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author | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-04-01 18:22:54 +0200 |
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committer | Niels Martin Hansen <nielsm@indvikleren.dk> | 2019-04-02 09:46:33 +0200 |
commit | cebdd721467834efa7dc50583b4d835d0905b8a1 (patch) | |
tree | 8d68d5f0e605d204ba4fd5834f538db2e19f512d /src | |
parent | 92d5835495f56a0f145a18d428764737d39be920 (diff) | |
download | openttd-cebdd721467834efa7dc50583b4d835d0905b8a1.tar.xz |
Fix #7440: Remove town sign when deleting town, not add it once more
Diffstat (limited to 'src')
-rw-r--r-- | src/town_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index be5af4acf..d918fbced 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2871,7 +2871,7 @@ CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 /* The town destructor will delete the other things related to the town. */ if (flags & DC_EXEC) { _town_kdtree.Remove(t->index); - _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeTown(t->index)); + _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeTown(t->index)); delete t; } |