd *_iconsole_cmds; ///< list of registred commands -VARDEF IConsoleVar *_iconsole_vars; ///< list of registred vars -VARDEF IConsoleAlias *_iconsole_aliases; ///< list of registred aliases +extern IConsoleCmd *_iconsole_cmds; ///< list of registred commands +extern IConsoleVar *_iconsole_vars; ///< list of registred vars +extern IConsoleAlias *_iconsole_aliases; ///< list of registred aliases /* console colors/modes */ -VARDEF byte _icolour_def; -VARDEF byte _icolour_err; -VARDEF byte _icolour_warn; -VARDEF byte _icolour_dbg; -VARDEF byte _icolour_cmd; -VARDEF IConsoleModes _iconsole_mode; +extern byte _icolour_def; +extern byte _icolour_err; +extern byte _icolour_warn; +extern byte _icolour_dbg; +extern byte _icolour_cmd; +extern IConsoleModes _iconsole_mode; /* console functions */ void IConsoleInit(); diff --git a/src/engine.cpp b/src/engine.cpp index 499de4d2f..6af2a856a 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -29,6 +29,7 @@ #include "table/strings.h" #include "table/engines.h" +Engine _engines[TOTAL_NUM_ENGINES]; EngineInfo _engine_info[TOTAL_NUM_ENGINES]; RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; diff --git a/src/engine.h b/src/engine.h index 5e2f1e678..69fff1c20 100644 --- a/src/engine.h +++ b/src/engine.h @@ -202,7 +202,7 @@ static inline EngineID GetLastEngineOfType(byte type) return end[type]; } -VARDEF Engine _engines[TOTAL_NUM_ENGINES]; +extern Engine _engines[TOTAL_NUM_ENGINES]; #define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++) #define FOR_ALL_ENGINEIDS_OF_TYPE(e, type) for (e = GetFirstEngineOfType(type); e != GetLastEngineOfType(type); e++) @@ -112,7 +112,6 @@ void ShowMusicWindow(); /* main_gui.cpp */ void HandleOnEditText(const char *str); -VARDEF bool _station_show_coverage; void InitializeGUI(); diff --git a/src/news.h b/src/news.h index 20d04f3a3..08b1069ac 100644 --- a/src/news.h +++ b/src/news.h @@ -49,7 +49,7 @@ void NewsLoop(); void DrawNewsBorder(const Window *w); void InitNewsItemStructs(); -VARDEF NewsItem _statusbar_news_item; +extern NewsItem _statusbar_news_item; /** Type of news. */ enum NewsType { diff --git a/src/news_gui.cpp b/src/news_gui.cpp index 922d14b2c..91252ece4 100644 --- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -51,6 +51,7 @@ typedef byte NewsID; #define INVALID_NEWS 255 +NewsItem _statusbar_news_item; static NewsItem _news_items[MAX_NEWS]; ///< The news FIFO queue static NewsID _current_news = INVALID_NEWS; ///< points to news item that should be shown next static NewsID _oldest_news = 0; ///< points to first item in fifo queue diff --git a/src/openttd.cpp b/src/openttd.cpp index 6df99dba1..0e0e783d5 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -319,6 +319,8 @@ static void LoadIntroGame() if (_music_driver->IsSongPlaying()) ResetMusic(); } +byte _no_scroll; +byte _savegame_sort_order; #if defined(UNIX) && !defined(__MORPHOS__) extern void DedicatedFork(); #endif diff --git a/src/openttd.h b/src/openttd.h index 8b8f0c0a2..edc9d4339 100644 --- a/src/openttd.h +++ b/src/openttd.h @@ -112,31 +112,6 @@ enum { NUM_LANDSCAPE = 4, }; -#define GAME_DIFFICULTY_NUM 18 - -/** Specific type for Game Difficulty to ease changing the type */ -typedef uint16 GDType; -struct GameDifficulty { - GDType max_no_competitors; - GDType competitor_start_time; - GDType number_towns; - GDType number_industries; - GDType max_loan; - GDType initial_interest; - GDType vehicle_costs; - GDType competitor_speed; - GDType competitor_intelligence; // no longer in use - GDType vehicle_breakdowns; - GDType subsidy_multiplier; - GDType construction_cost; - GDType terrain_type; - GDType quantity_sea_lakes; - GDType economy; - GDType line_reverse_mode; - GDType disasters; - GDType town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff -}; - struct ViewportSign { int32 left; int32 top; @@ -150,7 +125,7 @@ enum { SORT_BY_NAME = 2 }; -VARDEF byte _savegame_sort_order; +extern byte _savegame_sort_order; enum { MAX_SCREEN_WIDTH = 2048, @@ -166,7 +141,7 @@ enum { SCROLL_SAVE = 2, SCROLL_CHAT = 4, }; -VARDEF byte _no_scroll; +extern byte _no_scroll; /** To have a concurrently running thread interface with the main program, use * the OTTD_SendThreadMessage() function. Actions to perform upon the message are handled diff --git a/src/order.h b/src/order.h index b3d688d5a..a34cad0d9 100644 --- a/src/order.h +++ b/src/order.h @@ -130,8 +130,8 @@ struct BackuppedOrders { char *name; }; -VARDEF TileIndex _backup_orders_tile; -VARDEF BackuppedOrders _backup_orders_data; +extern TileIndex _backup_orders_tile; +extern BackuppedOrders _backup_orders_data; static inline VehicleOrderID GetMaxOrderIndex() { diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index 78ebb3120..202bf068e 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -25,6 +25,9 @@ #include "table/strings.h" +TileIndex _backup_orders_tile; +BackuppedOrders _backup_orders_data; + DEFINE_OLD_POOL_GENERIC(Order, Order) /** diff --git a/src/settings_type.h b/src/settings_type.h index 53cdb6387..8f693aea3 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -9,6 +9,31 @@ #include "date_type.h" #include "town_type.h" +#define GAME_DIFFICULTY_NUM 18 + +/** Specific type for Game Difficulty to ease changing the type */ +typedef uint16 GDType; +struct GameDifficulty { + GDType max_no_competitors; + GDType competitor_start_time; + GDType number_towns; + GDType number_industries; + GDType max_loan; + GDType initial_interest; + GDType vehicle_costs; + GDType competitor_speed; + GDType competitor_intelligence; // no longer in use + GDType vehicle_breakdowns; + GDType subsidy_multiplier; + GDType construction_cost; + GDType terrain_type; + GDType quantity_sea_lakes; + GDType economy; + GDType line_reverse_mode; + GDType disasters; + GDType town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff +}; + struct GameOptions { GameDifficulty diff; byte diff_level; diff --git a/src/signs.cpp b/src/signs.cpp index 7e593b233..7444bf024 100644 --- a/src/signs.cpp +++ b/src/signs.cpp @@ -23,6 +23,7 @@ SignID _new_sign_id; uint _total_signs; +bool _sign_sort_dirty; /* Initialize the sign-pool */ DEFINE_OLD_POOL_GENERIC(Sign, Sign) diff --git a/src/signs.h b/src/signs.h index 5036700bd..3f014c0cc 100644 --- a/src/signs.h +++ b/src/signs.h @@ -60,7 +60,7 @@ static inline bool IsValidSignID(uint index) #define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (ss->IsValid()) #define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0) -VARDEF bool _sign_sort_dirty; +extern bool _sign_sort_dirty; void UpdateAllSignVirtCoords(); void PlaceProc_Sign(TileIndex tile); diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 380fbe2d5..28b5955ab 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -34,6 +34,8 @@ static StationSortListingTypeFunction StationTypeSorter; static StationSortListingTypeFunction StationWaitingSorter; static StationSortListingTypeFunction StationRatingMaxSorter; +bool _station_show_coverage; + /** * Draw small boxes of cargo amount and ratings data at the given * coordinates. If amount exceeds 576 units, it is shown 'full', same diff --git a/src/station_gui.h b/src/station_gui.h index 2911266ca..69fdad220 100644 --- a/src/station_gui.h +++ b/src/station_gui.h @@ -61,4 +61,6 @@ enum StationCoverageType { void DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad); void CheckRedrawStationCoverage(const Window *w); +extern bool _station_show_coverage; + #endif /* STATION_GUI_H */ diff --git a/src/town.h b/src/town.h index 16f852a77..c80fa9a13 100644 --- a/src/town.h +++ b/src/town.h @@ -198,7 +198,7 @@ struct HouseSpec { const struct GRFFile *grffile; ///< grf file that introduced this house }; -VARDEF HouseSpec _house_specs[HOUSE_MAX]; +extern HouseSpec _house_specs[HOUSE_MAX]; uint32 GetWorldPopulation(); @@ -239,8 +239,6 @@ enum { bool CheckforTownRating(uint32 flags, Town *t, byte type); -VARDEF const Town** _town_sort; - static inline HouseSpec *GetHouseSpecs(HouseID house_id) { assert(house_id < HOUSE_MAX); @@ -257,8 +255,6 @@ static inline bool IsValidTownID(TownID index) return index < GetTownPoolSize() && GetTown(index)->IsValid(); } -VARDEF uint _total_towns; - static inline TownID GetMaxTownIndex() { /* TODO - This isn't the real content of the function, but @@ -271,6 +267,8 @@ static inline TownID GetMaxTownIndex() static inline uint GetNumTowns() { + extern uint _total_towns; + return _total_towns; } @@ -296,16 +294,17 @@ static inline Town *GetRandomTown() return GetTown(index); } -Town* CalcClosestTownFromTile(TileIndex tile, uint threshold); +Town *CalcClosestTownFromTile(TileIndex tile, uint threshold); #define FOR_ALL_TOWNS_FROM(t, start) for (t = GetTown(start); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) if (t->IsValid()) #define FOR_ALL_TOWNS(t) FOR_ALL_TOWNS_FROM(t, 0) -VARDEF bool _town_sort_dirty; -VARDEF byte _town_sort_order; +extern bool _town_sort_dirty; +extern byte _town_sort_order; +extern const Town **_town_sort; -VARDEF Town *_cleared_town; -VARDEF int _cleared_town_rating; +extern Town *_cleared_town; +extern int _cleared_town_rating; uint OriginalTileRandomiser(uint x, uint y); void ResetHouses(); diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 2d84ae473..ed83f4884 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -44,6 +44,16 @@ #include "table/sprites.h" #include "table/town_land.h" +uint _total_towns; +HouseSpec _house_specs[HOUSE_MAX]; + +bool _town_sort_dirty; +byte _town_sort_order; +const Town **_town_sort; + +Town *_cleared_town; +int _cleared_town_rating; + /* Initialize the town-pool */ DEFINE_OLD_POOL_GENERIC(Town, Town) diff --git a/src/window.cpp b/src/window.cpp index dba76b16a..0163f5bac 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -28,6 +28,19 @@ static Window _windows[MAX_NUMBER_OF_WINDOWS]; Window *_z_windows[lengthof(_windows)]; Window **_last_z_window; ///< always points to the next free space in the z-array +Point _cursorpos_drag_start; + +int _scrollbar_start_pos; +int _scrollbar_size; +byte _scroller_click_timeout; + +bool _scrolling_scrollbar; +bool _scrolling_viewport; +bool _popup_menu_active; + +byte _special_mouse_mode; + + void CDECL Window::SetWidgetsDisabledState(bool disab_stat, int widgets, ...) { va_list wdg_list; diff --git a/src/window_gui.h b/src/window_gui.h index 67b936115..bb7c23199 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -607,17 +607,17 @@ extern Window *_z_windows[]; extern Window **_last_z_window; #define FOR_ALL_WINDOWS(wz) for (wz = _z_windows; wz != _last_z_window; wz++) -VARDEF Point _cursorpos_drag_start; +extern Point _cursorpos_drag_start; -VARDEF int _scrollbar_start_pos; -VARDEF int _scrollbar_size; -VARDEF byte _scroller_click_timeout; +extern int _scrollbar_start_pos; +extern int _scrollbar_size; +extern byte _scroller_click_timeout; -VARDEF bool _scrolling_scrollbar; -VARDEF bool _scrolling_viewport; -VARDEF bool _popup_menu_active; +extern bool _scrolling_scrollbar; +extern bool _scrolling_viewport; +extern bool _popup_menu_active; -VARDEF byte _special_mouse_mode; +extern byte _special_mouse_mode; enum SpecialMouseMode { WSM_NONE = 0, WSM_DRAGDROP = 1, |