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authorDarkvater <Darkvater@openttd.org>2007-01-14 21:50:56 +0000
committerDarkvater <Darkvater@openttd.org>2007-01-14 21:50:56 +0000
commit5f06f6796d5b788f10873e390665c113ede510a5 (patch)
tree015369d6bd4abcf6fabfb678d2159566673eb114 /src
parentc6bfa82874e6fca477c61968b0e0fc631403d325 (diff)
downloadopenttd-5f06f6796d5b788f10873e390665c113ede510a5.tar.xz
(svn r8133) -Fix [FS#535]: "out of sprite memory" warning messages due to incorrect assumption of requested memory for sprites (smatz)
Diffstat (limited to 'src')
-rw-r--r--src/viewport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/viewport.cpp b/src/viewport.cpp
index 46d9d77c9..5d9b395e9 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -1293,7 +1293,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
// If we do, the sprite memory will overflow.
static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, int bottom)
{
- if (((bottom - top) * (right - left) << vp->zoom) > 180000) {
+ if (((bottom - top) * (right - left) << (2 * vp->zoom)) > 180000) {
if ((bottom - top) > (right - left)) {
int t = (top + bottom) >> 1;
ViewportDrawChk(vp, left, top, right, t);