diff options
author | terkhen <terkhen@openttd.org> | 2010-09-20 18:48:33 +0000 |
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committer | terkhen <terkhen@openttd.org> | 2010-09-20 18:48:33 +0000 |
commit | b916c5d8c177526690489da4b758187184dff464 (patch) | |
tree | 2c17f50349dd450b15e82478b52de527798d6bcc /src | |
parent | f186e7f333bf1842ac058d797b9ba324ba8f9a28 (diff) | |
download | openttd-b916c5d8c177526690489da4b758187184dff464.tar.xz |
(svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount.
Diffstat (limited to 'src')
-rw-r--r-- | src/genworld_gui.cpp | 20 | ||||
-rw-r--r-- | src/lang/english.txt | 1 |
2 files changed, 19 insertions, 2 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index d0010b121..053b59ec5 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -377,7 +377,18 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break; case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break; case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break; - case GLAND_TOWN_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_towns[_settings_newgame.difficulty.number_towns]); break; + + case GLAND_TOWN_PULLDOWN: + if (_game_mode == GM_EDITOR) { + SetDParam(0, STR_DISASTERS_OFF); + } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) { + SetDParam(0, STR_NUM_CUSTOM_NUMBER); + SetDParam(1, _settings_newgame.game_creation.custom_town_number); + } else { + SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]); + } + break; + case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.number_industries]); break; case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break; case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break; @@ -467,7 +478,12 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE); break; - case GLAND_TOWN_PULLDOWN: strs = _num_towns; break; + case GLAND_TOWN_PULLDOWN: + strs = _num_towns; + SetDParam(0, CUSTOM_TOWN_MAX_NUMBER); + *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER); + break; + case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break; case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break; case GLAND_TREE_PULLDOWN: strs = _tree_placer; break; diff --git a/src/lang/english.txt b/src/lang/english.txt index acebe11f9..edb604fba 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1026,6 +1026,7 @@ STR_NUM_LOW :Low STR_NUM_NORMAL :Normal STR_NUM_HIGH :High STR_NUM_CUSTOM :Custom +STR_NUM_CUSTOM_NUMBER :Custom ({NUM}) STR_VARIETY_NONE :None STR_VARIETY_VERY_LOW :Very Low |