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authorCharles Pigott <charlespigott@googlemail.com>2020-04-05 19:36:25 +0100
committerPatric Stout <github@truebrain.nl>2021-01-08 16:43:51 +0100
commit188bf0fbc92b26cbbd5bcd67c5352ab7f6ad769b (patch)
tree57612b6562f01b4f201a44df58ab3f847ef76614 /src
parentb9f3e45af7bef330acdd87cfc9c8086433d6c439 (diff)
downloadopenttd-188bf0fbc92b26cbbd5bcd67c5352ab7f6ad769b.tar.xz
Change: Remove disable_unsuitable_building setting
This setting is no longer useful, as you can now always build roads, canals, etc.
Diffstat (limited to 'src')
-rw-r--r--src/settings_gui.cpp1
-rw-r--r--src/settings_type.h1
-rw-r--r--src/table/settings.ini9
-rw-r--r--src/vehicle.cpp1
4 files changed, 0 insertions, 12 deletions
diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp
index f0d9b7f3b..e04c50ac3 100644
--- a/src/settings_gui.cpp
+++ b/src/settings_gui.cpp
@@ -1555,7 +1555,6 @@ static SettingsContainer &GetSettingsTree()
construction->Add(new SettingEntry("gui.persistent_buildingtools"));
construction->Add(new SettingEntry("gui.quick_goto"));
construction->Add(new SettingEntry("gui.default_rail_type"));
- construction->Add(new SettingEntry("gui.disable_unsuitable_building"));
}
interface->Add(new SettingEntry("gui.autosave"));
diff --git a/src/settings_type.h b/src/settings_type.h
index 219888a73..3c325a0cc 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -108,7 +108,6 @@ struct GUISettings {
uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit)
ZoomLevel zoom_min; ///< minimum zoom out level
ZoomLevel zoom_max; ///< maximum zoom out level
- bool disable_unsuitable_building; ///< disable infrastructure building when no suitable vehicles are available
byte autosave; ///< how often should we do autosaves?
bool threaded_saves; ///< should we do threaded saves?
bool keep_all_autosave; ///< name the autosave in a different way
diff --git a/src/table/settings.ini b/src/table/settings.ini
index 573d8e710..eebb23f7e 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -3049,15 +3049,6 @@ str = STR_CONFIG_SETTING_WARN_LOST_VEHICLE
strhelp = STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT
[SDTC_BOOL]
-var = gui.disable_unsuitable_building
-flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
-def = true
-str = STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING
-strhelp = STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT
-proc = RedrawScreen
-cat = SC_EXPERT
-
-[SDTC_BOOL]
var = gui.new_nonstop
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
def = false
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index e8901e059..17e843255 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -1792,7 +1792,6 @@ bool CanBuildVehicleInfrastructure(VehicleType type, byte subtype)
assert(IsCompanyBuildableVehicleType(type));
if (!Company::IsValidID(_local_company)) return false;
- if (!_settings_client.gui.disable_unsuitable_building) return true;
UnitID max;
switch (type) {