diff options
author | glx <glx@openttd.org> | 2007-12-02 20:13:12 +0000 |
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committer | glx <glx@openttd.org> | 2007-12-02 20:13:12 +0000 |
commit | 5da6900c3f1afcb9b2349bb3b67f4e4823c25a7c (patch) | |
tree | 9bf34721a2a41115690bf4e37bfcad9c6443ec55 /src | |
parent | 8ae661b1765122de7c789339b340e2af1ce8ce97 (diff) | |
download | openttd-5da6900c3f1afcb9b2349bb3b67f4e4823c25a7c.tar.xz |
(svn r11561) -Fix [FS#1504] (r11463): group list was not updated when removing the last group
Diffstat (limited to 'src')
-rw-r--r-- | src/group_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/group_gui.cpp b/src/group_gui.cpp index a4cd5581a..e4e0361b1 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -40,10 +40,10 @@ static void BuildGroupList(grouplist_d* gl, PlayerID owner, VehicleType vehicle_ const Group *g; uint n = 0; - if (!(gl->l.flags & VL_REBUILD) || GetGroupArraySize() == 0) return; + if (!(gl->l.flags & VL_REBUILD)) return; list = MallocT<const Group*>(GetGroupArraySize()); - if (list == NULL) { + if (GetGroupArraySize() != 0 && list == NULL) { error("Could not allocate memory for the group-sorting-list"); } |