diff options
author | smatz <smatz@openttd.org> | 2010-02-10 15:17:27 +0000 |
---|---|---|
committer | smatz <smatz@openttd.org> | 2010-02-10 15:17:27 +0000 |
commit | 73ed81b1c78232c14de861207db9b40ff2550536 (patch) | |
tree | b426188d7abe9279c2d94cdbadf82f360bc8b55c /src | |
parent | b91b3ac836604ad364e5d8027a30e0c9bc7b4fcc (diff) | |
download | openttd-73ed81b1c78232c14de861207db9b40ff2550536.tar.xz |
(svn r19075) -Codechange: unhackify NetworkChangeCompanyPassword()
Diffstat (limited to 'src')
-rw-r--r-- | src/company_cmd.cpp | 3 | ||||
-rw-r--r-- | src/console_cmds.cpp | 19 | ||||
-rw-r--r-- | src/network/network_client.cpp | 20 | ||||
-rw-r--r-- | src/network/network_func.h | 3 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 5 | ||||
-rw-r--r-- | src/openttd.cpp | 3 |
6 files changed, 31 insertions, 22 deletions
diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp index dfe7478a6..06baa2aef 100644 --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -772,8 +772,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 assert(_local_company == COMPANY_SPECTATOR); SetLocalCompany(c->index); if (!StrEmpty(_settings_client.network.default_company_pass)) { - char *password = _settings_client.network.default_company_pass; - NetworkChangeCompanyPassword(1, &password); + NetworkChangeCompanyPassword(_settings_client.network.default_company_pass); } _current_company = _local_company; diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 2237c956d..8989b340f 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1544,8 +1544,7 @@ DEF_CONSOLE_CMD(ConSayClient) extern void HashCurrentCompanyPassword(const char *password); -/* Also use from within company_gui to change the password graphically */ -bool NetworkChangeCompanyPassword(byte argc, char *argv[]) +DEF_CONSOLE_CMD(ConCompanyPassword) { if (argc == 0) { IConsoleHelp("Change the password of your company. Usage: 'company_pw \"<password>\"'"); @@ -1553,23 +1552,21 @@ bool NetworkChangeCompanyPassword(byte argc, char *argv[]) return true; } + if (argc != 1) return false; + if (!Company::IsValidID(_local_company)) { IConsoleError("You have to own a company to make use of this command."); return false; } - if (argc != 1) return false; - - if (strcmp(argv[0], "*") == 0) argv[0][0] = '\0'; + const char *password = NetworkChangeCompanyPassword(argv[0]); - if (!_network_server) { - NetworkClientSetPassword(argv[0]); + if (StrEmpty(password)) { + IConsolePrintF(CC_WARNING, "Company password cleared"); } else { - HashCurrentCompanyPassword(argv[0]); + IConsolePrintF(CC_WARNING, "Company password changed to: %s", password); } - IConsolePrintF(CC_WARNING, "'company_pw' changed to: %s", argv[0]); - return true; } @@ -1909,7 +1906,7 @@ void IConsoleStdLibRegister() /*** Networking variables ***/ IConsoleVarStringRegister("company_pw", NULL, 0, "Set a password for your company, so no one without the correct password can join. Use '*' to clear the password"); IConsoleVarHookAdd("company_pw", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork); - IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword); + IConsoleVarProcAdd("company_pw", ConCompanyPassword); IConsoleAliasRegister("company_password", "company_pw %+"); IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+"); diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index 9a6db0d2e..09103da78 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -1030,7 +1030,7 @@ void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const SEND_COMMAND(PACKET_CLIENT_CHAT)(action, type, dest, msg, data); } -void NetworkClientSetPassword(const char *password) +static void NetworkClientSetPassword(const char *password) { SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(password); } @@ -1054,6 +1054,24 @@ bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio) } /** + * Sets/resets company password + * @param password new password, "" or "*" resets password + * @return new password + */ +const char *NetworkChangeCompanyPassword(const char *password) +{ + if (strcmp(password, "*") == 0) password = ""; + + if (!_network_server) { + NetworkClientSetPassword(password); + } else { + HashCurrentCompanyPassword(password); + } + + return password; +} + +/** * Check if max_companies has been reached on the server (local check only). * @return true if the max value has been reached or exceeded, false otherwise. */ diff --git a/src/network/network_func.h b/src/network/network_func.h index 02cc131f5..afc24aeb8 100644 --- a/src/network/network_func.h +++ b/src/network/network_func.h @@ -36,7 +36,7 @@ extern StringList _network_ban_list; byte NetworkSpectatorCount(); void NetworkUpdateClientName(); bool NetworkCompanyHasClients(CompanyID company); -bool NetworkChangeCompanyPassword(byte argc, char *argv[]); +const char *NetworkChangeCompanyPassword(const char *); void NetworkReboot(); void NetworkDisconnect(bool blocking = false); void NetworkGameLoop(); @@ -51,7 +51,6 @@ void NetworkClientConnectGame(NetworkAddress address, CompanyID join_as, const c void NetworkClientRequestMove(CompanyID company, const char *pass = ""); void NetworkClientSendRcon(const char *password, const char *command); void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg, int64 data = 0); -void NetworkClientSetPassword(const char *password); bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio); bool NetworkCompanyIsPassworded(CompanyID company_id); bool NetworkMaxCompaniesReached(); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 6da123303..6c111786a 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -2285,10 +2285,7 @@ struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow { snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf); } - /* empty password is a '*' because of console argument */ - if (StrEmpty(this->edit_str_buf)) snprintf(this->edit_str_buf, this->edit_str_size, "*"); - char *password = this->edit_str_buf; - NetworkChangeCompanyPassword(1, &password); + NetworkChangeCompanyPassword(this->edit_str_buf); } virtual void OnPaint() diff --git a/src/openttd.cpp b/src/openttd.cpp index 641557b0d..255e76767 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -816,8 +816,7 @@ static void MakeNewGameDone() /* We are the server, we start a new company (not dedicated), * so set the default password *if* needed. */ if (_network_server && !StrEmpty(_settings_client.network.default_company_pass)) { - char *password = _settings_client.network.default_company_pass; - NetworkChangeCompanyPassword(1, &password); + NetworkChangeCompanyPassword(_settings_client.network.default_company_pass); } #endif /* ENABLE_NETWORK */ |