diff options
author | translators <translators@openttd.org> | 2020-10-06 17:51:50 +0000 |
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committer | translators <translators@openttd.org> | 2020-10-06 17:51:50 +0000 |
commit | a36a1b5ff53b70993ffc8486e3d2958e0bc9af2f (patch) | |
tree | c8d9590b2c7d059eb12bbac73bf83dcf7a4fe488 /src | |
parent | e01143edf825ba9be45806523404f50930924955 (diff) | |
download | openttd-a36a1b5ff53b70993ffc8486e3d2958e0bc9af2f.tar.xz |
Update: Translations from eints
slovak: 193 changes by FuryPapaya
spanish: 46 changes by MontyMontana
Diffstat (limited to 'src')
-rw-r--r-- | src/lang/slovak.txt | 333 | ||||
-rw-r--r-- | src/lang/spanish.txt | 92 |
2 files changed, 239 insertions, 186 deletions
diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index 0d1be6d7f..31b8f81c1 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -299,8 +299,8 @@ STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Vybrať STR_BUTTON_SORT_BY :{BLACK}Usporiadať STR_BUTTON_LOCATION :{BLACK}Poloha STR_BUTTON_RENAME :{BLACK}Premenovať -STR_BUTTON_CATCHMENT :Pokrytie -STR_TOOLTIP_CATCHMENT :Prepnúť zobrazenie oblasti pokrytia +STR_BUTTON_CATCHMENT :{BLACK}Pokrytie +STR_TOOLTIP_CATCHMENT :{BLACK}Prepnúť zobrazenie oblasti pokrytia STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zavrieť okno STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Nadpis okna - potiahni pre posun okna @@ -383,7 +383,7 @@ STR_SORT_BY_RATING :Hodnotenie STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pauza STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Zrýchliť priebeh hry STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Nastavenia -STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Uložiť hru, opustiť hru, ukončiť +STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Uložiť hru, opustiť hru, ukončiť program STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Zobraziť mapu STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Zobraziť zoznam miest STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Zobraziť dotácie @@ -412,16 +412,16 @@ STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Informá STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Prepnúť panely nástrojov # Extra tooltips for the scenario editor toolbar -STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Uložiť scenár, nahrať scenár, opustiť editor scenára, koniec +STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Uložiť scenár, nahrať scenár, opustiť editor scenára, ukončiť program STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Editor scenárov STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Posunúť začiatok o rok dozadu STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Posunúť začiatok o rok dopredu STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Kliknúť pre zadanie počiatočného roku STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Zobraziť mapu, zoznam miest -STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Vytvorenie uzemia -STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Vytvorenie mesta -STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Vytvorenie priemyslu +STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Generovanie krajiny +STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Generovanie miest +STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Generovanie priemyslu STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Stavba cesty STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Sadenie stromov. Shift zobrazí odhad nákladov STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Umiestniť popis @@ -432,9 +432,9 @@ STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Uložiť scená STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Nahrať scenár STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Uložiť výškovú mapu STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Nahrať výškovú mapu -STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Ukončiť editor scenára +STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Opustiť editor scenára STR_SCENEDIT_FILE_MENU_SEPARATOR : -STR_SCENEDIT_FILE_MENU_QUIT :Koniec +STR_SCENEDIT_FILE_MENU_QUIT :Ukončiť program ############ range for SE file menu starts ############ range for settings menu starts @@ -459,7 +459,7 @@ STR_FILE_MENU_SAVE_GAME :Uložiť hru STR_FILE_MENU_LOAD_GAME :Nahrať hru STR_FILE_MENU_QUIT_GAME :Opustiť hru STR_FILE_MENU_SEPARATOR : -STR_FILE_MENU_EXIT :Koniec +STR_FILE_MENU_EXIT :Ukončiť program ############ range ends here # map menu @@ -689,7 +689,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovos STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Úver: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Spolu: ############ End of order list -STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Počet vozidiel (automobilov, vlakov, lodí a lietadiel), ktoré zmenili zisk minulý rok +STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Počet vozidiel, ktoré dosiahli v minulom roku zisk. Patria sem cestné vozidlá, vlaky, lode a lietadlá STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Počet nedávno obsluhovaných staníc. Železničná stanica, autobus. zastávka, letisko sa počítajú oddelene aj keď patria do rovnakej stanice STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Zisk vozidla s najnižším príjmom (zo všetkých vozidiel starších ako 2 roky) STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Množstvo peňazí zarobených v kvartáli s najmenším ziskom v posledných 12 kvartáloch @@ -846,7 +846,7 @@ STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLAC STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvý vlak dorazil do stanice {STATION}! STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvý autobus dorazil do {STATION}! -STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvý automobil dorazil do {STATION}! +STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvý nákladný automobil dorazil do {STATION}! STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvá električka dorazila do stanice {STATION}! STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvá nákladná električka dorazila do stanice {STATION}! STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}Mesto oslavuje . . .{}Prvá loď dorazila do {STATION}! @@ -859,7 +859,7 @@ STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLAC STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Letecké nešťastie!{}Lietadlu došlo palivo, {COMMA} mŕtvych pri požiari STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelin zničený pri nehode na {STATION}! -STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Automobil bol zničený pri kolízii s 'UFO' +STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Cestné vozidlo bolo zničené pri kolízii s 'UFO' STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Ropná rafinéria explodovala neďaleko mesta {TOWN}! STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Za nejasných okolností bola zničená továreň neďaleko mesta {TOWN}! STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' pristalo nedaleko mesta {TOWN}! @@ -1250,8 +1250,8 @@ STR_CONFIG_SETTING_AUTOSLOPE :Povoliť úprav STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Umožňuje úpravy terénu pod budovami a traťami bez potreby ich odstránenia STR_CONFIG_SETTING_CATCHMENT :Povoliť realistickejšiu veľkosť oblasti pokrytia: {STRING} STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Má úchytné plochy rôznych veľkostí pre rôzne typy staníc a letísk -STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Stanice spoločnosti môžu obsluhovať priemysel s pripojenými neutrálnymi stanicami: {STRING} -STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Ak je povolené, priemysel s pripojenými stanicami (napríklad Ropné plošiny) môžu obsluhovať aj stanice vlastnené spoločnosťou postavené v blízkosti. Ak je zakázané, tento priemysel môžu obsluhovať iba jeho pripojené stanice. Žiadne blízke stanice vlastnené spoločnosťou ich nebudú môcť obsluhovať a pripojená stanica nebude slúžiť ničomu inému ako priemyslu +STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Stanice spoločnosti môžu obsluhovať priemysel s pripojenými stanicami: {STRING} +STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :Ak je povolené, priemysel s pripojenými neutrálnymi stanicami (napríklad Ropné plošiny) môžu obsluhovať aj stanice vlastnené spoločnosťou postavené v blízkosti. Ak je zakázané, tento priemysel môžu obsluhovať iba jeho pripojené stanice. Žiadne blízke stanice vlastnené spoločnosťou ich nebudú môcť obsluhovať a pripojená stanica nebude slúžiť ničomu inému ako priemyslu STR_CONFIG_SETTING_EXTRADYNAMITE :Odstrániť viaceré mestské cesty, mosty a tunely: {STRING} STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Uľahči odstraňovanie mestom vlastnených budov a infraštruktúry STR_CONFIG_SETTING_TRAIN_LENGTH :Maximálna dĺžka vlakov: {STRING} @@ -1525,8 +1525,8 @@ STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Zakázať výst STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Ak je zapnuté, infraštruktúra je k dispozícii len ak su k nej pripojené vozidlá. Toto predchádza plýtvaniu peniazmi a časom pri nepoužiteľnej infraštruktúre. STR_CONFIG_SETTING_MAX_TRAINS :Maximálny počet vlakov na spoločnosť: {STRING} STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximálny počet vlakov ktorý môže spoločnosť vlastniť. -STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximálny počet automobilov na spoločnosť: {STRING} -STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximálny počet automobilov ktorý môže spoločnosť vlastniť. +STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximálny počet cestných vozidiel na spoločnosť: {STRING} +STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximálny počet cestných vozidiel ktorý môže spoločnosť vlastniť. STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximálny počet lietadiel na spoločnosť: {STRING} STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximálny počet lietadiel ktorý môže spoločnosť vlastniť. STR_CONFIG_SETTING_MAX_SHIPS :Maximálny počet lodí na spoločnosť: {STRING} @@ -1534,8 +1534,8 @@ STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximálny poč STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Zakázať vlaky pre počítač: {STRING} STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Povolením nastavenia znemožní počítačovým hráčom budovať vlaky. -STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Zakázať automobily pre počítač: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Povolením nastavenia znemožní počítačovým hráčom budovať automobily. +STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Zakázať cestné vozidlá pre počítač: {STRING} +STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Povolením nastavenia znemožní počítačovým hráčom budovať cestné vozidlá. STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Zakázať lietadlá pre počítač: {STRING} STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Povolením nastavenia znemožní počítačovým hráčom budovať lietadlá. STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Zakázať lode pre počítač: {STRING} @@ -1557,16 +1557,16 @@ STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE :{COMMA} MiB STR_CONFIG_SETTING_SERVINT_ISPERCENT :Servisné intervaly v percentách: {STRING} STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Zvoľte či servisovanie vozidiel bude podliehať času od posledného servisu, alebo poklesom percenta návratnosti z celkovej maximálnej návratnosti. -STR_CONFIG_SETTING_SERVINT_TRAINS :Štandardný interval servisu pre vlaky: {STRING} -STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Nastav štandardný interval pre nové vlaky.Ak nie je nastavený podrobnejší interval. +STR_CONFIG_SETTING_SERVINT_TRAINS :Predvolený interval servisu pre vlaky: {STRING} +STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Nastav predvolený interval pre nové vlaky. Ak nie je nastavený podrobnejší interval. STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} deň/% STR_CONFIG_SETTING_SERVINT_DISABLED :vypnuté -STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Štandardný interval servisu pre automobily: {STRING} -STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Nastav štandardný interval pre nové automobily. Ak nie je nastavený podrobnejší interval. -STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Štandardný interval servisu pre lietadlá: {STRING} -STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Nastav štandardný interval pre nové lietadlá. Ak nie je nastavený podrobnejší interval. -STR_CONFIG_SETTING_SERVINT_SHIPS :Štandardný interval servisu pre lode: {STRING} -STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Nastav štandardný interval pre nové lode. Ak nie je nastavený podrobnejší interval. +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Predvolený interval servisu pre cestné vozidlá: {STRING} +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Nastav predvolený interval pre nové cestné vozidlá. Ak nie je nastavený podrobnejší interval. +STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Predvolený interval servisu pre lietadlá: {STRING} +STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Nastav predvolený interval pre nové lietadlá. Ak nie je nastavený podrobnejší interval. +STR_CONFIG_SETTING_SERVINT_SHIPS :Predvolený interval servisu pre lode: {STRING} +STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Nastav predvolený interval pre nové lode. Ak nie je nastavený podrobnejší interval. STR_CONFIG_SETTING_NOSERVICE :Vypnúť servisy, ak sú vypnuté poruchy: {STRING} STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Ak je zapnuté, vozidlá nebudú servisované ak sú vypnuté poruchy. STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Obmedzenie rýchlosti pre vagóny: {STRING} @@ -1798,8 +1798,8 @@ STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(odp STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Algoritmus hľadania cesty pre vlaky: {STRING} STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Vyhľadávač trasy pre vlaky -STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :Algoritmus hľadania cesty pre automobily: {STRING} -STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT :Vyhľadávač trasy pre automobily +STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :Algoritmus hľadania cesty pre cestné vozidlá: {STRING} +STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT :Vyhľadávač trasy pre cestné vozidlá STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :Algoritmus hľadania cesty pre lode: {STRING} STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT :Vyhľadávač trasy pre lode STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :Automatické obrátenie na semaforoch: {STRING} @@ -2596,7 +2596,7 @@ STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Nahodné STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Zasadiť stromy náhodne po celej krajine # Land generation window (SE) -STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Generovanie uzemia +STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Generovanie územia STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Umiestnit nahodne skaly STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Vytvoriť oblasť púšte.{}Držaním Ctrl ju odstránite STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Pre zvýšenie/zníženie oblasti je potrebné zväčšiť územie @@ -2791,11 +2791,62 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-{STRING} team OpenTTD # Framerate display window -STR_FRAMERATE_CAPTION :Snímková frekvencia +STR_FRAMERATE_CAPTION :{WHITE}Snímková frekvencia STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x) +STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Frekvencia simulácie: {STRING} +STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Počet herných tiknutí simulovaných za sekundu. +STR_FRAMERATE_RATE_BLITTER :{BLACK}Snímková frekvencia grafiky: {STRING} +STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Počet video snímok vykreslených za sekundu. +STR_FRAMERATE_SPEED_FACTOR :{BLACK}Súčasný násobok hernej rýchlosti: {DECIMAL}x +STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Súčasná rýchlosť hry v porovnaní s rýchlosťou, akou by mala hra normálne bežať. +STR_FRAMERATE_CURRENT :{WHITE}Teraz +STR_FRAMERATE_AVERAGE :{WHITE}Priemer +STR_FRAMERATE_MEMORYUSE :{WHITE}Pamäť +STR_FRAMERATE_DATA_POINTS :{BLACK}Dáta sú založené na {COMMA} meraniach +STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms +STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms +STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms +STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} snímok/s +STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} snímok/s +STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} snímok/s +STR_FRAMERATE_BYTES_GOOD :{LTBLUE}{BYTES} +STR_FRAMERATE_BYTES_WARN :{YELLOW}{BYTES} +STR_FRAMERATE_BYTES_BAD :{RED}{BYTES} +STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms +STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s ############ Leave those lines in this order!! +STR_FRAMERATE_GAMELOOP :{BLACK}Herný cyklus celkovo: +STR_FRAMERATE_GL_ECONOMY :{BLACK} Manipulácia s nákladom: +STR_FRAMERATE_GL_TRAINS :{BLACK} Tiknutia vlakov: +STR_FRAMERATE_GL_ROADVEHS :{BLACK} Tiknutia cestných vozidiel: +STR_FRAMERATE_GL_SHIPS :{BLACK} Tiknutia lodí: +STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Tiknutia lietadiel: +STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Tiknutia sveta: +STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Oneskorenie spojovacieho grafu: +STR_FRAMERATE_DRAWING :{BLACK}Vykresľovanie grafiky: +STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Pohľady na svet: +STR_FRAMERATE_VIDEO :{BLACK}Výstup videa: +STR_FRAMERATE_SOUND :{BLACK}Miešanie zvukov: +STR_FRAMERATE_ALLSCRIPTS :{BLACK} Herný skript/AI spolu: +STR_FRAMERATE_GAMESCRIPT :{BLACK} Herný skript: +STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING} ############ End of leave-in-this-order ############ Leave those lines in this order!! +STR_FRAMETIME_CAPTION_GAMELOOP :Herný cyklus +STR_FRAMETIME_CAPTION_GL_ECONOMY :Manipulácia s nákladom +STR_FRAMETIME_CAPTION_GL_TRAINS :Tiknutia vlakov +STR_FRAMETIME_CAPTION_GL_ROADVEHS :Tiknutia cestných vozidiel +STR_FRAMETIME_CAPTION_GL_SHIPS :Tiknutia lodí +STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Tiknutia lietadiel +STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Tiknutia sveta +STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Oneskorenie spojovacieho grafu +STR_FRAMETIME_CAPTION_DRAWING :Vykresľovanie grafiky +STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Vykresľovanie pohľadu na svet +STR_FRAMETIME_CAPTION_VIDEO :Výstup videa +STR_FRAMETIME_CAPTION_SOUND :Miešanie zvukov +STR_FRAMETIME_CAPTION_ALLSCRIPTS :Herný skript/AI spolu +STR_FRAMETIME_CAPTION_GAMESCRIPT :Herný skript +STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING} ############ End of leave-in-this-order @@ -2884,17 +2935,17 @@ STR_GENERATION_WORLD :{WHITE}Generuje STR_GENERATION_ABORT :{BLACK}Zrušiť STR_GENERATION_ABORT_CAPTION :{WHITE}Zrušiť generovanie krajiny STR_GENERATION_ABORT_MESSAGE :{YELLOW}Skutočne chceš ukončiť generovanie? -STR_GENERATION_PROGRESS :{WHITE}{NUM}% hotovych +STR_GENERATION_PROGRESS :{WHITE}{NUM}% hotových STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} -STR_GENERATION_WORLD_GENERATION :{BLACK}Vytvorenie krajiny -STR_GENERATION_RIVER_GENERATION :{BLACK}Vytvorenie rieky +STR_GENERATION_WORLD_GENERATION :{BLACK}Generovanie sveta +STR_GENERATION_RIVER_GENERATION :{BLACK}Generovanie riek STR_GENERATION_TREE_GENERATION :{BLACK}Generovanie stromov STR_GENERATION_OBJECT_GENERATION :{BLACK}Generovanie objektov -STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal +STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovností a skál STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovanie hry -STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spustam tile-loop -STR_GENERATION_PREPARING_SCRIPT :{BLACK}Bežiaci skript -STR_GENERATION_PREPARING_GAME :{BLACK}Priprava hry +STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spúšťanie políčkového cyklu +STR_GENERATION_PREPARING_SCRIPT :{BLACK}Spúšťanie skriptu +STR_GENERATION_PREPARING_GAME :{BLACK}Pripravovanie hry # NewGRF settings STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Nastavenie NewGRF súborov @@ -3296,12 +3347,12 @@ STR_FINANCES_YEAR :{WHITE}{NUM} STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Výstavba STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Nové vozidlá STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Prevádzka vlakov -STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Prevádzka automobilov +STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Prevádzka cestných vozidiel STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Prevádzka lietadiel STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Prevádzka lodí STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Údržba majetku STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Tržby vlakov -STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Tržby automobilov +STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Tržby cestných vozidiel STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Tržby lietadiel STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Tržby lodí STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Úroky @@ -3327,7 +3378,7 @@ STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Zvolený: STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Farebná schéma: STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Stroje: STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} vlak{P "" y ov} -STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automobil{P "" y ov} +STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} cestn{P é é ých} vozid{P lo lá iel} STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} lietad{P lo lá iel} STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} lo{P ď de dí} STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Žiadne @@ -3389,7 +3440,7 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Názvy p # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} -STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produkcia za posledný mesiac +STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produkcia minulý mesiac: STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% prepraven{P é é ých}) STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Vycentrovať pohľad na pozíciu továrne. Ctrl+klik otvorí nové okno s pohľadom na továreň STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Úroveň produkcie: {YELLOW}{COMMA}% @@ -3408,7 +3459,7 @@ STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Zmeniť # Vehicle lists STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Vlak{P "" y ov} -STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Automobil{P "" y ov} +STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Cestn{P é é ých} vozid{P lo lá iel} STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Lo{P ď de dí} STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Lietad{P lo lá iel} @@ -3431,8 +3482,8 @@ STR_VEHICLE_LIST_REPLACE_VEHICLES :Vymeniť vozidl STR_VEHICLE_LIST_SEND_FOR_SERVICING :Vykonať servis STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Poslať do depa -STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslat do garáže -STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Poslat do lodenice +STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Poslať do garáže +STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Poslať do lodenice STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Poslať do hangáru STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Zastaviť všetky vozidlá v zozname @@ -3480,9 +3531,11 @@ STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nové jednokoľ STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nové magnetické vlaky STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nové automobily +STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION :Nové električky ############ range for vehicle availability starts STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Železnicne vozidlá +STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :Nové cestné vozidlá STR_BUY_VEHICLE_SHIP_CAPTION :Nové lode STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nove Lietadlo ############ range for vehicle availability ends @@ -3551,7 +3604,7 @@ STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Prepnú STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Prepnúť zobrazenie/skrytie typu lietadla STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Premenovať typ vlaku -STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Premenovať typ automobilu +STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Premenovať typ cestného vozidla STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Premenovať typ lode STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Premenovať typ lietadla @@ -3572,7 +3625,7 @@ STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Lode - p STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Lietadlo - pravý kliknutím na lietadlo sa zobrazia informácie STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Presunutím lokomotívy bude predaná -STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Automobil presunutý sem bude predaný +STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Vozidlo presunuté sem bude predané STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Presunutím lode sem sa predá STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Presunutím lietadla sem sa predá @@ -3594,7 +3647,7 @@ STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}Nové lo STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}Nové Lietadlo STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Kúpiť nový vlak -STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Kúpiť nový automobil +STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Kúpiť nové cestné vozidlo STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Vyrobiť novú loď STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Kúpiť nové lietadlo @@ -3638,7 +3691,7 @@ STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=z}železnič STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=z}jednokoľajová lokomotíva STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=z}magnetická lokomotíva -STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=m}automobil +STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=s}cestné vozidlo STR_ENGINE_PREVIEW_AIRCRAFT :{G=s}lietadlo STR_ENGINE_PREVIEW_SHIP :{G=z}loď @@ -3650,7 +3703,7 @@ STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {C # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Výmena {STRING} - {STRING} STR_REPLACE_VEHICLE_TRAIN :{G=m}Vlak -STR_REPLACE_VEHICLE_ROAD_VEHICLE :{G=m}Automobil +STR_REPLACE_VEHICLE_ROAD_VEHICLE :{G=s}Cestné vozidlo STR_REPLACE_VEHICLE_SHIP :{G=z}Loď STR_REPLACE_VEHICLE_AIRCRAFT :{G=s}Lietadlo @@ -3721,7 +3774,7 @@ STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Zobrazi STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Zobraziť cestovné príkazy lietadla. Ctrl+klik pre zobrazenie cestovného poriadku lietadla STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Zobraziť detaily o vlaku -STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Zobraziť detaily o automobile +STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Zobraziť detaily o cestnom vozidle STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Zobraziť detaily o lodi STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Zobraziť detaily o lietadle @@ -3758,7 +3811,7 @@ STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE STR_VEHICLE_NAME_BUTTON :{BLACK}Meno STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Pomenovať vlak -STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Premenovať automobil +STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Premenovať cestné vozidlo STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Pomenovať loď STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Pomenovat lietadlo @@ -3793,7 +3846,7 @@ STR_VEHICLE_DETAILS_DAYS :Dni STR_VEHICLE_DETAILS_PERCENT :Percentáž STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Premenovať vlak -STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Premenovať automobil +STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Premenovať cestné vozidlo STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Premenovať loď STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Premenovať lietadlo @@ -4131,7 +4184,7 @@ STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Vybrať STR_AI_LIST_CANCEL :{BLACK}Zrušiť STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemeniť skript -STR_SCREENSHOT_CAPTION :Vytvoriť snímku obrazovky +STR_SCREENSHOT_CAPTION :{WHITE}Vytvoriť snímku obrazovky STR_SCREENSHOT_SCREENSHOT :{BLACK}Normálna snímka STR_SCREENSHOT_ZOOMIN_SCREENSHOT :{BLACK}Plne priblížená snímka STR_SCREENSHOT_DEFAULTZOOM_SCREENSHOT :{BLACK}Predvolene priblížená snímka @@ -4488,7 +4541,7 @@ STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nie je m # Generic vehicle errors STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Vlak v ceste -STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Automobil v ceste +STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Cestné vozidlo v ceste STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Loď v ceste STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Lietadlo v ceste @@ -4498,27 +4551,27 @@ STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Nemožno STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Nie je možné prestavať na nový typ nákladu... STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Vlak nemožno pomenovať... -STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nemožno premenovať automobil... +STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nemožno premenovať cestné vozidlo... STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Nemožno pomenovať loď... STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Nie je možné pomenovať lietadlo... STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Nemožno zastaviť/spustiť vlak... -STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Nemožno zastaviť/spustiť automobil... +STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Nemožno zastaviť/spustiť cestné vozidlo... STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Nemožno zastaviť/spustiť loď... STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Nemožno zastaviť/spustiť lietadlo... STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Vlak sa nedá poslať do depa... -STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Nemožno poslať automobil do garáže... +STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Nemožno poslať cestné vozidlo do garáže... STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Nemožno poslať loď do lodenice... STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Nemožno poslať lietadlo do hangáru... STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Nemožno kúpiť vlak... -STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Nie je možné zakúpiť automobil... +STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Nie je možné zakúpiť cestné vozidlo... STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Nemožno vyrobiť loď... STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Nemožno vyrobiť lietadlo... STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Typ vlaku nemôže byť premenovaný... -STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Nemožno premenovať typ automobilu... +STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Nemožno premenovať typ cestného vozidla... STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Nemožno premenovať typ lode... STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Nemožno premenovať typ lietadla... @@ -4678,35 +4731,35 @@ STR_INDUSTRY_NAME_SUGAR_MINE :{G=z}Cukrová b STR_SV_EMPTY : STR_SV_UNNAMED :Bez názvu STR_SV_TRAIN_NAME :{G=m}Vlak {COMMA} -STR_SV_ROAD_VEHICLE_NAME :{G=m}Automobil {COMMA} +STR_SV_ROAD_VEHICLE_NAME :{G=s}Cestné vozidlo {COMMA} STR_SV_SHIP_NAME :{G=z}Loď {COMMA} STR_SV_AIRCRAFT_NAME :{G=s}Lietadlo {COMMA} STR_SV_STNAME :{STRING} STR_SV_STNAME_NORTH :{STRING} Sever STR_SV_STNAME_SOUTH :{STRING} Juh -STR_SV_STNAME_EAST :{STRING} Vychod -STR_SV_STNAME_WEST :{STRING} Zapad +STR_SV_STNAME_EAST :{STRING} Východ +STR_SV_STNAME_WEST :{STRING} Západ STR_SV_STNAME_CENTRAL :{STRING} Centrum -STR_SV_STNAME_TRANSFER :{STRING} Razcestie +STR_SV_STNAME_TRANSFER :{STRING} Rázcestie STR_SV_STNAME_HALT :{STRING} Za horou -STR_SV_STNAME_VALLEY :{STRING} Udolie +STR_SV_STNAME_VALLEY :{STRING} Údolie STR_SV_STNAME_HEIGHTS :{STRING} Na kopci STR_SV_STNAME_WOODS :{STRING} Lesy -STR_SV_STNAME_LAKESIDE :{STRING} Jazera +STR_SV_STNAME_LAKESIDE :{STRING} Pri jazere STR_SV_STNAME_EXCHANGE :{STRING} Predmestie STR_SV_STNAME_AIRPORT :{STRING} Letisko -STR_SV_STNAME_OILFIELD :{STRING} Vrtna plosina +STR_SV_STNAME_OILFIELD :{STRING} Vrtná plošina STR_SV_STNAME_MINES :{STRING} Bane -STR_SV_STNAME_DOCKS :{STRING} Pristav +STR_SV_STNAME_DOCKS :{STRING} Prístav STR_SV_STNAME_BUOY :{STRING} STR_SV_STNAME_WAYPOINT :{STRING} ##id 0x6020 -STR_SV_STNAME_ANNEXE :{STRING} Zastavka +STR_SV_STNAME_ANNEXE :{STRING} Zastávka STR_SV_STNAME_SIDINGS :{STRING} Vidiek -STR_SV_STNAME_BRANCH :{STRING} Konecna -STR_SV_STNAME_UPPER :Horny {STRING} -STR_SV_STNAME_LOWER :Dolny {STRING} +STR_SV_STNAME_BRANCH :{STRING} Konečná +STR_SV_STNAME_UPPER :Horný {STRING} +STR_SV_STNAME_LOWER :Dolný {STRING} STR_SV_STNAME_HELIPORT :{STRING} Heliport STR_SV_STNAME_FOREST :{STRING} Les STR_SV_STNAME_FALLBACK :{STRING} Stanica #{NUM} @@ -4714,17 +4767,17 @@ STR_SV_STNAME_FALLBACK :{STRING} Stanic ##id 0x8000 # Vehicle names -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parny) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Parný) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :MightyMover Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Parny) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Parny) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Parny) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Parny) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Parný) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Parný) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Parný) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Parný) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel) @@ -4737,10 +4790,10 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (D STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Elektricky) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Elektrický) STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Vagón pre cestujúcich STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Poštový vagón STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Vagón na uhlie @@ -4768,64 +4821,64 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Vagón na hrač STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagón na baterky STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagón na malinovku STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Vagón na umelinu -STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektricky) +STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Elektrický) STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Vagón pre cestujúcich STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Poštový vagón STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Vagón na uhlie -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Vagon na ropu -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Vagon na dobytok -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Vagon na tovar -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Vagon na obilie -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Vagon na drevo +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Vagón na ropu +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Vagón na dobytok +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Vagón na tovar +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Vagón na obilie +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Vagón na drevo STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Vagón na železnú rudu -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Vagon na ocel -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Obrneny vagon -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagon na jedlo -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Vagon na papier +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Vagón na oceľ +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Obrnený vagón +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagón na jedlo +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Vagón na papier STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Vagón na medenú rudu -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Vagon na vodu -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagon na ovocie -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagon na kaucuk -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagon na cukor -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagon na karamel +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Vagón na vodu +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagón na ovocie +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagón na kaučuk +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagón na cukor +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagón na cukrovú vatu +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagón na karamel STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón na bublinky -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Vagon na kofolu -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagon na cukriky +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Vagón na kofolu +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón na cukríky STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagón na hračky STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagón na baterky STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagón na malinovku STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Vagón na umelinu -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektricky) -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektricky) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Elektrický) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Elektrický) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Vagon pre cestujucich -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Postovy vagon -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Vagon na uhlie -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Vagon na ropu -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Vagon na dobytok -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Vagon na tovar -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Vagon na obilie -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Vagon na drevo -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Vagon na zeleznu rudu -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Vagon na ocel -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Obrneny vagon -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagon na jedlo -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Vagon na papier +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Vagón pre cestujúcich +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Poštový vagón +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Vagón na uhlie +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Vagón na ropu +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Vagón na dobytok +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Vagón na tovar +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Vagón na obilie +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Vagón na drevo +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Vagón na železnú rudu +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Vagón na oceľ +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Obrnený vagón +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagón na jedlo +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Vagón na papier STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Vagón na medenú rudu -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Vagon na vodu -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagon na ovocie -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagon na kaucuk -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagon na cukor -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagon na cukrovu vatu -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagon na karamel +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Vagón na vodu +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagón na ovocie +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagón na kaučuk +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagón na cukor +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagón na cukrovú vatu +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagón na karamel STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagón na bublinky -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Vagon na kofolu -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagon na cukriky +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Vagón na kofolu +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón na cukríky STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Vagón na hračky STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagón na baterky STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagón na malinovku @@ -4840,9 +4893,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkII STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh - Uhlie STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl - Uhlie STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW - Uhlie -STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS - Posta -STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard - Posta -STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry - Posta +STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS - Pošta +STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard - Pošta +STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry - Pošta STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover - Pošta STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught - Pošta STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow - Pošta @@ -4864,12 +4917,12 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland - Drev STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS - Železná ruda STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl - Železná ruda STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy - Železná ruda -STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh - Ocel -STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl - Ocel -STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling - Ocel -STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh - Obrnene vozidlo -STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl - Obrnene vozidlo -STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster - Obrnene vozidlo +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh - Oceľ +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl - Oceľ +STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling - Oceľ +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh - Obrnené vozidlo +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl - Obrnené vozidlo +STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster - Obrnené vozidlo STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster - Jedlo STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry - Jedlo STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy - Jedlo @@ -4885,18 +4938,18 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS - Voda STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh - Ovocie STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl - Ovocie STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling - Ovocie -STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh - Kaucuk -STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl - Kaucuk -STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT - Kaucuk +STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh - Kaučuk +STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl - Kaučuk +STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT - Kaučuk STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover - Cukor STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught - Cukor STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow - Cukor STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover - Kofola STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught - Kofola STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow - Kofola -STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover - Cukrova vata -STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught - Cukrova vata -STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow - Cukrova vata +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover - Cukrová vata +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught - Cukrová vata +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow - Cukrová vata STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover - Karamel STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught - Karamel STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow - Karamel diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index 168412a2b..efe012ed1 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -1346,7 +1346,7 @@ STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Mejorado STR_CONFIG_SETTING_ROAD_SIDE :Vehículos de carretera: {STRING} STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Elegir el lado de conducción STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotación del Mapa de alturas: {STRING} -STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :A la izquierda +STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Sentido antihorario STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Sentido horario STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :El nivel de la altura del mapa plano tiene: {STRING} STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una o más casillas del borde norte no están vacías @@ -1424,10 +1424,10 @@ STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Usar grupos en STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Activa el uso de listas de vehículos avanzadas para agrupar vehículos STR_CONFIG_SETTING_LOADING_INDICATORS :Usar indicadores de carga: {STRING} STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Permite escoger si se deben de mostrar indicadores de carga encima de vehículos que estén en estaciones -STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Mostrar horario en ticks en vez de en días: {STRING} -STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Muestra los tiempos de viaje en tablas de horario en ticks en lugar de en días -STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Mostrar salidas y llegadas en horarios: {STRING} -STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Muestra tiempos de llegada y salida adelantados en tablas de tiempo +STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Mostrar horario en tics en vez de en días: {STRING} +STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Muestra los tiempos de viaje en los horarios en tics en lugar de en días +STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Mostrar salidas y llegadas en los horarios: {STRING} +STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Muestra tiempos de llegada y salida adelantados en los horarios STR_CONFIG_SETTING_QUICKGOTO :Creación rápida de órdenes para vehículos: {STRING} STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Preselecciona el cursor "Ir a" al abrir la ventana de órdenes STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Raíl por defecto (juego nuevo/cargar juego): {STRING} @@ -2744,7 +2744,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD STR_FRAMERATE_CAPTION :{WHITE}Fotogramas por segundo - FPS STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x) STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Tasa de Simulación: {STRING} -STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Número de ticks de juego simulados por segundo. +STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Número de tics de juego simulados por segundo. STR_FRAMERATE_RATE_BLITTER :{BLACK}FPS de gráficos: {STRING} STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Número de fotogramas renderizados por segundo. STR_FRAMERATE_SPEED_FACTOR :{BLACK}Factor de velocidad de juego actual: {DECIMAL}x @@ -2767,11 +2767,11 @@ STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COM ############ Leave those lines in this order!! STR_FRAMERATE_GAMELOOP :{BLACK}Bucles de juego totales: STR_FRAMERATE_GL_ECONOMY :{BLACK} Manejo de cargamento -STR_FRAMERATE_GL_TRAINS :{BLACK} Ticks de trenes: -STR_FRAMERATE_GL_ROADVEHS :{BLACK} Ticks de vehículos de carretera: -STR_FRAMERATE_GL_SHIPS :{BLACK} Ticks de barcos: -STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Ticks de aeronaves: -STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Ticks de mapa: +STR_FRAMERATE_GL_TRAINS :{BLACK} Tics de trenes: +STR_FRAMERATE_GL_ROADVEHS :{BLACK} Tics de vehículos de carretera: +STR_FRAMERATE_GL_SHIPS :{BLACK} Tics de barcos: +STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Tics de aeronaves: +STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Tics de mapa: STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Retraso del gráfico de distribución: STR_FRAMERATE_DRAWING :{BLACK}Renderizado gráfico: STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Ventanas de vista generales: @@ -2784,11 +2784,11 @@ STR_FRAMERATE_AI :{BLACK} IA {N ############ Leave those lines in this order!! STR_FRAMETIME_CAPTION_GAMELOOP :Bucle de juego STR_FRAMETIME_CAPTION_GL_ECONOMY :Manejo de cargamento -STR_FRAMETIME_CAPTION_GL_TRAINS :Ticks de trenes -STR_FRAMETIME_CAPTION_GL_ROADVEHS :Ticks de vehículo de carretera -STR_FRAMETIME_CAPTION_GL_SHIPS :Ticks de barcos -STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Ticks de aeronaves -STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Ticks de mapa +STR_FRAMETIME_CAPTION_GL_TRAINS :Tics de trenes +STR_FRAMETIME_CAPTION_GL_ROADVEHS :Tics de vehículo de carretera +STR_FRAMETIME_CAPTION_GL_SHIPS :Tics de barcos +STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Tics de aeronaves +STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Tics de mapa STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Retraso del gráfico de distribución STR_FRAMETIME_CAPTION_DRAWING :Renderizado gráfico STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Representación de la vista del Mundo @@ -3897,8 +3897,8 @@ STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reformar # Order view STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Órdenes) -STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horarios -STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de horarios +STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horario +STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambia a la vista de horarios STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes - Clic en una orden para resaltarla. Ctrl+Clic para desplazarse a la estación de la orden STR_ORDER_INDEX :{COMMA}:{NBSP} @@ -4049,56 +4049,56 @@ STR_ORDER_CONDITIONAL_UNCONDITIONAL :Saltar a orden STR_ORDER_CONDITIONAL_NUM :Saltar a orden {COMMA} cuando {STRING} {STRING} {COMMA} STR_ORDER_CONDITIONAL_TRUE_FALSE :Saltar a orden {COMMA} cuando {STRING} {STRING} -STR_INVALID_ORDER :{RED} (Orden inválida) +STR_INVALID_ORDER :{RED} (Orden no válida) # Time table window -STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horarios) +STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horario) STR_TIMETABLE_ORDER_VIEW :{BLACK}Órdenes STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Cambiar a la vista de órdenes -STR_TIMETABLE_TOOLTIP :{BLACK}Horarios - pulse en una orden para marcarla +STR_TIMETABLE_TOOLTIP :{BLACK}Horario - Pulse en una orden para marcarla STR_TIMETABLE_NO_TRAVEL :Sin viaje STR_TIMETABLE_NOT_TIMETABLEABLE :Viajar (automático; programado por la próxima orden manual) -STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaje (sin horarios) -STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viajar (sin horarios) a como máximo {2:VELOCITY} +STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viajar (sin programar) +STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viajar (sin programar) a {2:VELOCITY} como máximo STR_TIMETABLE_TRAVEL_FOR :Viajar durante {STRING} -STR_TIMETABLE_TRAVEL_FOR_SPEED :Viajar a {STRING} con un límite de velocidad de {VELOCITY} -STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viajando (a {STRING}, sin horarios) -STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viajando (a {STRING}, sin horario) a como máximo {VELOCITY} -STR_TIMETABLE_STAY_FOR_ESTIMATED :(permaneciendo por {STRING}, sin horarios) -STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajando a {STRING}, sin horarios) +STR_TIMETABLE_TRAVEL_FOR_SPEED :Viajar durante {STRING} a {VELOCITY} como máximo +STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viajando (durante {STRING}, sin programar) +STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viajando (durante {STRING}, sin programar) a {VELOCITY} como máximo +STR_TIMETABLE_STAY_FOR_ESTIMATED :(permaneciendo {STRING}, sin programar) +STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajando durante {STRING}, sin programar) STR_TIMETABLE_STAY_FOR :y esperar {STRING} STR_TIMETABLE_AND_TRAVEL_FOR :y viajar durante {STRING} STR_TIMETABLE_DAYS :{COMMA}{NBSP}día{P "" s} STR_TIMETABLE_TICKS :{COMMA}{NBSP}tic{P "" s} -STR_TIMETABLE_TOTAL_TIME :{BLACK}Los horarios tomarán {STRING} para completarse -STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Estos horarios tomarán {STRING} para completarse (no todos los horarios) +STR_TIMETABLE_TOTAL_TIME :{BLACK}El horario tardará {STRING} en completarse +STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}El horario tardará al menos {STRING} en completarse (no todas las órdenes) STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Este vehículo está actualmente en hora STR_TIMETABLE_STATUS_LATE :{BLACK}Este vehículo está actualmente retrasado {STRING} -STR_TIMETABLE_STATUS_EARLY :{BLACK}Este vehículo está actualmente {STRING} adelantado +STR_TIMETABLE_STATUS_EARLY :{BLACK}Este vehículo está actualmente adelantado {STRING} STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Este horario no ha comenzado -STR_TIMETABLE_STATUS_START_AT :{BLACK}Este horario empezará en {STRING} +STR_TIMETABLE_STATUS_START_AT :{BLACK}Este horario comenzará en {STRING} STR_TIMETABLE_STARTING_DATE :{BLACK}Fecha de inicio STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Selecciona una fecha como punto de partida de este horario. Ctrl+Clic permite fijar el punto de partida de este horario y distribuye todos los vehículos que lo compartan siempre y cuando el horario esté completo -STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar Horario -STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia la cantidad de tiempo que debe tardar una orden marcada +STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar duración +STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia la duración de la orden seleccionada -STR_TIMETABLE_CLEAR_TIME :{BLACK}Limpiar Horario -STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Limpiar la cantidad de tiempo para la orden seleccionada +STR_TIMETABLE_CLEAR_TIME :{BLACK}Borrar duración +STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Borra la duración de la orden seleccionada -STR_TIMETABLE_CHANGE_SPEED :{BLACK}Cambiar Límite de Velocidad +STR_TIMETABLE_CHANGE_SPEED :{BLACK}Cambiar límite de velocidad STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Cambia el límite de velocidad de la orden seleccionada -STR_TIMETABLE_CLEAR_SPEED :{BLACK}Limpiar Límite de Velocidad -STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Limpia el límite de velocidad de la orden seleccionada +STR_TIMETABLE_CLEAR_SPEED :{BLACK}Borrar límite de velocidad +STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Borra el límite de velocidad de la orden seleccionada -STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar Retrasos -STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reajustar el contador del retraso, así el vehículo estará en horario +STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar retrasos +STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Pone a cero el retraso del vehículo, así el vehículo estará en hora STR_TIMETABLE_AUTOFILL :{BLACK}Rellenar automáticamente STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Rellena la tabla de horarios automáticamente con los valores de la siguiente jornada (Ctrl+Clic para tratar de mantener los tiempos de espera)) @@ -4115,9 +4115,9 @@ STR_TIMETABLE_DEPARTURE_ABBREVIATION :S: STR_DATE_CAPTION :{WHITE}Seleccionar fecha STR_DATE_SET_DATE :{BLACK}Seleccionar fecha STR_DATE_SET_DATE_TOOLTIP :{BLACK}Usar la fecha seleccionada como punto de inicio del horario -STR_DATE_DAY_TOOLTIP :{BLACK}Selecciona día -STR_DATE_MONTH_TOOLTIP :{BLACK}Selecciona mes -STR_DATE_YEAR_TOOLTIP :{BLACK}Selecciona año +STR_DATE_DAY_TOOLTIP :{BLACK}Selecciona el día +STR_DATE_MONTH_TOOLTIP :{BLACK}Selecciona el mes +STR_DATE_YEAR_TOOLTIP :{BLACK}Selecciona el año # AI debug window @@ -4188,7 +4188,7 @@ STR_SCREENSHOT_SCREENSHOT :{BLACK}Normal STR_SCREENSHOT_ZOOMIN_SCREENSHOT :{BLACK}Acercamiento máximo STR_SCREENSHOT_DEFAULTZOOM_SCREENSHOT :{BLACK}Acercamiento por defecto STR_SCREENSHOT_WORLD_SCREENSHOT :{BLACK}Mapa completo -STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :Mapa de alturas +STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT :{BLACK}Mapa de alturas STR_SCREENSHOT_MINIMAP_SCREENSHOT :{BLACK}Minimapa # AI Parameters @@ -4630,7 +4630,7 @@ STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... dema STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... la aeronave no tiene suficiente alcance # Timetable related errors -STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}No se pueden asignar horarios al vehículo... +STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}No se puede asignar horario al vehículo... STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Los vehículos solo pueden esperar en estaciones STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo no va a detenerse en esta estación |