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authorPeter Nelson <peter1138@openttd.org>2018-05-04 21:40:59 +0100
committerPeterN <peter@fuzzle.org>2019-01-11 11:56:21 +0000
commit15320a37b9255f28b5e66404b33e6fb0f1f05e9e (patch)
tree398b425c9b8dacbb814a037d8e3207b74d03028e /src
parent2a8fa5fef9021bff67a13899832bf6f0a18e6ea1 (diff)
downloadopenttd-15320a37b9255f28b5e66404b33e6fb0f1f05e9e.tar.xz
Change: OnGameTick() is only called when not paused.
Diffstat (limited to 'src')
-rw-r--r--src/graph_gui.cpp2
-rw-r--r--src/group_gui.cpp1
-rw-r--r--src/industry_gui.cpp1
-rw-r--r--src/station_gui.cpp1
-rw-r--r--src/vehicle_gui.cpp1
5 files changed, 0 insertions, 6 deletions
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp
index 4f8fe6870..bbf1c22d6 100644
--- a/src/graph_gui.cpp
+++ b/src/graph_gui.cpp
@@ -1474,8 +1474,6 @@ struct PerformanceRatingDetailWindow : Window {
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
-
/* Update the company score every 5 days */
if (--this->timeout == 0) {
this->UpdateCompanyStats();
diff --git a/src/group_gui.cpp b/src/group_gui.cpp
index dbb1baa0f..7db04e9b3 100644
--- a/src/group_gui.cpp
+++ b/src/group_gui.cpp
@@ -860,7 +860,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (this->groups.NeedResort() || this->vehicles.NeedResort()) {
this->SetDirty();
}
diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp
index 50ef28359..05cc67ee2 100644
--- a/src/industry_gui.cpp
+++ b/src/industry_gui.cpp
@@ -649,7 +649,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (!this->timer_enabled) return;
if (--this->callback_timer == 0) {
/* We have just passed another day.
diff --git a/src/station_gui.cpp b/src/station_gui.cpp
index 4c0bf295c..11af2f55f 100644
--- a/src/station_gui.cpp
+++ b/src/station_gui.cpp
@@ -623,7 +623,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (this->stations.NeedResort()) {
DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
this->SetDirty();
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 7e0fa14b6..450b0cc2d 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -1678,7 +1678,6 @@ public:
virtual void OnGameTick()
{
- if (_pause_mode != PM_UNPAUSED) return;
if (this->vehicles.NeedResort()) {
StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION;