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authorfrosch <frosch@openttd.org>2008-08-22 22:48:12 +0000
committerfrosch <frosch@openttd.org>2008-08-22 22:48:12 +0000
commit9c3ba613471d92da19e412c5abbb2cb381fbd3ef (patch)
tree8319995f0c664bbcbfed7b293679fcccd3bf83a8 /src
parent2dd9bc672a2205c6c25b0d1472421fdb5976f125 (diff)
downloadopenttd-9c3ba613471d92da19e412c5abbb2cb381fbd3ef.tar.xz
(svn r14132) -Fix (r14039): Only reserve a path on leaving a station if the current block really is a PBS block. (michi_cc)
Diffstat (limited to 'src')
-rw-r--r--src/vehicle.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 4d4b774e7..870c13573 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -2467,9 +2467,10 @@ void Vehicle::LeaveStation()
/* Try to reserve a path when leaving the station as we
* might not be marked as wanting a reservation, e.g.
- * when an overlenght train gets turned around in a station.
- */
- TryPathReserve(this, true, true);
+ * when an overlength train gets turned around in a station. */
+ if (UpdateSignalsOnSegment(this->tile, TrackdirToExitdir(GetVehicleTrackdir(this)), this->owner) == SIGSEG_PBS || _settings_game.pf.reserve_paths) {
+ TryPathReserve(this, true, true);
+ }
}
}