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author | rubidium <rubidium@openttd.org> | 2009-03-08 23:06:41 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-03-08 23:06:41 +0000 |
commit | 236ca3ae17e02871844852a234c2f7b6504a3a01 (patch) | |
tree | c5b51eac04881ff680d045e2b79320f3bf9443af /src | |
parent | 59cdb3e08549c90af76946d51ba38c722e54c1ce (diff) | |
download | openttd-236ca3ae17e02871844852a234c2f7b6504a3a01.tar.xz |
(svn r15648) -Fix (r14773): hack around an OSX stupidity in < 10.4 w.r.t. signals by not having any signal handling support for OSX < 10.4. Thanks to PearPC and TrueBrain's OSX compiler.
Diffstat (limited to 'src')
-rw-r--r-- | src/os/macosx/macos.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/os/macosx/macos.h b/src/os/macosx/macos.h index 1934d4cc9..7b579e728 100644 --- a/src/os/macosx/macos.h +++ b/src/os/macosx/macos.h @@ -83,4 +83,14 @@ static inline bool MacOSVersionIsAtLeast(long major, long minor, long bugfix) return true; } +/* + * OSX 10.3.9 has blessed us with a signal with unlikable side effects. + * The most problematic side effect is that it makes OpenTTD 'think' that + * it's running on 10.4.0 or higher and thus tries to link to functions + * that are only defined there. So now we'll remove all and any signal + * handling for OSX < 10.4 and 10.3.9 works as it should at the cost of + * not giving a useful error when savegame loading goes wrong. + */ +#define signal(sig, func) (MacOSVersionIsAtLeast(10, 4, 0) ? signal(sig, func) : NULL) + #endif /* MACOS_H */ |