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authorsmatz <smatz@openttd.org>2008-04-03 21:54:31 +0000
committersmatz <smatz@openttd.org>2008-04-03 21:54:31 +0000
commit8ed3f5fd5e07dc95ee4a82f1d2fbe255a509203a (patch)
treebccabc8d24d94dfbe9b94d9f04fb1cd5b3167752 /src
parent4caeac0cb8b1d54e4240aaa0dd78b3fb79d5f043 (diff)
downloadopenttd-8ed3f5fd5e07dc95ee4a82f1d2fbe255a509203a.tar.xz
(svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
Diffstat (limited to 'src')
-rw-r--r--src/date.cpp3
-rw-r--r--src/misc_gui.cpp2
-rw-r--r--src/openttd.cpp6
-rw-r--r--src/rail_gui.cpp44
-rw-r--r--src/rail_gui.h1
-rw-r--r--src/settings.cpp3
6 files changed, 46 insertions, 13 deletions
diff --git a/src/date.cpp b/src/date.cpp
index f382fc416..fd9478513 100644
--- a/src/date.cpp
+++ b/src/date.cpp
@@ -15,6 +15,7 @@
#include "date_func.h"
#include "vehicle_base.h"
#include "debug.h"
+#include "rail_gui.h"
#ifdef DEBUG_DUMP_COMMANDS
#include "saveload.h"
#endif
@@ -282,6 +283,8 @@ void IncreaseDate()
ShipsYearlyLoop();
if (_network_server) NetworkServerYearlyLoop();
+ if (_cur_year == _patches.semaphore_build_before) ResetSignalVariant();
+
/* check if we reached end of the game */
if (_cur_year == _patches.ending_year) {
ShowEndGameChart();
diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp
index 04a7374d3..6b9a6bca0 100644
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -41,6 +41,7 @@
#include "player_gui.h"
#include "settings_type.h"
#include "newgrf_cargo.h"
+#include "rail_gui.h"
#include "table/sprites.h"
#include "table/strings.h"
@@ -1833,6 +1834,7 @@ static int32 ClickChangeDateCheat(int32 p1, int32 p2)
SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
EnginesMonthlyLoop();
SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
+ ResetSignalVariant();
return _cur_year;
}
diff --git a/src/openttd.cpp b/src/openttd.cpp
index a82636b6f..14a5f432d 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -93,7 +93,7 @@ void ResetMusic();
extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
extern Player* DoStartupNewPlayer(bool is_ai);
extern void ShowOSErrorBox(const char *buf);
-extern void SetDefaultRailGui();
+extern void InitializeRailGUI();
/* TODO: usrerror() for errors which are not of an internal nature but
* caused by the user, i.e. missing files or fatal configuration errors.
@@ -702,7 +702,7 @@ static void MakeNewGameDone()
DoCommandP(0, (_patches.autorenew << 15 ) | (_patches.autorenew_months << 16) | 4, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
SettingsDisableElrail(_patches.disable_elrails);
- SetDefaultRailGui();
+ InitializeRailGUI();
#ifdef ENABLE_NETWORK
/* We are the server, we start a new player (not dedicated),
@@ -1997,7 +1997,7 @@ bool AfterLoadGame()
if (CheckSavegameVersion(38)) _patches.disable_elrails = false;
/* do the same as when elrails were enabled/disabled manually just now */
SettingsDisableElrail(_patches.disable_elrails);
- SetDefaultRailGui();
+ InitializeRailGUI();
/* From version 53, the map array was changed for house tiles to allow
* space for newhouses grf features. A new byte, m7, was also added. */
diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp
index ecb87bdc0..861a41f3c 100644
--- a/src/rail_gui.cpp
+++ b/src/rail_gui.cpp
@@ -45,9 +45,9 @@ static bool _remove_button_clicked;
static DiagDirection _build_depot_direction;
static byte _waypoint_count = 1;
static byte _cur_waypoint_type;
-static bool _convert_signal_button = false; ///< convert signal button in the signal GUI pressed
-static SignalVariant _cur_signal_variant = SIG_ELECTRIC; ///< set the signal variant (for signal GUI)
-static SignalType _cur_signal_type = SIGTYPE_NORMAL; ///< set the signal type (for signal GUI)
+static bool _convert_signal_button; ///< convert signal button in the signal GUI pressed
+static SignalVariant _cur_signal_variant; ///< set the signal variant (for signal GUI)
+static SignalType _cur_signal_type; ///< set the signal type (for signal GUI)
static struct {
byte orientation;
@@ -1385,14 +1385,9 @@ static const WindowDesc _signal_builder_desc = {
/**
* Open the signal selection window
- * @pre reset all signal GUI relevant variables
*/
static void ShowSignalBuilder()
{
- _convert_signal_button = false;
- _cur_signal_variant = _cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC;
- _cur_signal_type = SIGTYPE_NORMAL;
-
AllocateWindowDesc(&_signal_builder_desc);
}
@@ -1601,7 +1596,7 @@ void ReinitGuiAfterToggleElrail(bool disable)
MarkWholeScreenDirty();
}
-void SetDefaultRailGui()
+static void SetDefaultRailGui()
{
if (_local_player == PLAYER_SPECTATOR || !IsValidPlayer(_local_player)) return;
@@ -1650,5 +1645,36 @@ void SetDefaultRailGui()
}
}
+/**
+ * Updates the current signal variant used in the signal GUI
+ * to the one adequate to current year.
+ * @param 0 needed to be called when a patch setting changes
+ * @return success, needed for patch settings
+ */
+int32 ResetSignalVariant(int32 = 0)
+{
+ SignalVariant new_variant = (_cur_year < _patches.semaphore_build_before ? SIG_SEMAPHORE : SIG_ELECTRIC);
+
+ if (new_variant != _cur_signal_variant) {
+ Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
+ if (w != NULL) {
+ SetWindowDirty(w);
+ w->RaiseWidget((_cur_signal_variant == SIG_ELECTRIC ? BSW_ELECTRIC_NORM : BSW_SEMAPHORE_NORM) + _cur_signal_type);
+ }
+ _cur_signal_variant = new_variant;
+ }
+
+ return 0;
+}
+/** Resets the rail GUI - sets default railtype to build
+ * and resets the signal GUI
+ */
+void InitializeRailGUI()
+{
+ SetDefaultRailGui();
+ _convert_signal_button = false;
+ _cur_signal_type = SIGTYPE_NORMAL;
+ ResetSignalVariant();
+}
diff --git a/src/rail_gui.h b/src/rail_gui.h
index 67d590211..baaed991e 100644
--- a/src/rail_gui.h
+++ b/src/rail_gui.h
@@ -9,5 +9,6 @@
void ShowBuildRailToolbar(RailType railtype, int button);
void ReinitGuiAfterToggleElrail(bool disable);
+int32 ResetSignalVariant(int32 = 0);
#endif /* RAIL_GUI_H */
diff --git a/src/settings.cpp b/src/settings.cpp
index 8d2694d51..1827f1b07 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -51,6 +51,7 @@
#include "transparency.h"
#include "textbuf_gui.h"
#include "string_func.h"
+#include "rail_gui.h"
#include "gui.h"
#include "town.h"
#include "video/video_driver.hpp"
@@ -1404,7 +1405,7 @@ const SettingDesc _patch_settings[] = {
SDT_BOOL(Patches, always_small_airport, 0,NN, false, STR_CONFIG_PATCHES_SMALL_AIRPORTS, NULL),
SDT_BOOL(Patches, enable_signal_gui, S, 0, false, STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI, NULL),
SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0, 4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,NULL),
- SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, NULL),
+ SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
/***************************************************************************/