diff options
author | rubidium <rubidium@openttd.org> | 2009-05-17 19:27:50 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-05-17 19:27:50 +0000 |
commit | 4a04dfc07c916cff565de54e527402a7c082b8ed (patch) | |
tree | 095bcafec29558ac8ac8df748beb40e0677b9e28 /src | |
parent | ceca68fca7bbd15674b88e908d5ebc7dab439bb7 (diff) | |
download | openttd-4a04dfc07c916cff565de54e527402a7c082b8ed.tar.xz |
(svn r16344) -Codechange: s/FileEntry/SoundEntry/
Diffstat (limited to 'src')
-rw-r--r-- | src/newgrf.cpp | 44 | ||||
-rw-r--r-- | src/newgrf_sound.cpp | 14 | ||||
-rw-r--r-- | src/newgrf_sound.h | 4 | ||||
-rw-r--r-- | src/sound.cpp | 65 | ||||
-rw-r--r-- | src/sound_type.h | 2 |
5 files changed, 64 insertions, 65 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 10529b189..b39635342 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2042,11 +2042,11 @@ static ChangeInfoResult SoundEffectChangeInfo(uint sid, int numinfo, int prop, b if (orig_sound >= ORIGINAL_SAMPLE_COUNT) { grfmsg(1, "SoundEffectChangeInfo: Original sound %d not defined (max %d)", orig_sound, ORIGINAL_SAMPLE_COUNT); } else { - FileEntry *newfe = GetSound(sound); - FileEntry *oldfe = GetSound(orig_sound); + SoundEntry *new_sound = GetSound(sound); + SoundEntry *old_sound = GetSound(orig_sound); /* Literally copy the data of the new sound over the original */ - *oldfe = *newfe; + *old_sound = *new_sound; } } break; @@ -5051,9 +5051,9 @@ static void SkipAct11(byte *buf, size_t len) static void ImportGRFSound(byte *buf, int len) { const GRFFile *file; - FileEntry *se = AllocateFileEntry(); + SoundEntry *sound = AllocateSound(); uint32 grfid = grf_load_dword(&buf); - uint16 sound = grf_load_word(&buf); + SoundID sound_id = grf_load_word(&buf); file = GetFileByGRFID(grfid); if (file == NULL || file->sound_offset == 0) { @@ -5061,18 +5061,18 @@ static void ImportGRFSound(byte *buf, int len) return; } - if (file->sound_offset + sound >= GetNumSounds()) { - grfmsg(1, "ImportGRFSound: Sound effect %d is invalid", sound); + if (file->sound_offset + sound_id >= GetNumSounds()) { + grfmsg(1, "ImportGRFSound: Sound effect %d is invalid", sound_id); return; } - grfmsg(2, "ImportGRFSound: Copying sound %d (%d) from file %X", sound, file->sound_offset + sound, grfid); + grfmsg(2, "ImportGRFSound: Copying sound %d (%d) from file %X", sound_id, file->sound_offset + sound_id, grfid); - *se = *GetSound(file->sound_offset + sound); + *sound = *GetSound(file->sound_offset + sound_id); /* Reset volume and priority, which TTDPatch doesn't copy */ - se->volume = 128; - se->priority = 0; + sound->volume = 128; + sound->priority = 0; } /* 'Action 0xFE' */ @@ -5105,7 +5105,7 @@ static void LoadGRFSound(byte *buf, int len) /* Allocate a sound entry. This is done even if the data is not loaded * so that the indices used elsewhere are still correct. */ - FileEntry *se = AllocateFileEntry(); + SoundEntry *sound = AllocateSound(); if (grf_load_dword(&buf) != BSWAP32('RIFF')) { grfmsg(1, "LoadGRFSound: Missing RIFF header"); @@ -5131,30 +5131,30 @@ static void LoadGRFSound(byte *buf, int len) grfmsg(1, "LoadGRFSound: Invalid audio format"); return; } - se->channels = grf_load_word(&buf); - se->rate = grf_load_dword(&buf); + sound->channels = grf_load_word(&buf); + sound->rate = grf_load_dword(&buf); grf_load_dword(&buf); grf_load_word(&buf); - se->bits_per_sample = grf_load_word(&buf); + sound->bits_per_sample = grf_load_word(&buf); /* Consume any extra bytes */ for (; size > 16; size--) grf_load_byte(&buf); break; case 'atad': // 'data' - se->file_size = size; - se->file_offset = FioGetPos() - (len - (buf - buf_start)) + 1; - se->file_slot = _file_index; + sound->file_size = size; + sound->file_offset = FioGetPos() - (len - (buf - buf_start)) + 1; + sound->file_slot = _file_index; /* Set default volume and priority */ - se->volume = 0x80; - se->priority = 0; + sound->volume = 0x80; + sound->priority = 0; - grfmsg(2, "LoadGRFSound: channels %u, sample rate %u, bits per sample %u, length %u", se->channels, se->rate, se->bits_per_sample, size); + grfmsg(2, "LoadGRFSound: channels %u, sample rate %u, bits per sample %u, length %u", sound->channels, sound->rate, sound->bits_per_sample, size); return; default: - se->file_size = 0; + sound->file_size = 0; return; } } diff --git a/src/newgrf_sound.cpp b/src/newgrf_sound.cpp index 1ea568f32..249ea03ba 100644 --- a/src/newgrf_sound.cpp +++ b/src/newgrf_sound.cpp @@ -10,11 +10,11 @@ #include "sound_func.h" static uint _sound_count = 0; -STATIC_OLD_POOL(SoundInternal, FileEntry, 3, 1000, NULL, NULL) +STATIC_OLD_POOL(SoundInternal, SoundEntry, 3, 1000, NULL, NULL) -/* Allocate a new FileEntry */ -FileEntry *AllocateFileEntry() +/* Allocate a new Sound */ +SoundEntry *AllocateSound() { if (_sound_count == GetSoundInternalPoolSize()) { if (!_SoundInternal_pool.AddBlockToPool()) return NULL; @@ -34,7 +34,7 @@ void InitializeSoundPool() } -FileEntry *GetSound(SoundID index) +SoundEntry *GetSound(SoundID index) { if (index >= GetNumSounds()) return NULL; return GetSoundInternal(index); @@ -62,16 +62,16 @@ bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event) if (callback == CALLBACK_FAILED) return false; if (callback >= ORIGINAL_SAMPLE_COUNT) callback += file->sound_offset - ORIGINAL_SAMPLE_COUNT; - if (callback < GetNumSounds()) SndPlayVehicleFx((SoundFx)callback, v); + if (callback < GetNumSounds()) SndPlayVehicleFx(callback, v); return true; } -bool PlayTileSound(const GRFFile *file, uint16 sound_id, TileIndex tile) +bool PlayTileSound(const GRFFile *file, SoundID sound_id, TileIndex tile) { if (sound_id >= ORIGINAL_SAMPLE_COUNT) sound_id += file->sound_offset - ORIGINAL_SAMPLE_COUNT; if (sound_id < GetNumSounds()) { - SndPlayTileFx((SoundFx)sound_id, tile); + SndPlayTileFx(sound_id, tile); return true; } return false; diff --git a/src/newgrf_sound.h b/src/newgrf_sound.h index 7def7b280..d95691adc 100644 --- a/src/newgrf_sound.h +++ b/src/newgrf_sound.h @@ -21,9 +21,9 @@ enum VehicleSoundEvent { }; -FileEntry *AllocateFileEntry(); +SoundEntry *AllocateSound(); void InitializeSoundPool(); -FileEntry *GetSound(SoundID sound_id); +SoundEntry *GetSound(SoundID sound_id); uint GetNumSounds(); bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event); bool PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile); diff --git a/src/sound.cpp b/src/sound.cpp index 55024f84c..104ff9e10 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -13,7 +13,7 @@ #include "vehicle_base.h" #include "debug.h" -static FileEntry _original_sounds[ORIGINAL_SAMPLE_COUNT]; +static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT]; MusicFileSettings msf; /* Number of levels of panning per side */ @@ -45,10 +45,10 @@ static void OpenBankFile(const char *filename) } for (uint i = 0; i != ORIGINAL_SAMPLE_COUNT; i++) { - FileEntry *fe = &_original_sounds[i]; + SoundEntry *sound = &_original_sounds[i]; char name[255]; - FioSeekTo(fe->file_offset, SEEK_SET); + FioSeekTo(sound->file_offset, SEEK_SET); /* Check for special case, see else case */ FioReadBlock(name, FioReadByte()); // Read the name of the sound @@ -62,20 +62,20 @@ static void OpenBankFile(const char *filename) if (tag == ' tmf') { FioReadWord(); // wFormatTag - fe->channels = FioReadWord(); // wChannels + sound->channels = FioReadWord(); // wChannels FioReadDword(); // samples per second - fe->rate = 11025; // seems like all samples should be played at this rate. + sound->rate = 11025; // seems like all samples should be played at this rate. FioReadDword(); // avg bytes per second FioReadWord(); // alignment - fe->bits_per_sample = FioReadByte(); // bits per sample + sound->bits_per_sample = FioReadByte(); // bits per sample FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR); } else if (tag == 'atad') { - fe->file_size = size; - fe->file_slot = SOUND_SLOT; - fe->file_offset = FioGetPos(); + sound->file_size = size; + sound->file_slot = SOUND_SLOT; + sound->file_offset = FioGetPos(); break; } else { - fe->file_size = 0; + sound->file_size = 0; break; } } @@ -85,33 +85,33 @@ static void OpenBankFile(const char *filename) * (name in sample.cat is "Corrupt sound") * It's no RIFF file, but raw PCM data */ - fe->channels = 1; - fe->rate = 11025; - fe->bits_per_sample = 8; - fe->file_slot = SOUND_SLOT; - fe->file_offset = FioGetPos(); + sound->channels = 1; + sound->rate = 11025; + sound->bits_per_sample = 8; + sound->file_slot = SOUND_SLOT; + sound->file_offset = FioGetPos(); } } } -static bool SetBankSource(MixerChannel *mc, const FileEntry *fe) +static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound) { - assert(fe != NULL); + assert(sound != NULL); - if (fe->file_size == 0) return false; + if (sound->file_size == 0) return false; - int8 *mem = MallocT<int8>(fe->file_size); + int8 *mem = MallocT<int8>(sound->file_size); - FioSeekToFile(fe->file_slot, fe->file_offset); - FioReadBlock(mem, fe->file_size); + FioSeekToFile(sound->file_slot, sound->file_offset); + FioReadBlock(mem, sound->file_size); - for (uint i = 0; i != fe->file_size; i++) { + for (uint i = 0; i != sound->file_size; i++) { mem[i] += -128; // Convert unsigned sound data to signed } - assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0); + assert(sound->bits_per_sample == 8 && sound->channels == 1 && sound->file_size != 0 && sound->rate != 0); - MxSetChannelRawSrc(mc, mem, fe->file_size, fe->rate, MX_AUTOFREE); + MxSetChannelRawSrc(mc, mem, sound->file_size, sound->rate, MX_AUTOFREE); return true; } @@ -127,16 +127,16 @@ static void StartSound(SoundID sound_id, int panning, uint volume) { if (volume == 0) return; - const FileEntry *fe = GetSound(sound_id); - if (fe == NULL) return; + const SoundEntry *sound = GetSound(sound_id); + if (sound == NULL) return; MixerChannel *mc = MxAllocateChannel(); if (mc == NULL) return; - if (!SetBankSource(mc, fe)) return; + if (!SetBankSource(mc, sound)) return; /* Apply the sound effect's own volume. */ - volume = (fe->volume * volume) / 128; + volume = (sound->volume * volume) / 128; panning = Clamp(panning, -PANNING_LEVELS, PANNING_LEVELS); uint left_vol = (volume * PANNING_LEVELS) - (volume * panning); @@ -178,11 +178,10 @@ static const byte _sound_idx[] = { void SndCopyToPool() { for (uint i = 0; i < ORIGINAL_SAMPLE_COUNT; i++) { - FileEntry *fe = AllocateFileEntry(); - - *fe = _original_sounds[_sound_idx[i]]; - fe->volume = _sound_base_vol[i]; - fe->priority = 0; + SoundEntry *sound = AllocateSound(); + *sound = _original_sounds[_sound_idx[i]]; + sound->volume = _sound_base_vol[i]; + sound->priority = 0; } } diff --git a/src/sound_type.h b/src/sound_type.h index 63e9986fc..2ff349030 100644 --- a/src/sound_type.h +++ b/src/sound_type.h @@ -15,7 +15,7 @@ struct MusicFileSettings { bool shuffle; }; -struct FileEntry { +struct SoundEntry { uint8 file_slot; size_t file_offset; size_t file_size; |