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authorrubidium <rubidium@openttd.org>2014-09-22 19:21:37 +0000
committerrubidium <rubidium@openttd.org>2014-09-22 19:21:37 +0000
commited0ee3ffb38af1bc5d7e74fd8d26de0c6b863ff8 (patch)
tree378494534df191e1ce8f34fa3706a3777ae2878e /src
parenta229fb79b5fab08a295d02eeae38779bb0f37a07 (diff)
downloadopenttd-ed0ee3ffb38af1bc5d7e74fd8d26de0c6b863ff8.tar.xz
(svn r26911) -Change: increase maximum possible flat land height in scenario editor to be entered directly (ic111)
Diffstat (limited to 'src')
-rw-r--r--src/genworld_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index f94f75675..438da5e4b 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -1002,7 +1002,7 @@ struct CreateScenarioWindow : public Window
case WID_CS_FLAT_LAND_HEIGHT_TEXT: // Height level text
this->widget_id = WID_CS_FLAT_LAND_HEIGHT_TEXT;
SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
- ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_NONE);
+ ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_NONE);
break;
}
}