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author | Patric Stout <truebrain@openttd.org> | 2021-08-31 09:57:44 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-31 09:57:44 +0200 |
commit | f87fe395a7d197a9feb080cccaa2889c870935f6 (patch) | |
tree | a2db56bbec2d271eee0b88018b6c33c0394befe3 /src | |
parent | 219598a90b4b71b9e80e9986f954dd1e19a251b2 (diff) | |
download | openttd-f87fe395a7d197a9feb080cccaa2889c870935f6.tar.xz |
Fix: pathfinders always tried to avoid docking tiles (even if nothing was on them) (#9522)
When coming across any docking tile (for example, all tiles around
an oilrig are docking tiles), it always at least added a penalty
of 3 times a normal tile, even when there are no ships on them.
In result, the pathfinder got suggested to always go around docking
tiles. This was most likely not the intention of the change made in
31db4f8d5e.
Diffstat (limited to 'src')
-rw-r--r-- | src/pathfinder/npf/npf.cpp | 2 | ||||
-rw-r--r-- | src/pathfinder/yapf/yapf_ship.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp index 24803fb31..3bc596e63 100644 --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -330,7 +330,7 @@ static int32 NPFWaterPathCost(AyStar *as, AyStarNode *current, OpenListNode *par if (IsDockingTile(current->tile)) { /* Check docking tile for occupancy */ - uint count = 1; + uint count = 0; HasVehicleOnPos(current->tile, &count, &CountShipProc); cost += count * 3 * _trackdir_length[trackdir]; } diff --git a/src/pathfinder/yapf/yapf_ship.cpp b/src/pathfinder/yapf/yapf_ship.cpp index ec4348e83..d47afe5df 100644 --- a/src/pathfinder/yapf/yapf_ship.cpp +++ b/src/pathfinder/yapf/yapf_ship.cpp @@ -287,7 +287,7 @@ public: if (IsDockingTile(n.GetTile())) { /* Check docking tile for occupancy */ - uint count = 1; + uint count = 0; HasVehicleOnPos(n.GetTile(), &count, &CountShipProc); c += count * 3 * YAPF_TILE_LENGTH; } |