diff options
author | alberth <alberth@openttd.org> | 2012-05-12 10:17:20 +0000 |
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committer | alberth <alberth@openttd.org> | 2012-05-12 10:17:20 +0000 |
commit | 749041427b5f8020494acb9bcd366e105939632e (patch) | |
tree | 7eeb9b35d7c48db9cfaaf8c57ab3125b77c7975d /src | |
parent | bb12a493db0ec1001bdb95a32d63f7fc69b7ac4b (diff) | |
download | openttd-749041427b5f8020494acb9bcd366e105939632e.tar.xz |
(svn r24239) -Add: Highlight setting that has its help text displayed.
Diffstat (limited to 'src')
-rw-r--r-- | src/settings_gui.cpp | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 87ed4b59d..099b8a960 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1013,7 +1013,7 @@ struct SettingEntry { SettingEntry *FindEntry(uint row, uint *cur_row); uint GetMaxHelpHeight(int maxw); - uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last); + uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected); /** * Get the help text of a single setting. @@ -1026,7 +1026,7 @@ struct SettingEntry { } private: - void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state); + void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state, bool highlight); }; /** Data structure describing one page of settings in the settings window. */ @@ -1041,7 +1041,7 @@ struct SettingsPage { SettingEntry *FindEntry(uint row, uint *cur_row) const; uint GetMaxHelpHeight(int maxw); - uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const; + uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, SettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const; }; @@ -1203,9 +1203,10 @@ uint SettingEntry::GetMaxHelpHeight(int maxw) * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw) * @param cur_row Current row number (internal variable) * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field) + * @param selected Selected entry by the user. * @return Row number of the next row to draw */ -uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) +uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected) { if (cur_row >= max_row) return cur_row; @@ -1236,7 +1237,8 @@ uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int bas switch (this->flags & SEF_KIND_MASK) { case SEF_SETTING_KIND: if (cur_row >= first_row) { - DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK); + this->DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK, + this == selected); } cur_row++; break; @@ -1252,7 +1254,7 @@ uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int bas SetBit(parent_last, this->level); // Add own last-field state } - cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last); + cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, selected, cur_row, parent_last); } break; default: NOT_REACHED(); @@ -1281,8 +1283,9 @@ static const void *ResolveVariableAddress(const GameSettings *settings_ptr, cons * @param right Right-most position in window/panel to draw * @param y Upper-most position in window/panel to start drawing * @param state State of the left + right arrow buttons to draw for the setting + * @param highlight Highlight entry. */ -void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state) +void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state, bool highlight) { const SettingDescBase *sdb = &sd->desc; const void *var = ResolveVariableAddress(settings_ptr, sd); @@ -1299,7 +1302,7 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false; if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false; - SetDParam(0, STR_ORANGE_STRING1_LTBLUE); + SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE); if (sdb->cmd == SDT_BOOLX) { /* Draw checkbox for boolean-value either on/off */ bool on = ReadValue(var, sd->save.conv) != 0; @@ -1323,7 +1326,7 @@ void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd } SetDParam(2, value); } - DrawString(text_left, text_right, y, sdb->str, TC_LIGHT_BLUE); + DrawString(text_left, text_right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE); } @@ -1406,14 +1409,15 @@ uint SettingsPage::GetMaxHelpHeight(int maxw) * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw) * @param cur_row Current row number (internal variable) * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field) + * @param selected Selected entry by the user. * @return Row number of the next row to draw */ -uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const +uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, SettingEntry *selected, uint cur_row, uint parent_last) const { if (cur_row >= max_row) return cur_row; for (uint i = 0; i < this->num; i++) { - cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last); + cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last, selected); if (cur_row >= max_row) { break; } @@ -1734,7 +1738,7 @@ struct GameSettingsWindow : Window { switch (widget) { case WID_GS_OPTIONSPANEL: _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET, - this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity()); + this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->last_clicked); break; case WID_GS_HELP_TEXT: |