diff options
author | rubidium <rubidium@openttd.org> | 2007-09-14 21:32:21 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-09-14 21:32:21 +0000 |
commit | 6f296b9870d0dcb23be911cb646ffd0518c0c1fe (patch) | |
tree | 610e715e0ab7e0e4a64eca846860b21027cc518d /src | |
parent | d5171df2dfbe94dd85850682a6ccb62c106c520e (diff) | |
download | openttd-6f296b9870d0dcb23be911cb646ffd0518c0c1fe.tar.xz |
(svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch.
Diffstat (limited to 'src')
-rw-r--r-- | src/industry_cmd.cpp | 4 | ||||
-rw-r--r-- | src/table/industry_land.h | 2 | ||||
-rw-r--r-- | src/table/town_land.h | 2 | ||||
-rw-r--r-- | src/town_cmd.cpp | 4 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 260e84065..97adbb84e 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -299,8 +299,8 @@ static void DrawTile_Industry(TileInfo *ti) (HASBIT(image, PALETTE_MODIFIER_COLOR) && dits->building.pal == PAL_NONE) ? GENERAL_SPRITE_COLOR(ind->random_color) : dits->building.pal, ti->x + dits->subtile_x, ti->y + dits->subtile_y, - dits->width + 1, - dits->height + 1, + dits->width, + dits->height, dits->dz, ti->z, HASBIT(_transparent_opt, TO_INDUSTRIES)); diff --git a/src/table/industry_land.h b/src/table/industry_land.h index cbab09c43..1f41101fa 100644 --- a/src/table/industry_land.h +++ b/src/table/industry_land.h @@ -39,7 +39,7 @@ struct DrawIndustryCoordinates { * @param dz virtual height of the sprite * @param p this allows to specify a special drawing procedure. * @see DrawBuildingsTileStruct */ -#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w - 1, h - 1, dz, p } +#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w, h, dz, p } /** Structure for industry tiles drawing */ static const DrawBuildingsTileStruct _industry_draw_tile_data[NEW_INDUSTRYTILEOFFSET * 4] = { diff --git a/src/table/town_land.h b/src/table/town_land.h index 3e5b244bb..89d7d30a1 100644 --- a/src/table/town_land.h +++ b/src/table/town_land.h @@ -15,7 +15,7 @@ * @param dz the virtual height of the sprite * @param p set to 1 if a lift is present () * @see DrawBuildingsTileStruct */ -#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w - 1, h - 1, dz, p} +#define M(s1, p1, s2, p2, sx, sy, w, h, dz, p) { { s1, p1 }, { s2, p2 }, sx, sy, w, h, dz, p} /** structure of houses graphics*/ static const DrawBuildingsTileStruct _town_draw_tile_data[] = { diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 4cecdaa15..f399f09a2 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -182,8 +182,8 @@ static void DrawTile_Town(TileInfo *ti) AddSortableSpriteToDraw(image, dcts->building.pal, ti->x + dcts->subtile_x, ti->y + dcts->subtile_y, - dcts->width + 1, - dcts->height + 1, + dcts->width, + dcts->height, dcts->dz, ti->z, HASBIT(_transparent_opt, TO_HOUSES) |