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authormichi_cc <michi_cc@openttd.org>2016-10-30 18:22:55 +0000
committermichi_cc <michi_cc@openttd.org>2016-10-30 18:22:55 +0000
commitc83306391e78d660b4c7b1bfef4008ccd5c7e172 (patch)
tree017d634c46d1344a498e441b811972601f162028 /src
parentb2fe2c6e3d5570861fcca497da4c7dc8d94078cf (diff)
downloadopenttd-c83306391e78d660b4c7b1bfef4008ccd5c7e172.tar.xz
(svn r27673) -Add: [Win32] Thread names for windows debuggers.
Diffstat (limited to 'src')
-rw-r--r--src/music/win32_m.cpp3
-rw-r--r--src/os/windows/win32.cpp33
-rw-r--r--src/os/windows/win32.h6
-rw-r--r--src/sound/win32_s.cpp3
-rw-r--r--src/thread/thread_win32.cpp13
-rw-r--r--src/video/dedicated_v.cpp3
-rw-r--r--src/video/win32_v.cpp2
7 files changed, 59 insertions, 4 deletions
diff --git a/src/music/win32_m.cpp b/src/music/win32_m.cpp
index d3a7019a0..fff0376a0 100644
--- a/src/music/win32_m.cpp
+++ b/src/music/win32_m.cpp
@@ -14,6 +14,7 @@
#include "win32_m.h"
#include <windows.h>
#include <mmsystem.h>
+#include "../os/windows/win32.h"
#include "../safeguards.h"
@@ -105,6 +106,8 @@ static bool MidiIntIsSongPlaying()
static DWORD WINAPI MidiThread(LPVOID arg)
{
+ SetWin32ThreadName(-1, "ottd:win-midi");
+
do {
char *s;
int vol;
diff --git a/src/os/windows/win32.cpp b/src/os/windows/win32.cpp
index 344d24314..3fd1777fa 100644
--- a/src/os/windows/win32.cpp
+++ b/src/os/windows/win32.cpp
@@ -785,3 +785,36 @@ uint GetCPUCoreCount()
GetSystemInfo(&info);
return info.dwNumberOfProcessors;
}
+
+#ifdef _MSC_VER
+/* Code from MSDN: https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx */
+const DWORD MS_VC_EXCEPTION = 0x406D1388;
+#pragma pack(push,8)
+typedef struct {
+ DWORD dwType; ///< Must be 0x1000.
+ LPCSTR szName; ///< Pointer to name (in user addr space).
+ DWORD dwThreadID; ///< Thread ID (-1=caller thread).
+ DWORD dwFlags; ///< Reserved for future use, must be zero.
+} THREADNAME_INFO;
+#pragma pack(pop)
+
+/**
+ * Signal thread name to any attached debuggers.
+ */
+void SetWin32ThreadName(DWORD dwThreadID, const char* threadName)
+{
+ THREADNAME_INFO info;
+ info.dwType = 0x1000;
+ info.szName = threadName;
+ info.dwThreadID = dwThreadID;
+ info.dwFlags = 0;
+
+#pragma warning(push)
+#pragma warning(disable: 6320 6322)
+ __try {
+ RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info);
+ } __except (EXCEPTION_EXECUTE_HANDLER) {
+ }
+#pragma warning(pop)
+}
+#endif
diff --git a/src/os/windows/win32.h b/src/os/windows/win32.h
index 4e53879cf..c3ded817a 100644
--- a/src/os/windows/win32.h
+++ b/src/os/windows/win32.h
@@ -39,4 +39,10 @@ HRESULT OTTDSHGetFolderPath(HWND, int, HANDLE, DWORD, LPTSTR);
#define SHGFP_TYPE_CURRENT 0
#endif /* __MINGW32__ */
+#ifdef _MSC_VER
+void SetWin32ThreadName(DWORD dwThreadID, const char* threadName);
+#else
+void SetWin32ThreadName(DWORD dwThreadID, const char* threadName) {}
+#endif
+
#endif /* WIN32_H */
diff --git a/src/sound/win32_s.cpp b/src/sound/win32_s.cpp
index 45f88172a..c9c1a8afd 100644
--- a/src/sound/win32_s.cpp
+++ b/src/sound/win32_s.cpp
@@ -19,6 +19,7 @@
#include "win32_s.h"
#include <windows.h>
#include <mmsystem.h>
+#include "../os/windows/win32.h"
#include "../safeguards.h"
@@ -41,6 +42,8 @@ static void PrepareHeader(WAVEHDR *hdr)
static DWORD WINAPI SoundThread(LPVOID arg)
{
+ SetWin32ThreadName(-1, "ottd:win-sound");
+
do {
for (WAVEHDR *hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
if ((hdr->dwFlags & WHDR_INQUEUE) != 0) continue;
diff --git a/src/thread/thread_win32.cpp b/src/thread/thread_win32.cpp
index 81a721253..a01ea8e10 100644
--- a/src/thread/thread_win32.cpp
+++ b/src/thread/thread_win32.cpp
@@ -16,6 +16,7 @@
#include <stdlib.h>
#include <windows.h>
#include <process.h>
+#include "../os/windows/win32.h"
#include "../safeguards.h"
@@ -29,17 +30,19 @@ private:
OTTDThreadFunc proc; ///< External thread procedure.
void *param; ///< Parameter for the external thread procedure.
bool self_destruct; ///< Free ourselves when done?
+ const char *name; ///< Thread name.
public:
/**
* Create a win32 thread and start it, calling proc(param).
*/
- ThreadObject_Win32(OTTDThreadFunc proc, void *param, bool self_destruct) :
+ ThreadObject_Win32(OTTDThreadFunc proc, void *param, bool self_destruct, const char *name) :
thread(NULL),
id(0),
proc(proc),
param(param),
- self_destruct(self_destruct)
+ self_destruct(self_destruct),
+ name(name)
{
this->thread = (HANDLE)_beginthreadex(NULL, 0, &stThreadProc, this, CREATE_SUSPENDED, &this->id);
if (this->thread == NULL) return;
@@ -85,6 +88,10 @@ private:
*/
void ThreadProc()
{
+#ifdef _MSC_VER
+ /* Set thread name for debuggers. Has to be done from the thread due to a race condition in older MS debuggers. */
+ SetWin32ThreadName(-1, this->name);
+#endif
try {
this->proc(this->param);
} catch (OTTDThreadExitSignal) {
@@ -98,7 +105,7 @@ private:
/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread, const char *name)
{
- ThreadObject *to = new ThreadObject_Win32(proc, param, thread == NULL);
+ ThreadObject *to = new ThreadObject_Win32(proc, param, thread == NULL, name);
if (thread != NULL) *thread = to;
return true;
}
diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp
index e038df975..5e2be481c 100644
--- a/src/video/dedicated_v.cpp
+++ b/src/video/dedicated_v.cpp
@@ -84,6 +84,7 @@ static void DedicatedSignalHandler(int sig)
# endif
# include <time.h>
# include <tchar.h>
+# include "../os/windows/win32.h"
static HANDLE _hInputReady, _hWaitForInputHandling;
static HANDLE _hThread; // Thread to close
static char _win_console_thread_buffer[200];
@@ -95,6 +96,8 @@ static void WINAPI CheckForConsoleInput()
/* WinCE doesn't support console stuff */
return;
#else
+ SetWin32ThreadName(-1, "ottd:win-console");
+
DWORD nb;
HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
for (;;) {
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index 4dcc9eb70..c37ebd7dd 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -1199,7 +1199,7 @@ void VideoDriver_Win32::MainLoop()
_draw_threaded = false;
} else {
_draw_continue = true;
- _draw_threaded = ThreadObject::New(&PaintWindowThread, NULL, &_draw_thread);
+ _draw_threaded = ThreadObject::New(&PaintWindowThread, NULL, &_draw_thread, "ottd:draw-win32");
/* Free the mutex if we won't be able to use it. */
if (!_draw_threaded) {