diff options
author | rubidium <rubidium@openttd.org> | 2007-08-31 17:13:39 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-31 17:13:39 +0000 |
commit | 2c8e50f20c84f65b19bc1d983e2715f827ee19d8 (patch) | |
tree | 9b85848c6535d62d87e3afbd781847214c62b4e2 /src | |
parent | 976ce8ad3f16f2e1f38672eae3eeb6700a920f72 (diff) | |
download | openttd-2c8e50f20c84f65b19bc1d983e2715f827ee19d8.tar.xz |
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
Diffstat (limited to 'src')
-rw-r--r-- | src/aircraft_cmd.cpp | 14 | ||||
-rw-r--r-- | src/roadveh_cmd.cpp | 18 | ||||
-rw-r--r-- | src/ship_cmd.cpp | 16 | ||||
-rw-r--r-- | src/train_cmd.cpp | 16 | ||||
-rw-r--r-- | src/vehicle.cpp | 6 |
5 files changed, 12 insertions, 58 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index 4f6098d79..db22fbd0a 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -696,17 +696,8 @@ CommandCost CmdRefitAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) static void CheckIfAircraftNeedsService(Vehicle *v) { - if (_patches.servint_aircraft == 0) return; - if (!VehicleNeedsService(v)) return; - if (v->vehstatus & VS_STOPPED) return; - - if (v->current_order.type == OT_GOTO_DEPOT && - v->current_order.flags & OF_HALT_IN_DEPOT) - return; - - if (_patches.gotodepot && VehicleHasDepotOrders(v)) return; - - if (v->IsInDepot()) { + if (_patches.servint_aircraft == 0 || !VehicleNeedsService(v)) return; + if (v->IsInDepot()) { VehicleServiceInDepot(v); return; } @@ -716,7 +707,6 @@ static void CheckIfAircraftNeedsService(Vehicle *v) if (st->IsValid() && st->airport_tile != 0 && st->Airport()->terminals != NULL) { // printf("targetairport = %d, st->index = %d\n", v->u.air.targetairport, st->index); // v->u.air.targetairport = st->index; - if (v->current_order.type == OT_LOADING) v->LeaveStation(); v->current_order.type = OT_GOTO_DEPOT; v->current_order.flags = OF_NON_STOP; InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR); diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index ccb0c6962..137ecd77e 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -1841,29 +1841,15 @@ void RoadVehicle::Tick() static void CheckIfRoadVehNeedsService(Vehicle *v) { - const Depot* depot; - - if (_patches.servint_roadveh == 0) return; - if (!VehicleNeedsService(v)) return; - if (v->vehstatus & VS_STOPPED) return; - if (_patches.gotodepot && VehicleHasDepotOrders(v)) return; - - /* Don't interfere with a depot visit scheduled by the user, or a - * depot visit by the order list. */ - if (v->current_order.type == OT_GOTO_DEPOT && - (v->current_order.flags & (OF_HALT_IN_DEPOT | OF_PART_OF_ORDERS)) != 0) - return; - /* If we already got a slot at a stop, use that FIRST, and go to a depot later */ - if (v->u.road.slot != NULL) return; - + if (v->u.road.slot != NULL || _patches.servint_roadveh == 0 || !VehicleNeedsService(v)) return; if (v->IsInDepot()) { VehicleServiceInDepot(v); return; } /* XXX If we already have a depot order, WHY do we search over and over? */ - depot = FindClosestRoadDepot(v); + const Depot *depot = FindClosestRoadDepot(v); if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) { if (v->current_order.type == OT_GOTO_DEPOT) { diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 5b13a2580..67e358d41 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -140,24 +140,13 @@ static const Depot* FindClosestShipDepot(const Vehicle* v) static void CheckIfShipNeedsService(Vehicle *v) { - const Depot* depot; - - if (_patches.servint_ships == 0) return; - if (!VehicleNeedsService(v)) return; - if (v->vehstatus & VS_STOPPED) return; - - if (v->current_order.type == OT_GOTO_DEPOT && - v->current_order.flags & OF_HALT_IN_DEPOT) - return; - - if (_patches.gotodepot && VehicleHasDepotOrders(v)) return; - + if (_patches.servint_ships == 0 || !VehicleNeedsService(v)) return; if (v->IsInDepot()) { VehicleServiceInDepot(v); return; } - depot = FindClosestShipDepot(v); + const Depot *depot = FindClosestShipDepot(v); if (depot == NULL || DistanceManhattan(v->tile, depot->xy) > 12) { if (v->current_order.type == OT_GOTO_DEPOT) { @@ -168,7 +157,6 @@ static void CheckIfShipNeedsService(Vehicle *v) return; } - if (v->current_order.type == OT_LOADING) v->LeaveStation(); v->current_order.type = OT_GOTO_DEPOT; v->current_order.flags = OF_NON_STOP; v->current_order.dest = depot->index; diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index caf665cf0..2981eec40 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -3348,18 +3348,8 @@ void Train::Tick() static void CheckIfTrainNeedsService(Vehicle *v) { - if (_patches.servint_trains == 0) return; - if (!VehicleNeedsService(v)) return; - if (v->vehstatus & VS_STOPPED) return; - if (_patches.gotodepot && VehicleHasDepotOrders(v)) return; - - /* Don't interfere with a depot visit scheduled by the user, or a - * depot visit by the order list. */ - if (v->current_order.type == OT_GOTO_DEPOT && - (v->current_order.flags & (OF_HALT_IN_DEPOT | OF_PART_OF_ORDERS)) != 0) - return; - - if (CheckTrainIsInsideDepot(v)) { + if (_patches.servint_trains == 0 || !VehicleNeedsService(v)) return; + if (v->IsInDepot()) { VehicleServiceInDepot(v); return; } @@ -3386,8 +3376,6 @@ static void CheckIfTrainNeedsService(Vehicle *v) return; } - if (v->current_order.type == OT_LOADING) v->LeaveStation(); - v->current_order.type = OT_GOTO_DEPOT; v->current_order.flags = OF_NON_STOP; v->current_order.dest = depot->index; diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 2e37d1c15..003f21b47 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -91,8 +91,10 @@ void VehicleServiceInDepot(Vehicle *v) bool VehicleNeedsService(const Vehicle *v) { - if (v->vehstatus & VS_CRASHED) - return false; // Crashed vehicles don't need service anymore + if (v->vehstatus & (VS_STOPPED | VS_CRASHED)) return false; + if (_patches.gotodepot && VehicleHasDepotOrders(v)) return false; + if (v->current_order.type == OT_LOADING) return false; + if (v->current_order.type == OT_GOTO_DEPOT && v->current_order.flags & OF_HALT_IN_DEPOT) return false; if (_patches.no_servicing_if_no_breakdowns && _opt.diff.vehicle_breakdowns == 0) { return EngineHasReplacementForPlayer(GetPlayer(v->owner), v->engine_type, v->group_id); /* Vehicles set for autoreplacing needs to go to a depot even if breakdowns are turned off */ |