diff options
author | rubidium <rubidium@openttd.org> | 2008-06-11 13:54:01 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2008-06-11 13:54:01 +0000 |
commit | 7f6382badd3ea4f2c21920c9951997d4b431d0a2 (patch) | |
tree | 93d0cf5e2656fbaec389d945c2682c766b5756c8 /src | |
parent | dc5ceacd77b490ea7b1c719753704a744a80377c (diff) | |
download | openttd-7f6382badd3ea4f2c21920c9951997d4b431d0a2.tar.xz |
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
Diffstat (limited to 'src')
-rw-r--r-- | src/bridge_map.h | 10 | ||||
-rw-r--r-- | src/dock_gui.cpp | 28 | ||||
-rw-r--r-- | src/newgrf.cpp | 2 | ||||
-rw-r--r-- | src/pathfind.cpp | 25 | ||||
-rw-r--r-- | src/ship_cmd.cpp | 156 | ||||
-rw-r--r-- | src/table/bridge_land.h | 6 | ||||
-rw-r--r-- | src/table/files.h | 4 | ||||
-rw-r--r-- | src/table/sprites.h | 13 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 99 | ||||
-rw-r--r-- | src/water_cmd.cpp | 2 | ||||
-rw-r--r-- | src/yapf/follow_track.hpp | 2 | ||||
-rw-r--r-- | src/yapf/yapf_ship.cpp | 3 |
12 files changed, 236 insertions, 114 deletions
diff --git a/src/bridge_map.h b/src/bridge_map.h index fd82fbdab..309fc0dd4 100644 --- a/src/bridge_map.h +++ b/src/bridge_map.h @@ -200,5 +200,15 @@ static inline void MakeRailBridgeRamp(TileIndex t, Owner o, BridgeType bridgetyp MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_RAIL, r); } +/** + * Make a bridge ramp for aqueducts. + * @param t the tile to make a bridge ramp + * @param o the new owner of the bridge ramp + * @param d the direction this ramp must be facing + */ +static inline void MakeAqueductBridgeRamp(TileIndex t, Owner o, DiagDirection d) +{ + MakeBridgeRamp(t, o, 0, d, TRANSPORT_WATER, 0); +} #endif /* BRIDGE_MAP_H */ diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp index aa55555f9..dac18a755 100644 --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -69,6 +69,12 @@ static void PlaceDocks_BuildLock(TileIndex tile) DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS)); } +static void PlaceDocks_Bridge(TileIndex tile) +{ + VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE); +} + + /** Enum referring to the widgets of the build dock toolbar */ enum DockToolbarWidgets { DTW_BEGIN = 0, ///< Start of toolbar widgets @@ -83,6 +89,7 @@ enum DockToolbarWidgets { DTW_DEPOT, ///< Build depot button DTW_STATION, ///< Build station button DTW_BUOY, ///< Build buoy button + DTW_BUILD_BRIDGE, ///< Build bride button DTW_END, ///< End of toolbar widgets }; @@ -120,6 +127,11 @@ static void BuildDocksClick_Buoy(Window *w) HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy); } +static void BuildDocksClick_Bridge(Window *w) +{ + HandlePlacePushButton(w, DTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceDocks_Bridge); +} + typedef void OnButtonClick(Window *w); static OnButtonClick * const _build_docks_button_proc[] = { @@ -129,7 +141,8 @@ static OnButtonClick * const _build_docks_button_proc[] = { BuildDocksClick_Demolish, BuildDocksClick_Depot, BuildDocksClick_Dock, - BuildDocksClick_Buoy + BuildDocksClick_Buoy, + BuildDocksClick_Bridge }; struct BuildDocksToolbarWindow : Window { @@ -164,6 +177,7 @@ struct BuildDocksToolbarWindow : Window { case '4': BuildDocksClick_Depot(this); break; case '5': BuildDocksClick_Dock(this); break; case '6': BuildDocksClick_Buoy(this); break; + case '7': BuildDocksClick_Bridge(this); break; default: return ES_NOT_HANDLED; } return ES_HANDLED; @@ -183,6 +197,11 @@ struct BuildDocksToolbarWindow : Window { { if (pt.x != -1) { switch (select_proc) { + case DDSP_BUILD_BRIDGE: + ResetObjectToPlace(); + extern void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2); + DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CcBuildBridge, CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE)); + case DDSP_DEMOLISH_AREA: GUIPlaceProcDragXY(select_proc, start_tile, end_tile); break; @@ -214,8 +233,8 @@ struct BuildDocksToolbarWindow : Window { static const Widget _build_docks_toolb_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // DTW_CLOSEBOX -{ WWT_CAPTION, RESIZE_NONE, 7, 11, 123, 0, 13, STR_9801_DOCK_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // DTW_CAPTION -{ WWT_STICKYBOX, RESIZE_NONE, 7, 124, 135, 0, 13, 0x0, STR_STICKY_BUTTON}, // DTW_STICKY +{ WWT_CAPTION, RESIZE_NONE, 7, 11, 166, 0, 13, STR_9801_DOCK_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // DTW_CAPTION +{ WWT_STICKYBOX, RESIZE_NONE, 7, 167, 178, 0, 13, 0x0, STR_STICKY_BUTTON}, // DTW_STICKY { WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_BUILD_CANALS_TIP}, // DTW_CANAL { WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP}, // DTW_LOCK @@ -225,11 +244,12 @@ static const Widget _build_docks_toolb_widgets[] = { { WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_SHIP_DEPOT, STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING}, // DTW_DEPOT { WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_SHIP_DOCK, STR_981D_BUILD_SHIP_DOCK}, // DTW_STATION { WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_BOUY, STR_9834_POSITION_BUOY_WHICH_CAN}, // DTW_BUOY +{ WWT_IMGBTN, RESIZE_NONE, 7, 136, 178, 14, 35, SPR_IMG_BRIDGE, STR_180F_BUILD_ROAD_BRIDGE}, // DTW_BUILD_BRIDGE { WIDGETS_END}, }; static const WindowDesc _build_docks_toolbar_desc = { - WDP_ALIGN_TBR, 22, 136, 36, 136, 36, + WDP_ALIGN_TBR, 22, 179, 36, 179, 36, WC_BUILD_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, _build_docks_toolb_widgets, diff --git a/src/newgrf.cpp b/src/newgrf.cpp index ad9f5cdae..cb5d5cf53 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -3451,7 +3451,7 @@ static void GraphicsNew(byte *buf, size_t len) /* 0x0F */ { A5BLOCK_INVALID, 0, 12, 0, "Sloped rail track" }, // Not yet used by OTTD. /* 0x10 */ { A5BLOCK_FIXED, SPR_AIRPORTX_BASE, 15, AIRPORTX_SPRITE_COUNT, "Airport graphics" }, /* 0x11 */ { A5BLOCK_FIXED, SPR_ROADSTOP_BASE, 8, ROADSTOP_SPRITE_COUNT, "Road stop graphics" }, - /* 0x12 */ { A5BLOCK_INVALID, 0, 8, 0, "Aqueduct graphics" }, // Not yet used by OTTD. + /* 0x12 */ { A5BLOCK_FIXED, SPR_AQUEDUCT_BASE, 8, AQUEDUCT_SPRITE_COUNT, "Aqueduct graphics" }, /* 0x13 */ { A5BLOCK_FIXED, SPR_AUTORAIL_BASE, 55, AUTORAIL_SPRITE_COUNT, "Autorail graphics" }, /* 0x14 */ { A5BLOCK_ALLOW_OFFSET, SPR_FLAGS_BASE, 1, FLAGS_SPRITE_COUNT, "Flag graphics" }, /* 0x15 */ { A5BLOCK_ALLOW_OFFSET, SPR_OPENTTD_BASE, 1, OPENTTD_SPRITE_COUNT, "OpenTTD GUI graphics" }, diff --git a/src/pathfind.cpp b/src/pathfind.cpp index 1f8008364..9757b09af 100644 --- a/src/pathfind.cpp +++ b/src/pathfind.cpp @@ -112,10 +112,29 @@ static bool TPFSetTileBit(TrackPathFinder *tpf, TileIndex tile, int dir) static void TPFModeShip(TrackPathFinder* tpf, TileIndex tile, DiagDirection direction) { - RememberData rd; - assert(tpf->tracktype == TRANSPORT_WATER); + if (IsTileType(tile, MP_TUNNELBRIDGE)) { + /* wrong track type */ + if (GetTunnelBridgeTransportType(tile) != tpf->tracktype) return; + + DiagDirection dir = GetTunnelBridgeDirection(tile); + /* entering tunnel / bridge? */ + if (dir == direction) { + TileIndex endtile = GetOtherTunnelBridgeEnd(tile); + + tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1; + + TPFSetTileBit(tpf, tile, 14); + TPFSetTileBit(tpf, endtile, 14); + + tile = endtile; + } else { + /* leaving tunnel / bridge? */ + if (ReverseDiagDir(dir) != direction) return; + } + } + /* This addition will sometimes overflow by a single tile. * The use of TILE_MASK here makes sure that we still point at a valid * tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */ @@ -133,7 +152,7 @@ static void TPFModeShip(TrackPathFinder* tpf, TileIndex tile, DiagDirection dire do { Track track = RemoveFirstTrack(&bits); if (bits != TRACK_BIT_NONE) only_one_track = false; - rd = tpf->rd; + RememberData rd = tpf->rd; /* Change direction 4 times only */ if (!only_one_track && track != tpf->rd.last_choosen_track) { diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index f4f8ba02c..2af35c307 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -599,90 +599,102 @@ static void ShipController(Vehicle *v) BeginVehicleMove(v); GetNewVehiclePosResult gp = GetNewVehiclePos(v); - if (gp.old_tile == gp.new_tile) { - /* Staying in tile */ - if (v->IsInDepot()) { - gp.x = v->x_pos; - gp.y = v->y_pos; - } else { - /* Not inside depot */ - r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); - if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; - - /* A leave station order only needs one tick to get processed, so we can - * always skip ahead. */ - if (v->current_order.IsType(OT_LEAVESTATION)) { - v->current_order.Free(); - InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); - } else if (v->dest_tile != 0) { - /* We have a target, let's see if we reached it... */ - if (v->current_order.IsType(OT_GOTO_STATION) && - IsBuoyTile(v->dest_tile) && - DistanceManhattan(v->dest_tile, gp.new_tile) <= 3) { - /* We got within 3 tiles of our target buoy, so let's skip to our - * next order */ - UpdateVehicleTimetable(v, true); - v->cur_order_index++; - v->current_order.MakeDummy(); - InvalidateVehicleOrder(v); - } else { - /* Non-buoy orders really need to reach the tile */ - if (v->dest_tile == gp.new_tile) { - if (v->current_order.IsType(OT_GOTO_DEPOT)) { - if ((gp.x & 0xF) == 8 && (gp.y & 0xF) == 8) { - VehicleEnterDepot(v); - return; - } - } else if (v->current_order.IsType(OT_GOTO_STATION)) { - v->last_station_visited = v->current_order.GetDestination(); - - /* Process station in the orderlist. */ - Station *st = GetStation(v->current_order.GetDestination()); - if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations - ShipArrivesAt(v, st); - v->BeginLoading(); - } else { // leave stations without docks right aways - v->current_order.MakeLeaveStation(); - v->cur_order_index++; - InvalidateVehicleOrder(v); + if (v->u.ship.state != TRACK_BIT_WORMHOLE) { + /* Not on a bridge */ + if (gp.old_tile == gp.new_tile) { + /* Staying in tile */ + if (v->IsInDepot()) { + gp.x = v->x_pos; + gp.y = v->y_pos; + } else { + /* Not inside depot */ + r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); + if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; + + /* A leave station order only needs one tick to get processed, so we can + * always skip ahead. */ + if (v->current_order.IsType(OT_LEAVESTATION)) { + v->current_order.Free(); + InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); + } else if (v->dest_tile != 0) { + /* We have a target, let's see if we reached it... */ + if (v->current_order.IsType(OT_GOTO_STATION) && + IsBuoyTile(v->dest_tile) && + DistanceManhattan(v->dest_tile, gp.new_tile) <= 3) { + /* We got within 3 tiles of our target buoy, so let's skip to our + * next order */ + UpdateVehicleTimetable(v, true); + v->cur_order_index++; + v->current_order.MakeDummy(); + InvalidateVehicleOrder(v); + } else { + /* Non-buoy orders really need to reach the tile */ + if (v->dest_tile == gp.new_tile) { + if (v->current_order.IsType(OT_GOTO_DEPOT)) { + if ((gp.x & 0xF) == 8 && (gp.y & 0xF) == 8) { + VehicleEnterDepot(v); + return; + } + } else if (v->current_order.IsType(OT_GOTO_STATION)) { + v->last_station_visited = v->current_order.GetDestination(); + + /* Process station in the orderlist. */ + Station *st = GetStation(v->current_order.GetDestination()); + if (st->facilities & FACIL_DOCK) { // ugly, ugly workaround for problem with ships able to drop off cargo at wrong stations + ShipArrivesAt(v, st); + v->BeginLoading(); + } else { // leave stations without docks right aways + v->current_order.MakeLeaveStation(); + v->cur_order_index++; + InvalidateVehicleOrder(v); + } } } } } } - } - } else { - DiagDirection diagdir; - /* New tile */ - if (TileX(gp.new_tile) >= MapMaxX() || TileY(gp.new_tile) >= MapMaxY()) { - goto reverse_direction; - } + } else { + DiagDirection diagdir; + /* New tile */ + if (TileX(gp.new_tile) >= MapMaxX() || TileY(gp.new_tile) >= MapMaxY()) { + goto reverse_direction; + } - dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile); - assert(dir == DIR_NE || dir == DIR_SE || dir == DIR_SW || dir == DIR_NW); - diagdir = DirToDiagDir(dir); - tracks = GetAvailShipTracks(gp.new_tile, diagdir); - if (tracks == TRACK_BIT_NONE) goto reverse_direction; + dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile); + assert(dir == DIR_NE || dir == DIR_SE || dir == DIR_SW || dir == DIR_NW); + diagdir = DirToDiagDir(dir); + tracks = GetAvailShipTracks(gp.new_tile, diagdir); + if (tracks == TRACK_BIT_NONE) goto reverse_direction; - /* Choose a direction, and continue if we find one */ - track = ChooseShipTrack(v, gp.new_tile, diagdir, tracks); - if (track == INVALID_TRACK) goto reverse_direction; + /* Choose a direction, and continue if we find one */ + track = ChooseShipTrack(v, gp.new_tile, diagdir, tracks); + if (track == INVALID_TRACK) goto reverse_direction; - b = _ship_subcoord[diagdir][track]; + b = _ship_subcoord[diagdir][track]; - gp.x = (gp.x & ~0xF) | b[0]; - gp.y = (gp.y & ~0xF) | b[1]; + gp.x = (gp.x & ~0xF) | b[0]; + gp.y = (gp.y & ~0xF) | b[1]; - /* Call the landscape function and tell it that the vehicle entered the tile */ - r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); - if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; + /* Call the landscape function and tell it that the vehicle entered the tile */ + r = VehicleEnterTile(v, gp.new_tile, gp.x, gp.y); + if (HasBit(r, VETS_CANNOT_ENTER)) goto reverse_direction; - if (!HasBit(r, VETS_ENTERED_WORMHOLE)) { - v->tile = gp.new_tile; - v->u.ship.state = TrackToTrackBits(track); - } + if (!HasBit(r, VETS_ENTERED_WORMHOLE)) { + v->tile = gp.new_tile; + v->u.ship.state = TrackToTrackBits(track); + } - v->direction = (Direction)b[2]; + v->direction = (Direction)b[2]; + } + } else { + /* On a bridge */ + if (!IsTileType(gp.new_tile, MP_TUNNELBRIDGE) || !HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) { + v->x_pos = gp.x; + v->y_pos = gp.y; + VehiclePositionChanged(v); + if (!(v->vehstatus & VS_HIDDEN)) EndVehicleMove(v); + return; + } } /* update image of ship, as well as delta XY */ diff --git a/src/table/bridge_land.h b/src/table/bridge_land.h index 84b5794fd..f90b21d97 100644 --- a/src/table/bridge_land.h +++ b/src/table/bridge_land.h @@ -28,6 +28,12 @@ # define MW(a) {a, PALETTE_TO_STRUCT_WHITE} # define MC(a) {a, PALETTE_TO_STRUCT_CONCRETE} +static const PalSpriteID _aqueduct_sprites[] = { + { SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, { 0x0, PAL_NONE }, + { SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, { 0x0, PAL_NONE }, + { SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE }, +}; + static const PalSpriteID _bridge_sprite_table_4_0[] = { { 0x9A9, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x9A5, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE }, diff --git a/src/table/files.h b/src/table/files.h index b4ef2e4b9..1174d7483 100644 --- a/src/table/files.h +++ b/src/table/files.h @@ -35,7 +35,7 @@ static FileList files_dos = { { "TRGT.GRF", {0xfc, 0xde, 0x1d, 0x7e, 0x8a, 0x74, 0x19, 0x7d, 0x72, 0xa6, 0x26, 0x95, 0x88, 0x4b, 0x90, 0x9e} } }, { "SAMPLE.CAT", {0x42, 0x2e, 0xa3, 0xdd, 0x07, 0x4d, 0x28, 0x59, 0xbb, 0x51, 0x63, 0x9a, 0x6e, 0x0e, 0x85, 0xda} }, - { "OPENTTDD.GRF", {0xb6, 0xed, 0x9a, 0x20, 0x89, 0xad, 0x6e, 0xa1, 0x55, 0x10, 0xad, 0x00, 0x53, 0xa3, 0xd5, 0xbc} } + { "OPENTTDD.GRF", {0x43, 0x3d, 0x38, 0xa9, 0x7a, 0xd7, 0x5a, 0xc2, 0x52, 0xf6, 0x52, 0x49, 0x38, 0x15, 0x0a, 0x71} } }; @@ -49,5 +49,5 @@ static FileList files_win = { { "TRGTR.GRF", {0xde, 0x53, 0x65, 0x05, 0x17, 0xfe, 0x66, 0x1c, 0xea, 0xa3, 0x13, 0x8c, 0x6e, 0xdb, 0x0e, 0xb8} } }, { "SAMPLE.CAT", {0x92, 0x12, 0xe8, 0x1e, 0x72, 0xba, 0xdd, 0x4b, 0xbe, 0x1e, 0xae, 0xae, 0x66, 0x45, 0x8e, 0x10} }, - { "OPENTTDW.GRF", {0x41, 0x1e, 0xb6, 0xb2, 0xd2, 0xc4, 0x30, 0x6e, 0x7b, 0xc7, 0xdc, 0x39, 0xd4, 0x40, 0x46, 0xfb} } + { "OPENTTDW.GRF", {0x40, 0xb4, 0x75, 0xe2, 0xd9, 0x55, 0x6e, 0x30, 0x5f, 0x3f, 0x8d, 0xb3, 0xbe, 0x10, 0x36, 0x17} } }; diff --git a/src/table/sprites.h b/src/table/sprites.h index c357ba7ee..c427be684 100644 --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -132,7 +132,18 @@ enum Sprites { SPR_CANALS_BASE = SPR_SIGNALS_BASE + PRESIGNAL_SEMAPHORE_AND_PBS_SPRITE_COUNT, CANALS_SPRITE_COUNT = 65, - SPR_SLOPES_BASE = SPR_CANALS_BASE + CANALS_SPRITE_COUNT, + SPR_AQUEDUCT_BASE = SPR_CANALS_BASE + CANALS_SPRITE_COUNT, + SPR_AQUEDUCT_RAMP_SW = SPR_AQUEDUCT_BASE + 0, + SPR_AQUEDUCT_RAMP_SE = SPR_AQUEDUCT_BASE + 1, + SPR_AQUEDUCT_RAMP_NE = SPR_AQUEDUCT_BASE + 2, + SPR_AQUEDUCT_RAMP_NW = SPR_AQUEDUCT_BASE + 3, + SPR_AQUEDUCT_MIDDLE_X = SPR_AQUEDUCT_BASE + 4, + SPR_AQUEDUCT_MIDDLE_Y = SPR_AQUEDUCT_BASE + 5, + SPR_AQUEDUCT_PILLAR_X = SPR_AQUEDUCT_BASE + 6, + SPR_AQUEDUCT_PILLAR_Y = SPR_AQUEDUCT_BASE + 7, + AQUEDUCT_SPRITE_COUNT = 8, + + SPR_SLOPES_BASE = SPR_AQUEDUCT_BASE + AQUEDUCT_SPRITE_COUNT, SPR_SLOPES_INCLINED_OFFSET = 15, SPR_SLOPES_VIRTUAL_BASE = SPR_SLOPES_BASE - SPR_SLOPES_INCLINED_OFFSET, // The original foundations (see SPR_FOUNDATION_BASE below) are mapped before the additional foundations. SPR_TRKFOUND_BLOCK_SIZE = 22, // The normal track foundation sprites are organized in blocks of 22. diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 416db8c9e..16cedfdac 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -227,9 +227,11 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p if (!ValParamRailtype(railtype)) return CMD_ERROR; break; + case TRANSPORT_WATER: + break; + default: - /* For now, only TRANSPORT_RAIL and TRANSPORT_ROAD are allowed. - * But let not this stops us for preparing the future */ + /* Airports don't have tunnels. */ return CMD_ERROR; } @@ -250,9 +252,11 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p return_cmd_error(STR_500A_START_AND_END_MUST_BE_IN); } - /* set and test bridge length, availability */ bridge_len = sx + sy - x - y - 1; - if (!CheckBridge_Stuff(bridge_type, bridge_len)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); + if (transport_type != TRANSPORT_WATER) { + /* set and test bridge length, availability */ + if (!CheckBridge_Stuff(bridge_type, bridge_len)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); + } /* retrieve landscape height and ensure it's on land */ tile_start = TileXY(x, y); @@ -368,6 +372,11 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p MakeRoadBridgeRamp(tile_end, owner, bridge_type, ReverseDiagDir(dir), roadtypes); break; + case TRANSPORT_WATER: + MakeAqueductBridgeRamp(tile_start, owner, dir); + MakeAqueductBridgeRamp(tile_end, owner, ReverseDiagDir(dir)); + break; + default: NOT_REACHED(); break; @@ -926,7 +935,11 @@ static void DrawTile_TunnelBridge(TileInfo *ti) if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head /* Table number 6 always refers to the bridge heads for any bridge type */ - psid = &GetBridgeSpriteTable(GetBridgeType(ti->tile), 6)[base_offset]; + if (transport_type != TRANSPORT_WATER) { + psid = &GetBridgeSpriteTable(GetBridgeType(ti->tile), 6)[base_offset]; + } else { + psid = _aqueduct_sprites + base_offset; + } if (!ice) { DrawClearLandTile(ti, 3); @@ -1023,7 +1036,7 @@ void DrawBridgeMiddle(const TileInfo* ti) /* Z position of the bridge sprites relative to bridge height (downwards) */ static const int BRIDGE_Z_START = 3; - const PalSpriteID* psid; + const PalSpriteID *psid; uint base_offset; TileIndex rampnorth; TileIndex rampsouth; @@ -1048,13 +1061,17 @@ void DrawBridgeMiddle(const TileInfo* ti) ); type = GetBridgeType(rampsouth); - if (transport_type == TRANSPORT_RAIL) { - base_offset = GetRailTypeInfo(GetRailType(rampsouth))->bridge_offset; + if (transport_type != TRANSPORT_WATER) { + if (transport_type == TRANSPORT_RAIL) { + base_offset = GetRailTypeInfo(GetRailType(rampsouth))->bridge_offset; + } else { + base_offset = 8; + } + + psid = base_offset + GetBridgeSpriteTable(type, piece); } else { - base_offset = 8; + psid = _aqueduct_sprites; } - - psid = base_offset + GetBridgeSpriteTable(type, piece); if (axis != AXIS_X) psid += 4; x = ti->x; @@ -1342,7 +1359,7 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti } } else { // IsBridge(tile) - if (v->IsPrimaryVehicle()) { + if (v->IsPrimaryVehicle() && v->type != VEH_SHIP) { /* modify speed of vehicle */ uint16 spd = GetBridgeSpec(GetBridgeType(tile))->speed; @@ -1358,29 +1375,51 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti case DIAGDIR_SW: if ((x & 0xF) != TILE_SIZE - 1) return VETSB_CONTINUE; break; case DIAGDIR_NW: if ((y & 0xF) != 0) return VETSB_CONTINUE; break; } - if (v->type == VEH_TRAIN) { - v->u.rail.track = TRACK_BIT_WORMHOLE; - ClrBit(v->u.rail.flags, VRF_GOINGUP); - ClrBit(v->u.rail.flags, VRF_GOINGDOWN); - } else { - v->u.road.state = RVSB_WORMHOLE; + switch (v->type) { + case VEH_TRAIN: + v->u.rail.track = TRACK_BIT_WORMHOLE; + ClrBit(v->u.rail.flags, VRF_GOINGUP); + ClrBit(v->u.rail.flags, VRF_GOINGDOWN); + break; + + case VEH_ROAD: + v->u.road.state = RVSB_WORMHOLE; + break; + + case VEH_SHIP: + v->u.ship.state = TRACK_BIT_WORMHOLE; + break; + + default: NOT_REACHED(); } return VETSB_ENTERED_WORMHOLE; } else if (DirToDiagDir(v->direction) == ReverseDiagDir(dir)) { v->tile = tile; - if (v->type == VEH_TRAIN) { - if (v->u.rail.track == TRACK_BIT_WORMHOLE) { - v->u.rail.track = (DiagDirToAxis(dir) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y); - return VETSB_ENTERED_WORMHOLE; - } - } else { - if (v->u.road.state == RVSB_WORMHOLE) { - v->u.road.state = _road_exit_tunnel_state[dir]; - v->u.road.frame = 0; - return VETSB_ENTERED_WORMHOLE; - } + switch (v->type) { + case VEH_TRAIN: + if (v->u.rail.track == TRACK_BIT_WORMHOLE) { + v->u.rail.track = (DiagDirToAxis(dir) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y); + return VETSB_ENTERED_WORMHOLE; + } + break; + + case VEH_ROAD: + if (v->u.road.state == RVSB_WORMHOLE) { + v->u.road.state = _road_exit_tunnel_state[dir]; + v->u.road.frame = 0; + return VETSB_ENTERED_WORMHOLE; + } + break; + + case VEH_SHIP: + if (v->u.ship.state == TRACK_BIT_WORMHOLE) { + v->u.ship.state = (DiagDirToAxis(dir) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y); + return VETSB_ENTERED_WORMHOLE; + } + break; + + default: NOT_REACHED(); } - return VETSB_CONTINUE; } } return VETSB_CONTINUE; diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 90195b102..71900d8b2 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -40,6 +40,7 @@ #include "newgrf_cargo.h" #include "effectvehicle_func.h" #include "oldpool_func.h" +#include "tunnelbridge_map.h" #include "table/sprites.h" #include "table/strings.h" @@ -506,6 +507,7 @@ static bool IsWateredTile(TileIndex tile, Direction from) case MP_STATION: return IsOilRig(tile) || (IsDock(tile) && GetTileSlope(tile, NULL) == SLOPE_FLAT) || IsBuoy(tile); case MP_INDUSTRY: return (GetIndustrySpec(GetIndustryType(tile))->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0; + case MP_TUNNELBRIDGE: return GetTunnelBridgeTransportType(tile) == TRANSPORT_WATER; default: return false; } } diff --git a/src/yapf/follow_track.hpp b/src/yapf/follow_track.hpp index 362a3d355..d3c9c4515 100644 --- a/src/yapf/follow_track.hpp +++ b/src/yapf/follow_track.hpp @@ -264,7 +264,7 @@ protected: } // tunnel holes and bridge ramps can be entered only from proper direction - if (!IsWaterTT() && IsTileType(m_new_tile, MP_TUNNELBRIDGE)) { + if (IsTileType(m_new_tile, MP_TUNNELBRIDGE)) { if (IsTunnel(m_new_tile)) { if (!m_is_tunnel) { DiagDirection tunnel_enterdir = GetTunnelBridgeDirection(m_new_tile); diff --git a/src/yapf/yapf_ship.cpp b/src/yapf/yapf_ship.cpp index bf8d00e64..9c935388f 100644 --- a/src/yapf/yapf_ship.cpp +++ b/src/yapf/yapf_ship.cpp @@ -109,6 +109,9 @@ public: /* new trackdir does not match the next one when going straight */ c += 10; } + + c += YAPF_TILE_LENGTH * tf->m_tiles_skipped; + // apply it n.m_cost = n.m_parent->m_cost + c; return true; |