diff options
author | rubidium <rubidium@openttd.org> | 2007-08-29 20:50:58 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-08-29 20:50:58 +0000 |
commit | 5d628e6135267c2f72af07fab15cbdadfca41d91 (patch) | |
tree | 90be9332cafc06c8d6987997a1cd3abd742a1118 /src | |
parent | e10361a0eb0e84554a6d519af5b2c1206cbbf242 (diff) | |
download | openttd-5d628e6135267c2f72af07fab15cbdadfca41d91.tar.xz |
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
Diffstat (limited to 'src')
-rw-r--r-- | src/aircraft_gui.cpp | 164 | ||||
-rw-r--r-- | src/depot_gui.cpp | 21 | ||||
-rw-r--r-- | src/group_gui.cpp | 8 | ||||
-rw-r--r-- | src/gui.h | 3 | ||||
-rw-r--r-- | src/roadveh_gui.cpp | 172 | ||||
-rw-r--r-- | src/ship_gui.cpp | 163 | ||||
-rw-r--r-- | src/train_cmd.cpp | 2 | ||||
-rw-r--r-- | src/train_gui.cpp | 213 | ||||
-rw-r--r-- | src/vehicle.cpp | 12 | ||||
-rw-r--r-- | src/vehicle.h | 3 | ||||
-rw-r--r-- | src/vehicle_gui.cpp | 539 | ||||
-rw-r--r-- | src/vehicle_gui.h | 3 | ||||
-rw-r--r-- | src/viewport.cpp | 9 |
13 files changed, 566 insertions, 746 deletions
diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index ee8d39610..77d1af685 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -53,7 +53,7 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2) _backup_orders_tile = 0; RestoreVehicleOrders(v, _backup_orders_data); } - ShowAircraftViewWindow(v); + ShowVehicleViewWindow(v); } } @@ -212,7 +212,7 @@ static const WindowDesc _aircraft_details_desc = { }; -static void ShowAircraftDetailsWindow(const Vehicle *v) +void ShowAircraftDetailsWindow(const Vehicle *v) { Window *w; VehicleID veh = v->index; @@ -225,163 +225,3 @@ static void ShowAircraftDetailsWindow(const Vehicle *v) // w->vscroll.cap = 6; // w->traindetails_d.tab = 0; } - - -static const Widget _aircraft_view_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, -{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_A00A, STR_018C_WINDOW_TITLE_DRAG_THIS }, -{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, -{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL }, -{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL }, -{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_A027_CURRENT_AIRCRAFT_ACTION }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_AIRCRAFT_TODEPOT,STR_A02A_SEND_AIRCRAFT_TO_HANGAR }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_A03B_REFIT_AIRCRAFT_TO_CARRY }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_A028_SHOW_AIRCRAFT_S_ORDERS }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, STR_A02B_SHOW_AIRCRAFT_DETAILS }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_AIRCRAFT, STR_CLONE_AIRCRAFT_INFO }, -{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, -{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, -{ WIDGETS_END}, -}; - - -static void AircraftViewWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - const Vehicle *v = GetVehicle(w->window_number); - StringID str; - bool is_localplayer = v->owner == _local_player; - - SetWindowWidgetDisabledState(w, 7, !is_localplayer); - SetWindowWidgetDisabledState(w, 8, !IsAircraftInHangarStopped(v) || !is_localplayer); - SetWindowWidgetDisabledState(w, 11, !is_localplayer); - - - /* draw widgets & caption */ - SetDParam(0, v->index); - DrawWindowWidgets(w); - - if (v->vehstatus & VS_CRASHED) { - str = STR_8863_CRASHED; - } else if (v->vehstatus & VS_STOPPED) { - str = STR_8861_STOPPED; - } else { - switch (v->current_order.type) { - case OT_GOTO_STATION: { - SetDParam(0, v->current_order.dest); - SetDParam(1, v->GetDisplaySpeed()); - str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; - } break; - - case OT_GOTO_DEPOT: { - /* Aircrafts always go to a station, even if you say depot */ - SetDParam(0, v->current_order.dest); - SetDParam(1, v->GetDisplaySpeed()); - if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { - str = STR_HEADING_FOR_HANGAR + _patches.vehicle_speed; - } else { - str = STR_HEADING_FOR_HANGAR_SERVICE + _patches.vehicle_speed; - } - } break; - - case OT_LOADING: - str = STR_882F_LOADING_UNLOADING; - break; - - default: - if (v->num_orders == 0) { - str = STR_NO_ORDERS + _patches.vehicle_speed; - SetDParam(0, v->GetDisplaySpeed()); - } else { - str = STR_EMPTY; - } - break; - } - } - - /* draw the flag plus orders */ - DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1); - DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0); - DrawWindowViewport(w); - } break; - - case WE_CLICK: { - const Vehicle *v = GetVehicle(w->window_number); - - switch (e->we.click.widget) { - case 5: /* start stop */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT)); - break; - case 6: /* center main view */ - ScrollMainWindowTo(v->x_pos, v->y_pos); - break; - case 7: /* goto hangar */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO)); - break; - case 8: /* refit */ - ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID); - break; - case 9: /* show orders */ - ShowOrdersWindow(v); - break; - case 10: /* show details */ - ShowAircraftDetailsWindow(v); - break; - case 11: - /* clone vehicle */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)); - break; - } - } break; - - case WE_RESIZE: - w->viewport->width += e->we.sizing.diff.x; - w->viewport->height += e->we.sizing.diff.y; - w->viewport->virtual_width += e->we.sizing.diff.x; - w->viewport->virtual_height += e->we.sizing.diff.y; - break; - - case WE_DESTROY: - DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); - DeleteWindowById(WC_VEHICLE_REFIT, w->window_number); - DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); - DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number); - break; - - case WE_MOUSELOOP: { - const Vehicle *v = GetVehicle(w->window_number); - bool plane_stopped = IsAircraftInHangarStopped(v); - - /* Widget 7 (send to hangar) must be hidden if the plane is already stopped in hangar. - * Widget 11 (clone) should then be shown, since cloning is allowed only while in hangar and stopped. - * This sytem allows to have two buttons, on top of each other*/ - if (plane_stopped != IsWindowWidgetHidden(w, 7) || plane_stopped == IsWindowWidgetHidden(w, 11)) { - SetWindowWidgetHiddenState(w, 7, plane_stopped); // send to hangar - SetWindowWidgetHiddenState(w, 11, !plane_stopped); // clone - SetWindowDirty(w); - } - } break; - } -} - - -static const WindowDesc _aircraft_view_desc = { - WDP_AUTO, WDP_AUTO, 250, 116, 250, 116, - WC_VEHICLE_VIEW, WC_NONE, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _aircraft_view_widgets, - AircraftViewWndProc -}; - - -void ShowAircraftViewWindow(const Vehicle *v) -{ - Window *w = AllocateWindowDescFront(&_aircraft_view_desc, v->index); - - if (w != NULL) { - w->caption_color = v->owner; - AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_AIRCRAFT); - } -} diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index ec21d4069..7f47d54d0 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -143,24 +143,7 @@ void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2) Vehicle *v = GetVehicle(_new_vehicle_id); - switch (v->type) { - case VEH_TRAIN: ShowTrainViewWindow(v); break; - case VEH_ROAD: ShowRoadVehViewWindow(v); break; - case VEH_SHIP: ShowShipViewWindow(v); break; - case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break; - default: NOT_REACHED(); - } -} - -static inline void ShowVehicleViewWindow(const Vehicle *v) -{ - switch (v->type) { - case VEH_TRAIN: ShowTrainViewWindow(v); break; - case VEH_ROAD: ShowRoadVehViewWindow(v); break; - case VEH_SHIP: ShowShipViewWindow(v); break; - case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break; - default: NOT_REACHED(); - } + ShowVehicleViewWindow(v); } static void DepotSellAllConfirmationCallback(Window *w, bool confirmed) @@ -912,7 +895,7 @@ static void DepotWndProc(Window *w, WindowEvent *e) } else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) { TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head); } else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) { - ShowTrainViewWindow(gdvp.head); + ShowVehicleViewWindow(gdvp.head); } } } else if (GetVehicleFromDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v, NULL) == MODE_DRAG_VEHICLE && diff --git a/src/group_gui.cpp b/src/group_gui.cpp index e17d896d0..97830ba42 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -652,13 +652,7 @@ static void GroupWndProc(Window *w, WindowEvent *e) v = gv->sort_list[id_v]; if (vindex == v->index) { - switch (gv->vehicle_type) { - default: NOT_REACHED(); break; - case VEH_TRAIN: ShowTrainViewWindow(v); break; - case VEH_ROAD: ShowRoadVehViewWindow(v); break; - case VEH_SHIP: ShowShipViewWindow(v); break; - case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break; - } + ShowVehicleViewWindow(v); } break; @@ -42,17 +42,14 @@ void PlaceProc_BuyLand(TileIndex tile); void ReinitGuiAfterToggleElrail(bool disable); /* train_gui.cpp */ -void ShowTrainViewWindow(const Vehicle *v); void ShowOrdersWindow(const Vehicle *v); /* road_gui.cpp */ void ShowBuildRoadToolbar(RoadType roadtype); void ShowBuildRoadScenToolbar(); -void ShowRoadVehViewWindow(const Vehicle *v); /* dock_gui.cpp */ void ShowBuildDocksToolbar(); -void ShowShipViewWindow(const Vehicle *v); /* aircraft_gui.cpp */ void ShowBuildAirToolbar(); diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp index 73d314b0f..15d65057b 100644 --- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -251,7 +251,8 @@ static const WindowDesc _roadveh_details_desc = { RoadVehDetailsWndProc }; -static void ShowRoadVehDetailsWindow(const Vehicle *v) + +void ShowRoadVehDetailsWindow(const Vehicle *v) { Window *w; VehicleID veh = v->index; @@ -263,173 +264,6 @@ static void ShowRoadVehDetailsWindow(const Vehicle *v) w->caption_color = v->owner; } -static void RoadVehViewWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - Vehicle *v = GetVehicle(w->window_number); - StringID str; - bool is_localplayer = v->owner == _local_player; - - SetWindowWidgetDisabledState(w, 7, !is_localplayer); - SetWindowWidgetDisabledState(w, 8, !is_localplayer); - SetWindowWidgetDisabledState(w, 11, !is_localplayer); - /* Disable refit button if vehicle not refittable */ - SetWindowWidgetDisabledState(w, 12, !is_localplayer || - EngInfo(v->engine_type)->refit_mask == 0); - - /* draw widgets & caption */ - SetDParam(0, v->index); - DrawWindowWidgets(w); - - if (v->u.road.crashed_ctr != 0) { - str = STR_8863_CRASHED; - } else if (v->breakdown_ctr == 1) { - str = STR_885C_BROKEN_DOWN; - } else if (v->vehstatus & VS_STOPPED) { - str = STR_8861_STOPPED; - } else { - switch (v->current_order.type) { - case OT_GOTO_STATION: { - SetDParam(0, v->current_order.dest); - SetDParam(1, v->GetDisplaySpeed()); - str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; - } break; - - case OT_GOTO_DEPOT: { - Depot *depot = GetDepot(v->current_order.dest); - SetDParam(0, depot->town_index); - SetDParam(1, v->GetDisplaySpeed()); - if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { - str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed; - } else { - str = STR_HEADING_FOR_ROAD_DEPOT_SERVICE + _patches.vehicle_speed; - } - } break; - - case OT_LOADING: - case OT_LEAVESTATION: - str = STR_882F_LOADING_UNLOADING; - break; - - default: - if (v->num_orders == 0) { - str = STR_NO_ORDERS + _patches.vehicle_speed; - SetDParam(0, v->GetDisplaySpeed()); - } else { - str = STR_EMPTY; - } - break; - } - } - - /* draw the flag plus orders */ - DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1); - DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0); - DrawWindowViewport(w); - } break; - - case WE_CLICK: { - const Vehicle *v = GetVehicle(w->window_number); - - switch (e->we.click.widget) { - case 5: /* start stop */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE)); - break; - case 6: /* center main view */ - ScrollMainWindowTo(v->x_pos, v->y_pos); - break; - case 7: /* goto depot */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT)); - break; - case 8: /* turn around */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN)); - break; - case 9: /* show orders */ - ShowOrdersWindow(v); - break; - case 10: /* show details */ - ShowRoadVehDetailsWindow(v); - break; - case 11: /* clone vehicle */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); - break; - case 12: /* Refit vehicle */ - ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID); - break; - } - } break; - - case WE_RESIZE: - w->viewport->width += e->we.sizing.diff.x; - w->viewport->height += e->we.sizing.diff.y; - w->viewport->virtual_width += e->we.sizing.diff.x; - w->viewport->virtual_height += e->we.sizing.diff.y; - break; - - case WE_DESTROY: - DeleteWindowById(WC_VEHICLE_REFIT, w->window_number); - DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); - DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); - DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number); - break; - - case WE_MOUSELOOP: { - const Vehicle *v = GetVehicle(w->window_number); - bool rv_stopped = IsRoadVehInDepotStopped(v); - - /* Widget 7 (send to depot) must be hidden if the truck/bus is already stopped in depot. - * Widget 11 (clone) should then be shown, since cloning is allowed only while in depot and stopped. - * This sytem allows to have two buttons, on top of each other. - * The same system applies to widget 8 and 12, force turn around and refit. */ - if (rv_stopped != IsWindowWidgetHidden(w, 7) || rv_stopped == IsWindowWidgetHidden(w, 11)) { - SetWindowWidgetHiddenState(w, 7, rv_stopped); // send to depot - SetWindowWidgetHiddenState(w, 8, rv_stopped); // force turn around - SetWindowWidgetHiddenState(w, 11, !rv_stopped); // clone - SetWindowWidgetHiddenState(w, 12, !rv_stopped); // refit - SetWindowDirty(w); - } - } - } -} - -static const Widget _roadveh_view_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, -{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_9002, STR_018C_WINDOW_TITLE_DRAG_THIS }, -{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, -{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL }, -{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL }, -{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_901C_CURRENT_VEHICLE_ACTION }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_ROADVEH_TODEPOT,STR_901F_SEND_VEHICLE_TO_DEPOT }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_901D_SHOW_VEHICLE_S_ORDERS }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS,STR_9021_SHOW_ROAD_VEHICLE_DETAILS }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_ROADVEH, STR_CLONE_ROAD_VEHICLE_INFO }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_REFIT_ROAD_VEHICLE_TO_CARRY }, -{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, -{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, -{ WIDGETS_END } -}; - -static const WindowDesc _roadveh_view_desc = { - WDP_AUTO, WDP_AUTO, 250, 116, 250, 116, - WC_VEHICLE_VIEW, WC_NONE, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _roadveh_view_widgets, - RoadVehViewWndProc, -}; - -void ShowRoadVehViewWindow(const Vehicle *v) -{ - Window *w = AllocateWindowDescFront(&_roadveh_view_desc, v->index); - - if (w != NULL) { - w->caption_color = v->owner; - AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_ROADVEH); - } -} - void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2) { const Vehicle *v; @@ -441,5 +275,5 @@ void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2) _backup_orders_tile = 0; RestoreVehicleOrders(v, _backup_orders_data); } - ShowRoadVehViewWindow(v); + ShowVehicleViewWindow(v); } diff --git a/src/ship_gui.cpp b/src/ship_gui.cpp index fd4456c3b..88010ced3 100644 --- a/src/ship_gui.cpp +++ b/src/ship_gui.cpp @@ -163,7 +163,7 @@ static const WindowDesc _ship_details_desc = { ShipDetailsWndProc }; -static void ShowShipDetailsWindow(const Vehicle *v) +void ShowShipDetailsWindow(const Vehicle *v) { Window *w; VehicleID veh = v->index; @@ -184,164 +184,5 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2) _backup_orders_tile = 0; RestoreVehicleOrders(v, _backup_orders_data); } - ShowShipViewWindow(v); -} - -static void ShipViewWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - Vehicle *v = GetVehicle(w->window_number); - StringID str; - bool refitable_and_stopped_in_depot = ShipVehInfo(v->engine_type)->refittable && IsShipInDepotStopped(v); - bool is_localplayer = v->owner == _local_player; - - SetWindowWidgetDisabledState(w, 7, !is_localplayer); - SetWindowWidgetDisabledState(w, 8, - !is_localplayer || // Disable if owner is not local player - !refitable_and_stopped_in_depot); // Disable if the ship is not refitable or stopped in a depot - SetWindowWidgetDisabledState(w, 11, !is_localplayer); - - /* draw widgets & caption */ - SetDParam(0, v->index); - DrawWindowWidgets(w); - - if (v->breakdown_ctr == 1) { - str = STR_885C_BROKEN_DOWN; - } else if (v->vehstatus & VS_STOPPED) { - str = STR_8861_STOPPED; - } else { - switch (v->current_order.type) { - case OT_GOTO_STATION: { - SetDParam(0, v->current_order.dest); - SetDParam(1, v->GetDisplaySpeed()); - str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; - } break; - - case OT_GOTO_DEPOT: { - Depot *depot = GetDepot(v->current_order.dest); - SetDParam(0, depot->town_index); - SetDParam(1, v->GetDisplaySpeed()); - if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { - str = STR_HEADING_FOR_SHIP_DEPOT + _patches.vehicle_speed; - } else { - str = STR_HEADING_FOR_SHIP_DEPOT_SERVICE + _patches.vehicle_speed; - } - } break; - - case OT_LOADING: - case OT_LEAVESTATION: - str = STR_882F_LOADING_UNLOADING; - break; - - default: - if (v->num_orders == 0) { - str = STR_NO_ORDERS + _patches.vehicle_speed; - SetDParam(0, v->GetDisplaySpeed()); - } else { - str = STR_EMPTY; - } - break; - } - } - - /* draw the flag plus orders */ - DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1); - DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0); - DrawWindowViewport(w); - } break; - - case WE_CLICK: { - const Vehicle *v = GetVehicle(w->window_number); - - switch (e->we.click.widget) { - case 5: /* start stop */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP)); - break; - case 6: /* center main view */ - ScrollMainWindowTo(v->x_pos, v->y_pos); - break; - case 7: /* goto hangar */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT)); - break; - case 8: /* refit */ - ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID); - break; - case 9: /* show orders */ - ShowOrdersWindow(v); - break; - case 10: /* show details */ - ShowShipDetailsWindow(v); - break; - case 11: { - /* clone vehicle */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP)); - } break; - } - } break; - - case WE_RESIZE: - w->viewport->width += e->we.sizing.diff.x; - w->viewport->height += e->we.sizing.diff.y; - w->viewport->virtual_width += e->we.sizing.diff.x; - w->viewport->virtual_height += e->we.sizing.diff.y; - break; - - case WE_DESTROY: - DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); - DeleteWindowById(WC_VEHICLE_REFIT, w->window_number); - DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); - DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number); - break; - - case WE_MOUSELOOP: { - const Vehicle *v = GetVehicle(w->window_number); - bool ship_stopped = IsShipInDepotStopped(v); - - /* Widget 7 (send to depot) must be hidden if the ship is already stopped in depot. - * Widget 11 (clone) should then be shown, since cloning is allowed only while in depot and stopped. - * This sytem allows to have two buttons, on top of each otherother*/ - if (ship_stopped != IsWindowWidgetHidden(w, 7) || ship_stopped == IsWindowWidgetHidden(w, 11)) { - SetWindowWidgetHiddenState(w, 7, ship_stopped); // send to depot - SetWindowWidgetHiddenState(w, 11, !ship_stopped); // clone - SetWindowDirty(w); - } - } - } -} - -static const Widget _ship_view_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_980F, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL}, -{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL}, -{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_9827_CURRENT_SHIP_ACTION_CLICK}, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_9829_CENTER_MAIN_VIEW_ON_SHIP}, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_SHIP_TODEPOT, STR_982A_SEND_SHIP_TO_DEPOT}, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_983A_REFIT_CARGO_SHIP_TO_CARRY}, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_9828_SHOW_SHIP_S_ORDERS}, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, STR_982B_SHOW_SHIP_DETAILS}, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_SHIP, STR_CLONE_SHIP_INFO}, -{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, -{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, -{ WIDGETS_END } -}; - -static const WindowDesc _ship_view_desc = { - WDP_AUTO, WDP_AUTO, 250, 116, 250, 116, - WC_VEHICLE_VIEW, WC_NONE, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _ship_view_widgets, - ShipViewWndProc -}; - -void ShowShipViewWindow(const Vehicle *v) -{ - Window *w = AllocateWindowDescFront(&_ship_view_desc, v->index); - - if (w != NULL) { - w->caption_color = v->owner; - AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_SHIP); - } + ShowVehicleViewWindow(v); } diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 3459844c7..59765bf40 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1299,7 +1299,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) first->next_shared = NULL; /* If we deleted a window then open a new one for the 'new' train */ - if (IsLocalPlayer() && w != NULL) ShowTrainViewWindow(new_f); + if (IsLocalPlayer() && w != NULL) ShowVehicleViewWindow(new_f); } } diff --git a/src/train_gui.cpp b/src/train_gui.cpp index ba3ad3046..bad613344 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -56,7 +56,7 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2) _backup_orders_tile = 0; RestoreVehicleOrders(v, _backup_orders_data); } - ShowTrainViewWindow(v); + ShowVehicleViewWindow(v); } /** @@ -112,215 +112,6 @@ void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, Vehicle _cur_dpi = old_dpi; } -static const Widget _train_view_widgets[] = { -{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, -{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_882E, STR_018C_WINDOW_TITLE_DRAG_THIS }, -{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, -{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 121, 0x0, STR_NULL }, -{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 119, 0x0, STR_NULL }, -{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 122, 133, 0x0, STR_8846_CURRENT_TRAIN_ACTION_CLICK }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_8848_CENTER_MAIN_VIEW_ON_TRAIN }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_TRAIN_TODEPOT, STR_8849_SEND_TRAIN_TO_DEPOT }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_FORCE_VEHICLE_TURN, STR_884B_REVERSE_DIRECTION_OF_TRAIN }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_ORDERS, STR_8847_SHOW_TRAIN_S_ORDERS }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 104, 121, SPR_SHOW_VEHICLE_DETAILS,STR_884C_SHOW_TRAIN_DETAILS }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_REFIT_VEHICLE, STR_RAIL_REFIT_VEHICLE_TO_CARRY }, -{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_TRAIN, STR_CLONE_TRAIN_INFO }, -{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 122, 121, 0x0, STR_NULL }, -{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 122, 133, 0x0, STR_NULL }, -{ WIDGETS_END } -}; - -static void ShowTrainDetailsWindow(const Vehicle *v); - -static void TrainViewWndProc(Window *w, WindowEvent *e) -{ - switch (e->event) { - case WE_PAINT: { - const Vehicle *v, *u; - StringID str; - bool is_localplayer; - - v = GetVehicle(w->window_number); - - is_localplayer = v->owner == _local_player; - SetWindowWidgetDisabledState(w, 7, !is_localplayer); - SetWindowWidgetDisabledState(w, 8, !is_localplayer); - SetWindowWidgetDisabledState(w, 9, !is_localplayer); - SetWindowWidgetDisabledState(w, 13, !is_localplayer); - - /* Disable cargo refit button, until we know we can enable it below. */ - DisableWindowWidget(w, 12); - - if (is_localplayer) { - /* See if any vehicle can be refitted */ - for (u = v; u != NULL; u = u->next) { - if (EngInfo(u->engine_type)->refit_mask != 0 || - (RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) { - EnableWindowWidget(w, 12); - /* We have a refittable carriage, bail out */ - break; - } - } - } - - /* draw widgets & caption */ - SetDParam(0, v->index); - DrawWindowWidgets(w); - - if (v->u.rail.crash_anim_pos != 0) { - str = STR_8863_CRASHED; - } else if (v->breakdown_ctr == 1) { - str = STR_885C_BROKEN_DOWN; - } else if (v->vehstatus & VS_STOPPED) { - if (v->cur_speed == 0) { - if (v->u.rail.cached_power == 0) { - str = STR_TRAIN_NO_POWER; - } else { - str = STR_8861_STOPPED; - } - } else { - SetDParam(0, v->GetDisplaySpeed()); - str = STR_TRAIN_STOPPING + _patches.vehicle_speed; - } - } else { - switch (v->current_order.type) { - case OT_GOTO_STATION: { - str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; - SetDParam(0, v->current_order.dest); - SetDParam(1, v->GetDisplaySpeed()); - } break; - - case OT_GOTO_DEPOT: { - Depot *dep = GetDepot(v->current_order.dest); - SetDParam(0, dep->town_index); - if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { - str = STR_HEADING_FOR_TRAIN_DEPOT + _patches.vehicle_speed; - } else { - str = STR_HEADING_FOR_TRAIN_DEPOT_SERVICE + _patches.vehicle_speed; - } - SetDParam(1, v->GetDisplaySpeed()); - } break; - - case OT_LOADING: - case OT_LEAVESTATION: - str = STR_882F_LOADING_UNLOADING; - break; - - case OT_GOTO_WAYPOINT: { - SetDParam(0, v->current_order.dest); - str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed; - SetDParam(1, v->GetDisplaySpeed()); - break; - } - - default: - if (v->num_orders == 0) { - str = STR_NO_ORDERS + _patches.vehicle_speed; - SetDParam(0, v->GetDisplaySpeed()); - } else { - str = STR_EMPTY; - } - break; - } - } - - /* draw the flag plus orders */ - DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1); - DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0); - DrawWindowViewport(w); - } break; - - case WE_CLICK: { - int wid = e->we.click.widget; - Vehicle *v = GetVehicle(w->window_number); - - switch (wid) { - case 5: /* start/stop train */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN)); - break; - case 6: /* center main view */ - ScrollMainWindowTo(v->x_pos, v->y_pos); - break; - case 7: /* goto depot */ - /* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */ - DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT)); - break; - case 8: /* force proceed */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL)); - break; - case 9: /* reverse direction */ - DoCommandP(v->tile, v->index, 0, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION)); - break; - case 10: /* show train orders */ - ShowOrdersWindow(v); - break; - case 11: /* show train details */ - ShowTrainDetailsWindow(v); - break; - case 12: - ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID); - break; - case 13: - DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE)); - break; - } - } break; - - case WE_RESIZE: - w->viewport->width += e->we.sizing.diff.x; - w->viewport->height += e->we.sizing.diff.y; - w->viewport->virtual_width += e->we.sizing.diff.x; - w->viewport->virtual_height += e->we.sizing.diff.y; - break; - - case WE_DESTROY: - DeleteWindowById(WC_VEHICLE_REFIT, w->window_number); - DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); - DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); - DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number); - break; - - case WE_MOUSELOOP: { - const Vehicle *v = GetVehicle(w->window_number); - bool train_stopped = CheckTrainStoppedInDepot(v) >= 0; - - /* Widget 7 (send to depot) must be hidden if the train is already stopped in hangar. - * Widget 13 (clone) should then be shown, since cloning is allowed only while in depot and stopped. - * This sytem allows to have two buttons, on top of each other. - * The same system applies to widget 9 and 12, reverse direction and refit*/ - if (train_stopped != IsWindowWidgetHidden(w, 7) || train_stopped == IsWindowWidgetHidden(w, 13)) { - SetWindowWidgetHiddenState(w, 7, train_stopped); // send to depot - SetWindowWidgetHiddenState(w, 9, train_stopped); // reverse direction - SetWindowWidgetHiddenState(w, 12, !train_stopped); // refit - SetWindowWidgetHiddenState(w, 13, !train_stopped); // clone - SetWindowDirty(w); - } - break; - } - - } -} - -static const WindowDesc _train_view_desc = { - WDP_AUTO, WDP_AUTO, 250, 134, 250, 134, - WC_VEHICLE_VIEW, WC_NONE, - WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, - _train_view_widgets, - TrainViewWndProc -}; - -void ShowTrainViewWindow(const Vehicle *v) -{ - Window *w = AllocateWindowDescFront(&_train_view_desc,v->index); - - if (w != NULL) { - w->caption_color = v->owner; - AssignWindowViewport(w, 3, 17, 0xE2, 0x66, w->window_number | (1 << 31), ZOOM_LVL_TRAIN); - } -} - static void TrainDetailsCargoTab(const Vehicle *v, int x, int y) { if (v->cargo_cap != 0) { @@ -595,7 +386,7 @@ static const WindowDesc _train_details_desc = { }; -static void ShowTrainDetailsWindow(const Vehicle *v) +void ShowTrainDetailsWindow(const Vehicle *v) { Window *w; VehicleID veh = v->index; diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 6cb690226..d3bb464f8 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2145,6 +2145,18 @@ bool IsVehicleInDepot(const Vehicle *v) return false; } +bool IsVehicleInDepotStopped(const Vehicle *v) +{ + switch (v->type) { + case VEH_TRAIN: return CheckTrainStoppedInDepot(v) >= 0; + case VEH_ROAD: return IsRoadVehInDepotStopped(v); + case VEH_SHIP: return IsShipInDepotStopped(v); + case VEH_AIRCRAFT: return IsAircraftInHangarStopped(v); + default: NOT_REACHED(); + } + return false; +} + /** * Calculates how full a vehicle is. * @param v The Vehicle to check. For trains, use the first engine. diff --git a/src/vehicle.h b/src/vehicle.h index 02ed8e51e..8b7e29796 100644 --- a/src/vehicle.h +++ b/src/vehicle.h @@ -555,8 +555,6 @@ void VehicleEnteredDepotThisTick(Vehicle *v); void BeginVehicleMove(Vehicle *v); void EndVehicleMove(Vehicle *v); -void ShowAircraftViewWindow(const Vehicle* v); - UnitID GetFreeUnitNumber(VehicleType type); void TrainConsistChanged(Vehicle *v); @@ -571,6 +569,7 @@ uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count); CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id); bool IsVehicleInDepot(const Vehicle *v); +bool IsVehicleInDepotStopped(const Vehicle *v); void VehicleEnterDepot(Vehicle *v); void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g); diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 73f142049..4a5cf7cd2 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1080,13 +1080,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e) v = vl->sort_list[id_v]; - switch (vl->vehicle_type) { - case VEH_TRAIN: ShowTrainViewWindow(v); break; - case VEH_ROAD: ShowRoadVehViewWindow(v); break; - case VEH_SHIP: ShowShipViewWindow(v); break; - case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break; - default: NOT_REACHED(); break; - } + ShowVehicleViewWindow(v); } break; case VLW_WIDGET_AVAILABLE_VEHICLES: @@ -1285,3 +1279,534 @@ void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex } ShowVehicleListWindowLocal(player, VLW_DEPOT_LIST, vehicle_type, depot_airport_index); } + + +/* Unified vehicle GUI - Vehicle View Window */ + +/** Constants of vehicle view widget indices */ +enum VehicleViewWindowWidgets { + VVW_WIDGET_CLOSEBOX = 0, + VVW_WIDGET_CAPTION, + VVW_WIDGET_STICKY, + VVW_WIDGET_PANEL, + VVW_WIDGET_VIEWPORT, + VVW_WIDGET_START_STOP_VEH, + VVW_WIDGET_CENTER_MAIN_VIEH, + VVW_WIDGET_GOTO_DEPOT, + VVW_WIDGET_REFIT_VEH, + VVW_WIDGET_SHOW_ORDERS, + VVW_WIDGET_SHOW_DETAILS, + VVW_WIDGET_CLONE_VEH, + VVW_WIDGET_EMPTY_BOTTOM_RIGHT, + VVW_WIDGET_RESIZE, + VVW_WIDGET_TURN_AROUND, + VVW_WIDGET_FORCE_PROCEED, +}; + +/** Vehicle view widgets. */ +static const Widget _vehicle_view_widgets[] = { + { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // VVW_WIDGET_CLOSEBOX + { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, 0x0 /* filled later */, STR_018C_WINDOW_TITLE_DRAG_THIS }, // VVW_WIDGET_CAPTION + { WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, // VVW_WIDGET_STICKY + { WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL }, // VVW_WIDGET_PANEL + { WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL }, // VVW_WIDGET_VIEWPORT + { WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, 0x0 /* filled later */ }, // VVW_WIDGET_START_STOP_VEH + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_CENTER_MAIN_VIEH + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_GOTO_DEPOT + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_REFIT_VEH + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_ORDERS + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_DETAILS + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_CLONE_VEH + { WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, // VVW_WIDGET_EMPTY_BOTTOM_RIGHT + { WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, // VVW_WIDGET_RESIZE + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND }, // VVW_WIDGET_TURN_AROUND + { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED }, // VVW_WIDGET_FORCE_PROCEED +{ WIDGETS_END}, +}; + + +static void VehicleViewWndProc(Window *w, WindowEvent *e); + +/** Vehicle view window descriptor for all vehicles but trains. */ +static const WindowDesc _vehicle_view_desc = { + WDP_AUTO, WDP_AUTO, 250, 116, 250, 116, + WC_VEHICLE_VIEW, WC_NONE, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, + _vehicle_view_widgets, + VehicleViewWndProc +}; + +/** Vehicle view window descriptor for trains. Only minimum_height and + * default_height are different for train view. + */ +static const WindowDesc _train_view_desc = { + WDP_AUTO, WDP_AUTO, 250, 134, 250, 134, + WC_VEHICLE_VIEW, WC_NONE, + WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, + _vehicle_view_widgets, + VehicleViewWndProc +}; + + +/* Just to make sure, nobody has changed the vehicle type constants, as we are + using them for array indexing in a number of places here. */ +assert_compile(VEH_TRAIN == 0); +assert_compile(VEH_ROAD == 1); +assert_compile(VEH_SHIP == 2); +assert_compile(VEH_AIRCRAFT == 3); + +/** Zoom levels for vehicle views indexed by vehicle type. */ +static const ZoomLevel _vehicle_view_zoom_levels[] = { + ZOOM_LVL_TRAIN, + ZOOM_LVL_ROADVEH, + ZOOM_LVL_SHIP, + ZOOM_LVL_AIRCRAFT, +}; + +/* Constants for geometry of vehicle view viewport */ +static const int VV_VIEWPORT_X = 3; +static const int VV_VIEWPORT_Y = 17; +static const int VV_INITIAL_VIEWPORT_WIDTH = 226; +static const int VV_INITIAL_VIEWPORT_HEIGHT = 84; +static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102; + +/** Shows the vehicle view window of the given vehicle. */ +void ShowVehicleViewWindow(const Vehicle *v) +{ + Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index); + + if (w != NULL) { + w->caption_color = v->owner; + AssignWindowViewport(w, VV_VIEWPORT_X, VV_VIEWPORT_Y, VV_INITIAL_VIEWPORT_WIDTH, + (v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT, + w->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]); + } +} + +/** Initialize a newly created vehicle view window */ +static void CreateVehicleViewWindow(Window *w) +{ + const Vehicle *v = GetVehicle(w->window_number); + + /* + * fill in data and tooltip codes for the widgets and + * move some of the buttons for trains + */ + switch (v->type) { + case VEH_TRAIN: + w->widget[VVW_WIDGET_CAPTION].data = STR_882E; + + w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_8846_CURRENT_TRAIN_ACTION_CLICK; + + w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_8848_CENTER_MAIN_VIEW_ON_TRAIN; + + w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_TRAIN_TODEPOT; + w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_8849_SEND_TRAIN_TO_DEPOT; + + w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_RAIL_REFIT_VEHICLE_TO_CARRY; + + w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_8847_SHOW_TRAIN_S_ORDERS; + + w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_884C_SHOW_TRAIN_DETAILS; + + w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_TRAIN; + w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_TRAIN_INFO; + + w->widget[VVW_WIDGET_TURN_AROUND].tooltips = STR_884B_REVERSE_DIRECTION_OF_TRAIN; + + + /* due to more buttons we must modify the layout a bit for trains */ + w->widget[VVW_WIDGET_PANEL].bottom = 121; + w->widget[VVW_WIDGET_VIEWPORT].bottom = 119; + + w->widget[VVW_WIDGET_START_STOP_VEH].top = 122; + w->widget[VVW_WIDGET_START_STOP_VEH].bottom = 133; + + w->widget[VVW_WIDGET_REFIT_VEH].top = 68; + w->widget[VVW_WIDGET_REFIT_VEH].bottom = 85; + + w->widget[VVW_WIDGET_SHOW_ORDERS].top = 86; + w->widget[VVW_WIDGET_SHOW_ORDERS].bottom = 103; + + w->widget[VVW_WIDGET_SHOW_DETAILS].top = 104; + w->widget[VVW_WIDGET_SHOW_DETAILS].bottom = 121; + + w->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].top = 122; + w->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].bottom = 121; + + w->widget[VVW_WIDGET_RESIZE].top = 122; + w->widget[VVW_WIDGET_RESIZE].bottom = 133; + + w->widget[VVW_WIDGET_TURN_AROUND].top = 68; + w->widget[VVW_WIDGET_TURN_AROUND].bottom = 85; + break; + + case VEH_ROAD: + w->widget[VVW_WIDGET_CAPTION].data = STR_9002; + + w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_901C_CURRENT_VEHICLE_ACTION; + + w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE; + + w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_ROADVEH_TODEPOT; + w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_901F_SEND_VEHICLE_TO_DEPOT; + + w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY; + + w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_901D_SHOW_VEHICLE_S_ORDERS; + + w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_9021_SHOW_ROAD_VEHICLE_DETAILS; + + w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_ROADVEH; + w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_ROAD_VEHICLE_INFO; + + SetWindowWidgetHiddenState(w, VVW_WIDGET_FORCE_PROCEED, true); + break; + + case VEH_SHIP: + w->widget[VVW_WIDGET_CAPTION].data = STR_980F; + + w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_9827_CURRENT_SHIP_ACTION_CLICK; + + w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_9829_CENTER_MAIN_VIEW_ON_SHIP; + + w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_SHIP_TODEPOT; + w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_982A_SEND_SHIP_TO_DEPOT; + + w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_983A_REFIT_CARGO_SHIP_TO_CARRY; + + w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_9828_SHOW_SHIP_S_ORDERS; + + w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_982B_SHOW_SHIP_DETAILS; + + w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_SHIP; + w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_SHIP_INFO; + + SetWindowWidgetsHiddenState(w, true, + VVW_WIDGET_TURN_AROUND, + VVW_WIDGET_FORCE_PROCEED, + WIDGET_LIST_END); + break; + + case VEH_AIRCRAFT: + w->widget[VVW_WIDGET_CAPTION].data = STR_A00A; + + w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_A027_CURRENT_AIRCRAFT_ACTION; + + w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT; + + w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_AIRCRAFT_TODEPOT; + w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_A02A_SEND_AIRCRAFT_TO_HANGAR; + + w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_A03B_REFIT_AIRCRAFT_TO_CARRY; + + w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_A028_SHOW_AIRCRAFT_S_ORDERS; + + w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_A02B_SHOW_AIRCRAFT_DETAILS; + + w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_AIRCRAFT; + w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_AIRCRAFT_INFO; + + SetWindowWidgetsHiddenState(w, true, + VVW_WIDGET_TURN_AROUND, + VVW_WIDGET_FORCE_PROCEED, + WIDGET_LIST_END); + break; + + default: NOT_REACHED(); + } +} + + +/* When unified GUI is complete these functions will also be unified to one + * function in this module */ +void ShowAircraftDetailsWindow(const Vehicle *v); +void ShowShipDetailsWindow(const Vehicle *v); +void ShowRoadVehDetailsWindow(const Vehicle *v); +void ShowTrainDetailsWindow(const Vehicle *v); + + +/** Provisional dispatch to vehicle-specific detail window functions. */ +static void ShowVehicleDetailsWindow(const Vehicle *v) +{ + switch (v->type) { + case VEH_TRAIN: ShowTrainDetailsWindow(v); break; + case VEH_ROAD: ShowRoadVehDetailsWindow(v); break; + case VEH_SHIP: ShowShipDetailsWindow(v); break; + case VEH_AIRCRAFT: ShowAircraftDetailsWindow(v); break; + default: NOT_REACHED(); + } +} + +/** Checks whether the vehicle may be refitted at the moment.*/ +static bool IsVehicleRefitable(const Vehicle *v) +{ + /* Why is this so different for different vehicles? + * Does maybe work one solution for all? + */ + switch (v->type) { + case VEH_TRAIN: return false; + case VEH_ROAD: return EngInfo(v->engine_type)->refit_mask != 0 && IsVehicleInDepotStopped(v); + case VEH_SHIP: return ShipVehInfo(v->engine_type)->refittable && IsVehicleInDepotStopped(v); + case VEH_AIRCRAFT: return IsVehicleInDepotStopped(v); + default: NOT_REACHED(); + } +} + +/** Message strings for heading to depot indexed by vehicle type. */ +static const StringID _heading_for_depot_strings[] = { + STR_HEADING_FOR_TRAIN_DEPOT, + STR_HEADING_FOR_ROAD_DEPOT, + STR_HEADING_FOR_SHIP_DEPOT, + STR_HEADING_FOR_HANGAR, +}; + +/** Message strings for heading to depot and servicing indexed by vehicle type. */ +static const StringID _heading_for_depot_service_strings[] = { + STR_HEADING_FOR_TRAIN_DEPOT_SERVICE, + STR_HEADING_FOR_ROAD_DEPOT_SERVICE, + STR_HEADING_FOR_SHIP_DEPOT_SERVICE, + STR_HEADING_FOR_HANGAR_SERVICE, +}; + +/** Repaint vehicle view window. */ +static void DrawVehicleViewWindow(Window *w) +{ + const Vehicle *v = GetVehicle(w->window_number); + StringID str; + bool is_localplayer = v->owner == _local_player; + bool refitable_and_stopped_in_depot = IsVehicleRefitable(v); + + SetWindowWidgetDisabledState(w, VVW_WIDGET_GOTO_DEPOT, !is_localplayer); + SetWindowWidgetDisabledState(w, VVW_WIDGET_REFIT_VEH, + !refitable_and_stopped_in_depot || !is_localplayer); + SetWindowWidgetDisabledState(w, VVW_WIDGET_CLONE_VEH, !is_localplayer); + + if (v->type == VEH_TRAIN) { + SetWindowWidgetDisabledState(w, VVW_WIDGET_FORCE_PROCEED, !is_localplayer); + SetWindowWidgetDisabledState(w, VVW_WIDGET_TURN_AROUND, !is_localplayer); + + /* Cargo refit button is disabled, until we know we can enable it below. */ + + if (is_localplayer) { + /* See if any vehicle can be refitted */ + for (const Vehicle *u = v; u != NULL; u = u->next) { + if (EngInfo(u->engine_type)->refit_mask != 0 || + (RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) { + EnableWindowWidget(w, VVW_WIDGET_REFIT_VEH); + /* We have a refittable carriage, bail out */ + break; + } + } + } + } + + /* draw widgets & caption */ + SetDParam(0, v->index); + DrawWindowWidgets(w); + + if (v->vehstatus & VS_CRASHED) { + str = STR_8863_CRASHED; + } else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary? + str = STR_885C_BROKEN_DOWN; + } else if (v->vehstatus & VS_STOPPED) { + if (v->type == VEH_TRAIN) { + if (v->cur_speed == 0) { + if (v->u.rail.cached_power == 0) { + str = STR_TRAIN_NO_POWER; + } else { + str = STR_8861_STOPPED; + } + } else { + SetDParam(0, v->GetDisplaySpeed()); + str = STR_TRAIN_STOPPING + _patches.vehicle_speed; + } + } else { // no train + str = STR_8861_STOPPED; + } + } else { // vehicle is in a "normal" state, show current order + switch (v->current_order.type) { + case OT_GOTO_STATION: { + SetDParam(0, v->current_order.dest); + SetDParam(1, v->GetDisplaySpeed()); + str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; + } break; + + case OT_GOTO_DEPOT: { + if (v->type == VEH_AIRCRAFT) { + /* Aircrafts always go to a station, even if you say depot */ + SetDParam(0, v->current_order.dest); + SetDParam(1, v->GetDisplaySpeed()); + } else { + Depot *depot = GetDepot(v->current_order.dest); + SetDParam(0, depot->town_index); + SetDParam(1, v->GetDisplaySpeed()); + } + if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { + str = _heading_for_depot_strings[v->type] + _patches.vehicle_speed; + } else { + str = _heading_for_depot_service_strings[v->type] + _patches.vehicle_speed; + } + } break; + + case OT_LOADING: + str = STR_882F_LOADING_UNLOADING; + break; + + case OT_GOTO_WAYPOINT: { + assert(v->type == VEH_TRAIN); + SetDParam(0, v->current_order.dest); + str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed; + SetDParam(1, v->GetDisplaySpeed()); + break; + } + + case OT_LEAVESTATION: + if (v->type != VEH_AIRCRAFT) { + str = STR_882F_LOADING_UNLOADING; + break; + } + /* fall-through if aircraft. Does this even happen? */ + + default: + if (v->num_orders == 0) { + str = STR_NO_ORDERS + _patches.vehicle_speed; + SetDParam(0, v->GetDisplaySpeed()); + } else { + str = STR_EMPTY; + } + break; + } + } + + /* draw the flag plus orders */ + DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1); + DrawStringCenteredTruncated(w->widget[VVW_WIDGET_START_STOP_VEH].left + 8, w->widget[VVW_WIDGET_START_STOP_VEH].right, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, 0); + DrawWindowViewport(w); +} + +/** Command indices for the _vehicle_command_translation_table. */ +enum VehicleCommandTranslation { + VCT_CMD_START_STOP = 0, + VCT_CMD_GOTO_DEPOT, + VCT_CMD_CLONE_VEH, + VCT_CMD_TURN_AROUND, +}; + +/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */ +static const uint32 _vehicle_command_translation_table[][4] = { + { // VCT_CMD_START_STOP + CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN), + CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE), + CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP), + CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT) + }, + { // VCT_CMD_GOTO_DEPOT + /* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */ + CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT), + CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT), + CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT), + CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO) + }, + { // VCT_CMD_CLONE_VEH + CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE), + CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE), + CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP), + CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT) + }, + { // VCT_CMD_TURN_AROUND + CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION), + CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN), + 0xffffffff, // invalid for ships + 0xffffffff // invalid for aircrafts + }, +}; + +/** Window event hook for vehicle view. */ +static void VehicleViewWndProc(Window *w, WindowEvent *e) +{ + switch (e->event) { + case WE_CREATE: + CreateVehicleViewWindow(w); + break; + + case WE_PAINT: + DrawVehicleViewWindow(w); + break; + + case WE_CLICK: { + const Vehicle *v = GetVehicle(w->window_number); + + switch (e->we.click.widget) { + case VVW_WIDGET_START_STOP_VEH: /* start stop */ + DoCommandP(v->tile, v->index, 0, NULL, + _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type]); + break; + case VVW_WIDGET_CENTER_MAIN_VIEH: /* center main view */ + ScrollMainWindowTo(v->x_pos, v->y_pos); + break; + case VVW_WIDGET_GOTO_DEPOT: /* goto hangar */ + DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, + _vehicle_command_translation_table[VCT_CMD_GOTO_DEPOT][v->type]); + break; + case VVW_WIDGET_REFIT_VEH: /* refit */ + ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID); + break; + case VVW_WIDGET_SHOW_ORDERS: /* show orders */ + ShowOrdersWindow(v); + break; + case VVW_WIDGET_SHOW_DETAILS: /* show details */ + ShowVehicleDetailsWindow(v); + break; + case VVW_WIDGET_CLONE_VEH: /* clone vehicle */ + DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, + _vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type]); + break; + case VVW_WIDGET_TURN_AROUND: /* turn around */ + assert(v->type == VEH_TRAIN || v->type == VEH_ROAD); + DoCommandP(v->tile, v->index, 0, NULL, + _vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]); + break; + case VVW_WIDGET_FORCE_PROCEED: /* force proceed */ + assert(v->type == VEH_TRAIN); + DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL)); + break; + } + } break; + + case WE_RESIZE: + w->viewport->width += e->we.sizing.diff.x; + w->viewport->height += e->we.sizing.diff.y; + w->viewport->virtual_width += e->we.sizing.diff.x; + w->viewport->virtual_height += e->we.sizing.diff.y; + break; + + case WE_DESTROY: + DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); + DeleteWindowById(WC_VEHICLE_REFIT, w->window_number); + DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); + DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number); + break; + + case WE_MOUSELOOP: { + const Vehicle *v = GetVehicle(w->window_number); + bool veh_stopped = IsVehicleInDepotStopped(v); + + /* Widget VVW_WIDGET_GOTO_DEPOT must be hidden if the vehicle is already + * stopped in depot. + * Widget VVW_WIDGET_CLONE_VEH should then be shown, since cloning is + * allowed only while in depot and stopped. + * This sytem allows to have two buttons, on top of each other. + * The same system applies to widget VVW_WIDGET_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/ + if (veh_stopped != IsWindowWidgetHidden(w, VVW_WIDGET_GOTO_DEPOT) || veh_stopped == IsWindowWidgetHidden(w, VVW_WIDGET_CLONE_VEH)) { + SetWindowWidgetHiddenState(w, VVW_WIDGET_GOTO_DEPOT, veh_stopped); // send to depot + SetWindowWidgetHiddenState(w, VVW_WIDGET_CLONE_VEH, !veh_stopped); // clone + if (v->type == VEH_ROAD || v->type == VEH_TRAIN) { + SetWindowWidgetHiddenState(w, VVW_WIDGET_REFIT_VEH, !veh_stopped); // refit + SetWindowWidgetHiddenState(w, VVW_WIDGET_TURN_AROUND, veh_stopped); // force turn around + } + SetWindowDirty(w); + } + } break; + } +} diff --git a/src/vehicle_gui.h b/src/vehicle_gui.h index c6401c823..b9cfba174 100644 --- a/src/vehicle_gui.h +++ b/src/vehicle_gui.h @@ -87,4 +87,7 @@ static inline uint GetVehicleListHeight(VehicleType type) return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24; } +/* Unified window procedure */ +void ShowVehicleViewWindow(const Vehicle *v); + #endif /* VEHICLE_GUI_H */ diff --git a/src/viewport.cpp b/src/viewport.cpp index 528d51abc..e7a432d36 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -24,6 +24,7 @@ #include "variables.h" #include "train.h" #include "roadveh.h" +#include "vehicle_gui.h" #include "blitter/factory.hpp" #define VIEWPORT_DRAW_MEM (65536 * 2) @@ -1786,13 +1787,13 @@ static void CheckClickOnLandscape(const ViewPort *vp, int x, int y) static void SafeShowTrainViewWindow(const Vehicle* v) { if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v); - ShowTrainViewWindow(v); + ShowVehicleViewWindow(v); } static void SafeShowRoadVehViewWindow(const Vehicle *v) { if (!IsRoadVehFront(v)) v = GetFirstVehicleInChain(v); - ShowRoadVehViewWindow(v); + ShowVehicleViewWindow(v); } static void Nop(const Vehicle *v) {} @@ -1801,8 +1802,8 @@ typedef void OnVehicleClickProc(const Vehicle *v); static OnVehicleClickProc* const _on_vehicle_click_proc[] = { SafeShowTrainViewWindow, SafeShowRoadVehViewWindow, - ShowShipViewWindow, - ShowAircraftViewWindow, + ShowVehicleViewWindow, + ShowVehicleViewWindow, Nop, // Special vehicles Nop // Disaster vehicles }; |