diff options
author | Michael Lutz <michi@icosahedron.de> | 2019-04-14 16:28:08 +0200 |
---|---|---|
committer | Charles Pigott <charlespigott@googlemail.com> | 2019-04-15 22:52:50 +0100 |
commit | 4e85ccf3c049cb508873bb8320f770c328e76513 (patch) | |
tree | 9e1e144e2f77f5c31a3bd32f19158e8db4e0b2b2 /src | |
parent | 79343762a4ec02cc78efcec4b38b8ffda4910772 (diff) | |
download | openttd-4e85ccf3c049cb508873bb8320f770c328e76513.tar.xz |
Codechange: Replace SmallStackSafeStackAlloc with std::array.
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
Diffstat (limited to 'src')
-rw-r--r-- | src/core/alloc_type.hpp | 43 | ||||
-rw-r--r-- | src/saveload/map_sl.cpp | 83 | ||||
-rw-r--r-- | src/saveload/oldloader_sl.cpp | 13 |
3 files changed, 49 insertions, 90 deletions
diff --git a/src/core/alloc_type.hpp b/src/core/alloc_type.hpp index 685ff9890..1da080d98 100644 --- a/src/core/alloc_type.hpp +++ b/src/core/alloc_type.hpp @@ -15,49 +15,6 @@ #include "alloc_func.hpp" /** - * A small 'wrapper' for allocations that can be done on most OSes on the - * stack, but are just too large to fit in the stack on devices with a small - * stack such as the NDS. - * So when it is possible a stack allocation is made, otherwise a heap - * allocation is made and this is freed once the struct goes out of scope. - * @param T the type to make the allocation for - * @param length the amount of items to allocate - */ -template <typename T, size_t length> -struct SmallStackSafeStackAlloc { - /** Storing the data on the stack */ - T data[length]; - - /** - * Gets a pointer to the data stored in this wrapper. - * @return the pointer. - */ - inline operator T *() - { - return data; - } - - /** - * Gets a pointer to the data stored in this wrapper. - * @return the pointer. - */ - inline T *operator -> () - { - return data; - } - - /** - * Gets a pointer to the last data element stored in this wrapper. - * @note needed because endof does not work properly for pointers. - * @return the 'endof' pointer. - */ - inline T *EndOf() - { - return endof(data); - } -}; - -/** * A reusable buffer that can be used for places that temporary allocate * a bit of memory and do that very often, or for places where static * memory is allocated that might need to be reallocated sometimes. diff --git a/src/saveload/map_sl.cpp b/src/saveload/map_sl.cpp index 17a793a09..a857d5b15 100644 --- a/src/saveload/map_sl.cpp +++ b/src/saveload/map_sl.cpp @@ -13,6 +13,7 @@ #include "../map_func.h" #include "../core/bitmath_func.hpp" #include "../fios.h" +#include <array> #include "saveload.h" @@ -51,80 +52,80 @@ static const uint MAP_SL_BUF_SIZE = 4096; static void Load_MAPT() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j]; } } static void Save_MAPT() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAPH() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j]; } } static void Save_MAPH() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].height; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP1() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j]; } } static void Save_MAP1() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP2() { - SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; + std::array<uint16, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, + SlArray(buf.data(), MAP_SL_BUF_SIZE, /* In those versions the m2 was 8 bits */ IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16 ); @@ -134,94 +135,94 @@ static void Load_MAP2() static void Save_MAP2() { - SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; + std::array<uint16, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size * sizeof(uint16)); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16); } } static void Load_MAP3() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j]; } } static void Save_MAP3() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP4() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j]; } } static void Save_MAP4() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP5() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j]; } } static void Save_MAP5() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP6() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); if (IsSavegameVersionBefore(SLV_42)) { for (TileIndex i = 0; i != size;) { /* 1024, otherwise we overflow on 64x64 maps! */ - SlArray(buf, 1024, SLE_UINT8); + SlArray(buf.data(), 1024, SLE_UINT8); for (uint j = 0; j != 1024; j++) { _me[i++].m6 = GB(buf[j], 0, 2); _me[i++].m6 = GB(buf[j], 2, 2); @@ -231,7 +232,7 @@ static void Load_MAP6() } } else { for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j]; } } @@ -239,59 +240,59 @@ static void Load_MAP6() static void Save_MAP6() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m6; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP7() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j]; } } static void Save_MAP7() { - SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf; + std::array<byte, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT8); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8); } } static void Load_MAP8() { - SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; + std::array<uint16, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); for (TileIndex i = 0; i != size;) { - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16); for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j]; } } static void Save_MAP8() { - SmallStackSafeStackAlloc<uint16, MAP_SL_BUF_SIZE> buf; + std::array<uint16, MAP_SL_BUF_SIZE> buf; TileIndex size = MapSize(); SlSetLength(size * sizeof(uint16)); for (TileIndex i = 0; i != size;) { for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m8; - SlArray(buf, MAP_SL_BUF_SIZE, SLE_UINT16); + SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16); } } diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 663934103..1590cb655 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -31,6 +31,7 @@ #include "../core/smallvec_type.hpp" #include "saveload_internal.h" #include "oldloader.h" +#include <array> #include "table/strings.h" #include "../table/engines.h" @@ -1754,8 +1755,8 @@ bool LoadTTDMain(LoadgameState *ls) _read_ttdpatch_flags = false; /* Load the biggest chunk */ - SmallStackSafeStackAlloc<byte, OLD_MAP_SIZE * 2> map3; - _old_map3 = map3.data; + std::array<byte, OLD_MAP_SIZE * 2> map3; + _old_map3 = map3.data(); _old_vehicle_names = nullptr; try { if (!LoadChunk(ls, nullptr, main_chunk)) { @@ -1797,10 +1798,10 @@ bool LoadTTOMain(LoadgameState *ls) _read_ttdpatch_flags = false; - SmallStackSafeStackAlloc<byte, 103 * sizeof(Engine)> engines; // we don't want to call Engine constructor here - _old_engines = (Engine *)engines.data; - SmallStackSafeStackAlloc<StringID, 800> vehnames; - _old_vehicle_names = vehnames.data; + std::array<byte, 103 * sizeof(Engine)> engines; // we don't want to call Engine constructor here + _old_engines = (Engine *)engines.data(); + std::array<StringID, 800> vehnames; + _old_vehicle_names = vehnames.data(); /* Load the biggest chunk */ if (!LoadChunk(ls, nullptr, main_chunk)) { |