diff options
author | Patric Stout <truebrain@openttd.org> | 2021-06-17 10:34:43 +0200 |
---|---|---|
committer | Patric Stout <github@truebrain.nl> | 2021-06-26 20:28:05 +0200 |
commit | 74186998a2ab7f45053aa771d179dd8aa24f0d86 (patch) | |
tree | 21642633df84c511aa24023f080d455f255874b3 /src | |
parent | 1ed7afc0a8f40325dca8f4bef0b46e5b8dc06713 (diff) | |
download | openttd-74186998a2ab7f45053aa771d179dd8aa24f0d86.tar.xz |
Codechange: use _cur_palette the same in all the drivers
It was a bit of a mixed bag. With this change, gfx.cpp is in
control who accesses _cur_palette from the video-drivers.
Diffstat (limited to 'src')
-rw-r--r-- | src/gfx.cpp | 24 | ||||
-rw-r--r-- | src/gfx_func.h | 1 | ||||
-rw-r--r-- | src/video/allegro_v.cpp | 36 | ||||
-rw-r--r-- | src/video/cocoa/cocoa_ogl.mm | 10 | ||||
-rw-r--r-- | src/video/cocoa/cocoa_v.mm | 36 | ||||
-rw-r--r-- | src/video/sdl2_default_v.cpp | 10 | ||||
-rw-r--r-- | src/video/sdl2_opengl_v.cpp | 8 | ||||
-rw-r--r-- | src/video/sdl2_v.cpp | 9 | ||||
-rw-r--r-- | src/video/sdl2_v.h | 2 | ||||
-rw-r--r-- | src/video/sdl_v.cpp | 33 | ||||
-rw-r--r-- | src/video/win32_v.cpp | 24 |
11 files changed, 98 insertions, 95 deletions
diff --git a/src/gfx.cpp b/src/gfx.cpp index ff2c80bfc..46870dc42 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1201,6 +1201,30 @@ void GfxInitPalettes() DoPaletteAnimations(); } +/** + * Copy the current palette if the palette was updated. + * Used by video-driver to get a current up-to-date version of the palette, + * to avoid two threads accessing the same piece of memory (with a good chance + * one is already updating the palette while the other is drawing based on it). + * @param local_palette The location to copy the palette to. + * @param force_copy Whether to ignore if there is an update for the palette. + * @return True iff a copy was done. + */ +bool CopyPalette(Palette &local_palette, bool force_copy) +{ + if (!force_copy && _cur_palette.count_dirty == 0) return false; + + local_palette = _cur_palette; + _cur_palette.count_dirty = 0; + + if (force_copy) { + local_palette.first_dirty = 0; + local_palette.count_dirty = 256; + } + + return true; +} + #define EXTR(p, q) (((uint16)(palette_animation_counter * (p)) * (q)) >> 16) #define EXTR2(p, q) (((uint16)(~palette_animation_counter * (p)) * (q)) >> 16) diff --git a/src/gfx_func.h b/src/gfx_func.h index 1d138f3d5..f23f8bfee 100644 --- a/src/gfx_func.h +++ b/src/gfx_func.h @@ -121,6 +121,7 @@ void DrawDirtyBlocks(); void AddDirtyBlock(int left, int top, int right, int bottom); void MarkWholeScreenDirty(); +bool CopyPalette(Palette &local_palette, bool force_copy = false); void GfxInitPalettes(); void CheckBlitter(); diff --git a/src/video/allegro_v.cpp b/src/video/allegro_v.cpp index 6693932c7..3a0a4beb0 100644 --- a/src/video/allegro_v.cpp +++ b/src/video/allegro_v.cpp @@ -43,6 +43,7 @@ static BITMAP *_allegro_screen; #define MAX_DIRTY_RECTS 100 static PointDimension _dirty_rects[MAX_DIRTY_RECTS]; static int _num_dirty_rects; +static Palette _local_palette; ///< Current palette to use for drawing. void VideoDriver_Allegro::MakeDirty(int left, int top, int width, int height) { @@ -80,9 +81,9 @@ static void UpdatePalette(uint start, uint count) uint end = start + count; for (uint i = start; i != end; i++) { - pal[i].r = _cur_palette.palette[i].r / 4; - pal[i].g = _cur_palette.palette[i].g / 4; - pal[i].b = _cur_palette.palette[i].b / 4; + pal[i].r = _local_palette.palette[i].r / 4; + pal[i].g = _local_palette.palette[i].g / 4; + pal[i].b = _local_palette.palette[i].b / 4; pal[i].filler = 0; } @@ -96,25 +97,24 @@ static void InitPalette() void VideoDriver_Allegro::CheckPaletteAnim() { - if (_cur_palette.count_dirty != 0) { - Blitter *blitter = BlitterFactory::GetCurrentBlitter(); + if (!CopyPalette(_local_palette)) return; - switch (blitter->UsePaletteAnimation()) { - case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: - UpdatePalette(_cur_palette.first_dirty, _cur_palette.count_dirty); - break; + Blitter *blitter = BlitterFactory::GetCurrentBlitter(); - case Blitter::PALETTE_ANIMATION_BLITTER: - blitter->PaletteAnimate(_cur_palette); - break; + switch (blitter->UsePaletteAnimation()) { + case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: + UpdatePalette(_local_palette.first_dirty, _local_palette.count_dirty); + break; - case Blitter::PALETTE_ANIMATION_NONE: - break; + case Blitter::PALETTE_ANIMATION_BLITTER: + blitter->PaletteAnimate(_local_palette); + break; - default: - NOT_REACHED(); - } - _cur_palette.count_dirty = 0; + case Blitter::PALETTE_ANIMATION_NONE: + break; + + default: + NOT_REACHED(); } } diff --git a/src/video/cocoa/cocoa_ogl.mm b/src/video/cocoa/cocoa_ogl.mm index af9839a1c..30c299d3d 100644 --- a/src/video/cocoa/cocoa_ogl.mm +++ b/src/video/cocoa/cocoa_ogl.mm @@ -37,6 +37,8 @@ #import <OpenGL/OpenGL.h> #import <OpenGL/gl3.h> +static Palette _local_palette; ///< Current palette to use for drawing. + /** * Important notice regarding all modifications!!!!!!! @@ -304,17 +306,15 @@ void VideoDriver_CocoaOpenGL::Paint() { PerformanceMeasurer framerate(PFE_VIDEO); - if (_cur_palette.count_dirty != 0) { + if (CopyPalette(_local_palette)) { Blitter *blitter = BlitterFactory::GetCurrentBlitter(); /* Always push a changed palette to OpenGL. */ CGLSetCurrentContext(this->gl_context); - OpenGLBackend::Get()->UpdatePalette(_cur_palette.palette, _cur_palette.first_dirty, _cur_palette.count_dirty); + OpenGLBackend::Get()->UpdatePalette(_local_palette.palette, _local_palette.first_dirty, _local_palette.count_dirty); if (blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_BLITTER) { - blitter->PaletteAnimate(_cur_palette); + blitter->PaletteAnimate(_local_palette); } - - _cur_palette.count_dirty = 0; } [ CATransaction begin ]; diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm index f43ea9b28..2f0f2a746 100644 --- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -72,6 +72,7 @@ #endif bool _cocoa_video_started = false; +static Palette _local_palette; ///< Current palette to use for drawing. extern bool _tab_is_down; @@ -714,9 +715,9 @@ void VideoDriver_CocoaQuartz::UpdatePalette(uint first_color, uint num_colors) for (uint i = first_color; i < first_color + num_colors; i++) { uint32 clr = 0xff000000; - clr |= (uint32)_cur_palette.palette[i].r << 16; - clr |= (uint32)_cur_palette.palette[i].g << 8; - clr |= (uint32)_cur_palette.palette[i].b; + clr |= (uint32)_local_palette.palette[i].r << 16; + clr |= (uint32)_local_palette.palette[i].g << 8; + clr |= (uint32)_local_palette.palette[i].b; this->palette[i] = clr; } @@ -725,25 +726,24 @@ void VideoDriver_CocoaQuartz::UpdatePalette(uint first_color, uint num_colors) void VideoDriver_CocoaQuartz::CheckPaletteAnim() { - if (_cur_palette.count_dirty != 0) { - Blitter *blitter = BlitterFactory::GetCurrentBlitter(); + if (!CopyPalette(_local_palette)) return; - switch (blitter->UsePaletteAnimation()) { - case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: - this->UpdatePalette(_cur_palette.first_dirty, _cur_palette.count_dirty); - break; + Blitter *blitter = BlitterFactory::GetCurrentBlitter(); - case Blitter::PALETTE_ANIMATION_BLITTER: - blitter->PaletteAnimate(_cur_palette); - break; + switch (blitter->UsePaletteAnimation()) { + case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: + this->UpdatePalette(_local_palette.first_dirty, _local_palette.count_dirty); + break; - case Blitter::PALETTE_ANIMATION_NONE: - break; + case Blitter::PALETTE_ANIMATION_BLITTER: + blitter->PaletteAnimate(_local_palette); + break; - default: - NOT_REACHED(); - } - _cur_palette.count_dirty = 0; + case Blitter::PALETTE_ANIMATION_NONE: + break; + + default: + NOT_REACHED(); } } diff --git a/src/video/sdl2_default_v.cpp b/src/video/sdl2_default_v.cpp index 4db1c33ce..e164e499e 100644 --- a/src/video/sdl2_default_v.cpp +++ b/src/video/sdl2_default_v.cpp @@ -62,9 +62,7 @@ void VideoDriver_SDL_Default::MakePalette() if (_sdl_palette == nullptr) usererror("SDL2: Couldn't allocate palette: %s", SDL_GetError()); } - _cur_palette.first_dirty = 0; - _cur_palette.count_dirty = 256; - this->local_palette = _cur_palette; + CopyPalette(this->local_palette, true); this->UpdatePalette(); if (_sdl_surface != _sdl_real_surface) { @@ -96,9 +94,9 @@ void VideoDriver_SDL_Default::Paint() { PerformanceMeasurer framerate(PFE_VIDEO); - if (IsEmptyRect(this->dirty_rect) && _cur_palette.count_dirty == 0) return; + if (IsEmptyRect(this->dirty_rect) && this->local_palette.count_dirty == 0) return; - if (_cur_palette.count_dirty != 0) { + if (this->local_palette.count_dirty != 0) { Blitter *blitter = BlitterFactory::GetCurrentBlitter(); switch (blitter->UsePaletteAnimation()) { @@ -117,7 +115,7 @@ void VideoDriver_SDL_Default::Paint() default: NOT_REACHED(); } - _cur_palette.count_dirty = 0; + this->local_palette.count_dirty = 0; } SDL_Rect r = { this->dirty_rect.left, this->dirty_rect.top, this->dirty_rect.right - this->dirty_rect.left, this->dirty_rect.bottom - this->dirty_rect.top }; diff --git a/src/video/sdl2_opengl_v.cpp b/src/video/sdl2_opengl_v.cpp index 003e19438..596a63a28 100644 --- a/src/video/sdl2_opengl_v.cpp +++ b/src/video/sdl2_opengl_v.cpp @@ -146,9 +146,7 @@ bool VideoDriver_SDL_OpenGL::AllocateBackingStore(int w, int h, bool force) SDL_GL_SwapWindow(this->sdl_window); _screen.dst_ptr = this->GetVideoPointer(); - _cur_palette.first_dirty = 0; - _cur_palette.count_dirty = 256; - this->local_palette = _cur_palette; + CopyPalette(this->local_palette, true); return res; } @@ -173,7 +171,7 @@ void VideoDriver_SDL_OpenGL::Paint() { PerformanceMeasurer framerate(PFE_VIDEO); - if (_cur_palette.count_dirty != 0) { + if (this->local_palette.count_dirty != 0) { Blitter *blitter = BlitterFactory::GetCurrentBlitter(); /* Always push a changed palette to OpenGL. */ @@ -182,7 +180,7 @@ void VideoDriver_SDL_OpenGL::Paint() blitter->PaletteAnimate(this->local_palette); } - _cur_palette.count_dirty = 0; + this->local_palette.count_dirty = 0; } OpenGLBackend::Get()->Paint(); diff --git a/src/video/sdl2_v.cpp b/src/video/sdl2_v.cpp index 98c04fd85..875491652 100644 --- a/src/video/sdl2_v.cpp +++ b/src/video/sdl2_v.cpp @@ -43,9 +43,7 @@ void VideoDriver_SDL_Base::MakeDirty(int left, int top, int width, int height) void VideoDriver_SDL_Base::CheckPaletteAnim() { - if (_cur_palette.count_dirty == 0) return; - - this->local_palette = _cur_palette; + if (!CopyPalette(this->local_palette)) return; this->MakeDirty(0, 0, _screen.width, _screen.height); } @@ -131,10 +129,7 @@ void VideoDriver_SDL_Base::ClientSizeChanged(int w, int h, bool force) { /* Allocate backing store of the new size. */ if (this->AllocateBackingStore(w, h, force)) { - /* Mark all palette colours dirty. */ - _cur_palette.first_dirty = 0; - _cur_palette.count_dirty = 256; - this->local_palette = _cur_palette; + CopyPalette(this->local_palette, true); BlitterFactory::GetCurrentBlitter()->PostResize(); diff --git a/src/video/sdl2_v.h b/src/video/sdl2_v.h index d706cc665..48c597d4f 100644 --- a/src/video/sdl2_v.h +++ b/src/video/sdl2_v.h @@ -45,7 +45,7 @@ public: protected: struct SDL_Window *sdl_window; ///< Main SDL window. - Palette local_palette; ///< Copy of _cur_palette. + Palette local_palette; ///< Current palette to use for drawing. bool buffer_locked; ///< Video buffer was locked by the main thread. Rect dirty_rect; ///< Rectangle encompassing the dirty area of the video buffer. diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index 644978e1f..1b180d3b8 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -106,35 +106,30 @@ static void UpdatePalette(bool init = false) static void InitPalette() { - _local_palette = _cur_palette; - _local_palette.first_dirty = 0; - _local_palette.count_dirty = 256; + CopyPalette(_local_palette, true); UpdatePalette(true); } void VideoDriver_SDL::CheckPaletteAnim() { - _local_palette = _cur_palette; + if (!CopyPalette(_local_palette)) return; - if (_cur_palette.count_dirty != 0) { - Blitter *blitter = BlitterFactory::GetCurrentBlitter(); + Blitter *blitter = BlitterFactory::GetCurrentBlitter(); - switch (blitter->UsePaletteAnimation()) { - case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: - UpdatePalette(); - break; + switch (blitter->UsePaletteAnimation()) { + case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: + UpdatePalette(); + break; - case Blitter::PALETTE_ANIMATION_BLITTER: - blitter->PaletteAnimate(_local_palette); - break; + case Blitter::PALETTE_ANIMATION_BLITTER: + blitter->PaletteAnimate(_local_palette); + break; - case Blitter::PALETTE_ANIMATION_NONE: - break; + case Blitter::PALETTE_ANIMATION_NONE: + break; - default: - NOT_REACHED(); - } - _cur_palette.count_dirty = 0; + default: + NOT_REACHED(); } } diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index df0917ffa..22b8f3541 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -42,8 +42,7 @@ bool _window_maximize; static Dimension _bck_resolution; DWORD _imm_props; -/** Local copy of the palette for use in the drawing thread. */ -static Palette _local_palette; +static Palette _local_palette; ///< Current palette to use for drawing. bool VideoDriver_Win32Base::ClaimMousePointer() { @@ -812,9 +811,7 @@ void VideoDriver_Win32Base::MakeDirty(int left, int top, int width, int height) void VideoDriver_Win32Base::CheckPaletteAnim() { - if (_cur_palette.count_dirty == 0) return; - - _local_palette = _cur_palette; + if (!CopyPalette(_local_palette)) return; this->MakeDirty(0, 0, _screen.width, _screen.height); } @@ -878,10 +875,7 @@ void VideoDriver_Win32Base::ClientSizeChanged(int w, int h, bool force) { /* Allocate backing store of the new size. */ if (this->AllocateBackingStore(w, h, force)) { - /* Mark all palette colours dirty. */ - _cur_palette.first_dirty = 0; - _cur_palette.count_dirty = 256; - _local_palette = _cur_palette; + CopyPalette(_local_palette, true); BlitterFactory::GetCurrentBlitter()->PostResize(); @@ -1078,9 +1072,7 @@ bool VideoDriver_Win32GDI::AfterBlitterChange() void VideoDriver_Win32GDI::MakePalette() { - _cur_palette.first_dirty = 0; - _cur_palette.count_dirty = 256; - _local_palette = _cur_palette; + CopyPalette(_local_palette, true); LOGPALETTE *pal = (LOGPALETTE*)alloca(sizeof(LOGPALETTE) + (256 - 1) * sizeof(PALETTEENTRY)); @@ -1135,7 +1127,7 @@ void VideoDriver_Win32GDI::Paint() HBITMAP old_bmp = (HBITMAP)SelectObject(dc2, this->dib_sect); HPALETTE old_palette = SelectPalette(dc, this->gdi_palette, FALSE); - if (_cur_palette.count_dirty != 0) { + if (_local_palette.count_dirty != 0) { Blitter *blitter = BlitterFactory::GetCurrentBlitter(); switch (blitter->UsePaletteAnimation()) { @@ -1154,7 +1146,7 @@ void VideoDriver_Win32GDI::Paint() default: NOT_REACHED(); } - _cur_palette.count_dirty = 0; + _local_palette.count_dirty = 0; } BitBlt(dc, 0, 0, this->width, this->height, dc2, 0, 0, SRCCOPY); @@ -1474,7 +1466,7 @@ void VideoDriver_Win32OpenGL::Paint() { PerformanceMeasurer framerate(PFE_VIDEO); - if (_cur_palette.count_dirty != 0) { + if (_local_palette.count_dirty != 0) { Blitter *blitter = BlitterFactory::GetCurrentBlitter(); /* Always push a changed palette to OpenGL. */ @@ -1483,7 +1475,7 @@ void VideoDriver_Win32OpenGL::Paint() blitter->PaletteAnimate(_local_palette); } - _cur_palette.count_dirty = 0; + _local_palette.count_dirty = 0; } OpenGLBackend::Get()->Paint(); |