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author | smatz <smatz@openttd.org> | 2008-08-19 10:55:33 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-08-19 10:55:33 +0000 |
commit | bd6ef958e7f1073dfe9ea8b15c2877a0f9362251 (patch) | |
tree | 2ddba1a511b5cd82251100d13c3fc558913d7b0d /src | |
parent | aa80c3a96cca9c48cad41160679c54c723159683 (diff) | |
download | openttd-bd6ef958e7f1073dfe9ea8b15c2877a0f9362251.tar.xz |
(svn r14103) -Fix [YAPP]: flooded trains didn't free their reservation
Diffstat (limited to 'src')
-rw-r--r-- | src/water_cmd.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 3ad2b235f..e82e8cbba 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -889,7 +889,11 @@ static void FloodVehicle(Vehicle *v) case VEH_TRAIN: if (IsFrontEngine(v)) { pass += 4; // driver + /* FreeTrainTrackReservation() calls GetVehicleTrackdir() that doesn't like crashed vehicles. + * In this case, v->direction matches v->u.rail.track, so we can do this (it wasn't crashed before) */ + v->vehstatus &= ~VS_CRASHED; FreeTrainTrackReservation(v); + v->vehstatus |= VS_CRASHED; } v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast InvalidateWindowClassesData(WC_TRAINS_LIST, 0); |