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authorrubidium <rubidium@openttd.org>2008-12-03 00:09:26 +0000
committerrubidium <rubidium@openttd.org>2008-12-03 00:09:26 +0000
commit16bed71a05a8e54e7dc051bacf0d80296f2848b0 (patch)
tree51304fe9d22d8d87713d354701554a19e0428003 /src
parent6d85d1a6ac734ed6eae971c68be2aa4125b42f44 (diff)
downloadopenttd-16bed71a05a8e54e7dc051bacf0d80296f2848b0.tar.xz
(svn r14649) -Change: consistently use can't instead of primarily can't and a bit of cannot in english.txt.
Diffstat (limited to 'src')
-rw-r--r--src/lang/english.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt
index 370e94b31..09bcee9b9 100644
--- a/src/lang/english.txt
+++ b/src/lang/english.txt
@@ -1627,12 +1627,12 @@ STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-size
##### PNG-MAP-Loader
-STR_PNGMAP_ERROR :{WHITE}Cannot load landscape from PNG...
+STR_PNGMAP_ERROR :{WHITE}Can't load landscape from PNG...
STR_PNGMAP_ERR_FILE_NOT_FOUND :{WHITE}...file not found.
STR_PNGMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type. 8 or 24-bit PNG image needed.
STR_PNGMAP_ERR_MISC :{WHITE}...something just went wrong. Sorry. (probably corrupted file)
-STR_BMPMAP_ERROR :{WHITE}Cannot load landscape from BMP...
+STR_BMPMAP_ERROR :{WHITE}Can't load landscape from BMP...
STR_BMPMAP_ERR_IMAGE_TYPE :{WHITE}...could not convert image type.
##id 0x0800
@@ -2103,7 +2103,7 @@ STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
-STR_5008_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end in the same spot
+STR_5008_CANNOT_START_AND_END_ON :{WHITE}Can't start and end in the same spot
STR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
STR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
@@ -3262,7 +3262,7 @@ STR_NEWGRF_ADD_FILE :{BLACK}Add to s
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Add the selected NewGRF file to your configuration
STR_NEWGRF_RESCAN_FILES :{BLACK}Rescan files
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Update the list of available NewGRF files
-STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Cannot add file: duplicate GRF ID
+STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
STR_NEWGRF_NOT_FOUND :{RED}Matching file not found
STR_NEWGRF_DISABLED :{RED}Disabled
@@ -3631,13 +3631,13 @@ STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP :{BLACK}Entry-Si
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
-STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals cannot be passed from the back side.
+STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
-STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals cannot be passed from the back side.
+STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
STR_SIGNAL_CONVERT_TIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, CTRL-click will toggle the existing variant.
STR_DRAG_SIGNALS_DENSITY_TIP :{BLACK}Dragging signal density
STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP :{BLACK}Decrease dragging signal density