diff options
author | frosch <frosch@openttd.org> | 2014-06-10 16:48:24 +0000 |
---|---|---|
committer | frosch <frosch@openttd.org> | 2014-06-10 16:48:24 +0000 |
commit | 0eed0c8cb10de1b1e6363a601cff4d6e83c251f4 (patch) | |
tree | 8a8299921fcc2d49639b2648ea451f38d4650b85 /src | |
parent | 48d70cd0a9eecd3e75cfb7265f9b2ae1c8d1310a (diff) | |
download | openttd-0eed0c8cb10de1b1e6363a601cff4d6e83c251f4.tar.xz |
(svn r26642) -Fix [FS#6037-ish]: More strings with incorrect sub-string parameters.
Diffstat (limited to 'src')
-rw-r--r-- | src/lang/english.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/lang/english.txt b/src/lang/english.txt index 1faa6697c..1c07a86ff 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1208,7 +1208,7 @@ STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduced STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal -STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING} +STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING2} STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Allow construction of drive-through road stops on town-owned roads STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Allow drive-through road stops on roads owned by competitors: {STRING2} STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Allow construction of drive-through road stops on roads owned by other companies @@ -3998,9 +3998,9 @@ STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimate STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished! STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosave failed STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive -STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING} +STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING1} STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file -STR_ERROR_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING} +STR_ERROR_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING1} STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internal error: {RAW_STRING} STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Broken savegame - {RAW_STRING} STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is made with newer version |