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author | maedhros <maedhros@openttd.org> | 2007-05-23 14:43:47 +0000 |
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committer | maedhros <maedhros@openttd.org> | 2007-05-23 14:43:47 +0000 |
commit | cf1a3d9707c0e3aee80faa16de8a6a3d154bbd77 (patch) | |
tree | 9a16d783bf67cae8784aaf62955ae3e7f278d704 /src | |
parent | fa72a4ebd11d97551230c82dc19333c17e167a28 (diff) | |
download | openttd-cf1a3d9707c0e3aee80faa16de8a6a3d154bbd77.tar.xz |
(svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again.
Diffstat (limited to 'src')
-rw-r--r-- | src/main_gui.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 73de8e195..cf111e96a 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1386,6 +1386,8 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e) case DDSP_CREATE_ROCKS: case DDSP_CREATE_DESERT: case DDSP_CREATE_WATER: + case DDSP_LEVEL_AREA: + case DDSP_DEMOLISH_AREA: GUIPlaceProcDragXY(e); break; } |