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authoryexo <yexo@openttd.org>2010-01-29 00:03:31 +0000
committeryexo <yexo@openttd.org>2010-01-29 00:03:31 +0000
commitfae34ee719a90dc7b7d68b54b97fb5485387b356 (patch)
tree2f584e6bf3765b262d9ade84f32bcd222b5ca015 /src
parentd75b9f1642f24dd3336437d818b41c2a6d295905 (diff)
downloadopenttd-fae34ee719a90dc7b7d68b54b97fb5485387b356.tar.xz
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
Diffstat (limited to 'src')
-rw-r--r--src/ai/ai.hpp2
-rw-r--r--src/ai/ai_config.cpp6
-rw-r--r--src/ai/ai_config.hpp4
-rw-r--r--src/ai/ai_core.cpp6
-rw-r--r--src/ai/ai_scanner.cpp20
-rw-r--r--src/ai/ai_scanner.hpp2
-rw-r--r--src/console_cmds.cpp2
-rw-r--r--src/saveload/ai_sl.cpp6
8 files changed, 24 insertions, 24 deletions
diff --git a/src/ai/ai.hpp b/src/ai/ai.hpp
index 04eb7b16d..65ad7705f 100644
--- a/src/ai/ai.hpp
+++ b/src/ai/ai.hpp
@@ -114,7 +114,7 @@ public:
static char *GetConsoleList(char *p, const char *last);
static const AIInfoList *GetInfoList();
static const AIInfoList *GetUniqueInfoList();
- static AIInfo *FindInfo(const char *name, int version);
+ static AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
static bool ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm);
static void Rescan();
#if defined(ENABLE_NETWORK)
diff --git a/src/ai/ai_config.cpp b/src/ai/ai_config.cpp
index 4b725728a..c0ae01848 100644
--- a/src/ai/ai_config.cpp
+++ b/src/ai/ai_config.cpp
@@ -16,11 +16,11 @@
#include "ai.hpp"
#include "ai_config.hpp"
-void AIConfig::ChangeAI(const char *name, int version, bool is_random_ai)
+void AIConfig::ChangeAI(const char *name, int version, bool force_exact_match, bool is_random_ai)
{
free((void *)this->name);
this->name = (name == NULL) ? NULL : strdup(name);
- this->info = (name == NULL) ? NULL : AI::FindInfo(this->name, version);
+ this->info = (name == NULL) ? NULL : AI::FindInfo(this->name, version, force_exact_match);
this->version = (info == NULL) ? -1 : info->GetVersion();
this->is_random_ai = is_random_ai;
if (this->config_list != NULL) delete this->config_list;
@@ -79,7 +79,7 @@ AIInfo *AIConfig::GetInfo() const
bool AIConfig::ResetInfo()
{
- this->info = AI::FindInfo(this->name, -1);
+ this->info = AI::FindInfo(this->name, -1, false);
return this->info != NULL;
}
diff --git a/src/ai/ai_config.hpp b/src/ai/ai_config.hpp
index 302a9942d..3eb9d78d2 100644
--- a/src/ai/ai_config.hpp
+++ b/src/ai/ai_config.hpp
@@ -36,9 +36,11 @@ public:
* Set another AI to be loaded in this slot.
* @param name The name of the AI.
* @param version The version of the AI to load, or -1 of latest.
+ * @param force_exact_match If true try to find the exact same version
+ * as specified. If false any compatible version is ok.
* @param is_random Is the AI chosen randomly?
*/
- void ChangeAI(const char *name, int version = -1, bool is_random = false);
+ void ChangeAI(const char *name, int version = -1, bool force_exact_match = false, bool is_random = false);
/**
* When ever the AI Scanner is reloaded, all infos become invalid. This
diff --git a/src/ai/ai_core.cpp b/src/ai/ai_core.cpp
index 9c730d867..cc6ef746c 100644
--- a/src/ai/ai_core.cpp
+++ b/src/ai/ai_core.cpp
@@ -44,7 +44,7 @@
info = AI::ai_scanner->SelectRandomAI();
assert(info != NULL);
/* Load default data and store the name in the settings */
- config->ChangeAI(info->GetName(), -1, true);
+ config->ChangeAI(info->GetName(), -1, false, true);
}
_current_company = company;
@@ -288,9 +288,9 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
return AI::ai_scanner->GetUniqueAIInfoList();
}
-/* static */ AIInfo *AI::FindInfo(const char *name, int version)
+/* static */ AIInfo *AI::FindInfo(const char *name, int version, bool force_exact_match)
{
- return AI::ai_scanner->FindInfo(name, version);
+ return AI::ai_scanner->FindInfo(name, version, force_exact_match);
}
/* static */ bool AI::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm)
diff --git a/src/ai/ai_scanner.cpp b/src/ai/ai_scanner.cpp
index 6ae8c2e77..a974b5fd4 100644
--- a/src/ai/ai_scanner.cpp
+++ b/src/ai/ai_scanner.cpp
@@ -274,7 +274,7 @@ AIInfo *AIScanner::SelectRandomAI() const
return (*it).second;
}
-AIInfo *AIScanner::FindInfo(const char *nameParam, int versionParam)
+AIInfo *AIScanner::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
{
if (this->info_list.size() == 0) return NULL;
if (nameParam == NULL) return NULL;
@@ -299,21 +299,19 @@ AIInfo *AIScanner::FindInfo(const char *nameParam, int versionParam)
/* Fall-through, like we were calling this function with a version */
}
- /* Try to find a direct 'name.version' match */
- char ai_name_tmp[1024];
- snprintf(ai_name_tmp, sizeof(ai_name_tmp), "%s.%d", ai_name, versionParam);
- strtolower(ai_name_tmp);
- if (this->info_list.find(ai_name_tmp) != this->info_list.end()) return this->info_list[ai_name_tmp];
+ if (force_exact_match) {
+ /* Try to find a direct 'name.version' match */
+ char ai_name_tmp[1024];
+ snprintf(ai_name_tmp, sizeof(ai_name_tmp), "%s.%d", ai_name, versionParam);
+ strtolower(ai_name_tmp);
+ if (this->info_list.find(ai_name_tmp) != this->info_list.end()) return this->info_list[ai_name_tmp];
+ }
/* See if there is a compatible AI which goes by that name, with the highest
* version which allows loading the requested version */
AIInfoList::iterator it = this->info_list.begin();
for (; it != this->info_list.end(); it++) {
- char ai_name_compare[1024];
- snprintf(ai_name_compare, sizeof(ai_name_compare), "%s", (*it).second->GetName());
- strtolower(ai_name_compare);
-
- if (strcasecmp(ai_name, ai_name_compare) == 0 && (*it).second->CanLoadFromVersion(versionParam) && (version == -1 || (*it).second->GetVersion() > version)) {
+ if (strcasecmp(ai_name, (*it).second->GetName()) == 0 && (*it).second->CanLoadFromVersion(versionParam) && (version == -1 || (*it).second->GetVersion() > version)) {
version = (*it).second->GetVersion();
info = (*it).second;
}
diff --git a/src/ai/ai_scanner.hpp b/src/ai/ai_scanner.hpp
index 26fc385b4..3a4fdc034 100644
--- a/src/ai/ai_scanner.hpp
+++ b/src/ai/ai_scanner.hpp
@@ -48,7 +48,7 @@ public:
/**
* Find an AI by name.
*/
- class AIInfo *FindInfo(const char *name, int version);
+ class AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
/**
* Get the list of available AIs for the console.
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index fd74b0c89..2b27fcd57 100644
--- a/src/console_cmds.cpp
+++ b/src/console_cmds.cpp
@@ -1052,7 +1052,7 @@ DEF_CONSOLE_CMD(ConStartAI)
AIConfig *config = AIConfig::GetConfig((CompanyID)n);
if (argc >= 2) {
- config->ChangeAI(argv[1]);
+ config->ChangeAI(argv[1], -1, true);
if (!config->HasAI()) {
IConsoleWarning("Failed to load the specified AI");
return true;
diff --git a/src/saveload/ai_sl.cpp b/src/saveload/ai_sl.cpp
index a69f3da60..2a0e5d4ad 100644
--- a/src/saveload/ai_sl.cpp
+++ b/src/saveload/ai_sl.cpp
@@ -75,13 +75,13 @@ static void Load_AIPL()
AIConfig *config = AIConfig::GetConfig(index);
if (StrEmpty(_ai_saveload_name)) {
/* A random AI. */
- config->ChangeAI(NULL, -1, true);
+ config->ChangeAI(NULL, -1, false, true);
} else {
- config->ChangeAI(_ai_saveload_name, _ai_saveload_version, _ai_saveload_is_random);
+ config->ChangeAI(_ai_saveload_name, _ai_saveload_version, false, _ai_saveload_is_random);
if (!config->HasAI()) {
/* No version of the AI available that can load the data. Try to load the
* latest version of the AI instead. */
- config->ChangeAI(_ai_saveload_name, -1, _ai_saveload_is_random);
+ config->ChangeAI(_ai_saveload_name, -1, false, _ai_saveload_is_random);
if (!config->HasAI()) {
if (strcmp(_ai_saveload_name, "%_dummy") != 0) {
DEBUG(ai, 0, "The savegame has an AI by the name '%s', version %d which is no longer available.", _ai_saveload_name, _ai_saveload_version);