summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2008-05-06 22:17:12 +0000
committerrubidium <rubidium@openttd.org>2008-05-06 22:17:12 +0000
commit402a1e24bae42c3789a7e000da7ca3c0f07d5dd0 (patch)
tree5c909dbb0966fd6895c3a51a9493a9dea189c0c9 /src
parent9bf519f26bc9b3e174803c8ebfd2427bf7c5fb61 (diff)
downloadopenttd-402a1e24bae42c3789a7e000da7ca3c0f07d5dd0.tar.xz
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
Diffstat (limited to 'src')
-rw-r--r--src/economy.cpp1
-rw-r--r--src/functions.h3
-rw-r--r--src/gfx_func.h5
-rw-r--r--src/gui.h3
-rw-r--r--src/intro_gui.cpp1
-rw-r--r--src/players.cpp2
-rw-r--r--src/smallmap_gui.cpp1
-rw-r--r--src/statusbar_gui.cpp1
-rw-r--r--src/stdafx.h4
-rw-r--r--src/train.h1
-rw-r--r--src/vehicle_gui.cpp1
-rw-r--r--src/video/sdl_v.cpp2
-rw-r--r--src/video/win32_v.cpp2
-rw-r--r--src/viewport.cpp1
-rw-r--r--src/window.cpp1
-rw-r--r--src/window_func.h1
-rw-r--r--src/window_gui.h18
17 files changed, 13 insertions, 35 deletions
diff --git a/src/economy.cpp b/src/economy.cpp
index 5ff83ad07..908cde3fc 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -45,6 +45,7 @@
#include "signal_func.h"
#include "gfx_func.h"
#include "autoreplace_func.h"
+#include "player_gui.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/functions.h b/src/functions.h
index 55dcddacb..e2fe87997 100644
--- a/src/functions.h
+++ b/src/functions.h
@@ -60,9 +60,6 @@ void RedrawAutosave();
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str);
-/* callback from drivers that is called if the game size changes dynamically */
-void GameSizeChanged();
-
int ttd_main(int argc, char* argv[]);
void HandleExitGameRequest();
diff --git a/src/gfx_func.h b/src/gfx_func.h
index 2ca83087e..61bdac627 100644
--- a/src/gfx_func.h
+++ b/src/gfx_func.h
@@ -70,10 +70,8 @@ void HandleMouseEvents();
void CSleep(int milliseconds);
void UpdateWindows();
-void DrawChatMessage();
void DrawMouseCursor();
void ScreenSizeChanged();
-void HandleExitGameRequest();
void GameSizeChanged();
void UndrawMouseCursor();
@@ -142,9 +140,6 @@ void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
void SetMouseCursor(SpriteID sprite, SpriteID pal);
void SetAnimatedMouseCursor(const AnimCursor *table);
void CursorTick();
-void DrawMouseCursor();
-void ScreenSizeChanged();
-void UndrawMouseCursor();
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
bool ToggleFullScreen(bool fs);
diff --git a/src/gui.h b/src/gui.h
index e82f34add..fcaad3d3c 100644
--- a/src/gui.h
+++ b/src/gui.h
@@ -76,9 +76,6 @@ enum {
DDSP_PLACE_AUTOROAD,
};
-/* timetable_gui.cpp */
-void ShowTimetableWindow(const Vehicle *v);
-
/* misc_gui.cpp */
void PlaceLandBlockInfo();
void ShowAboutWindow();
diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp
index 1acdfff6e..4e702f937 100644
--- a/src/intro_gui.cpp
+++ b/src/intro_gui.cpp
@@ -18,6 +18,7 @@
#include "fios.h"
#include "gfx_func.h"
#include "settings_type.h"
+#include "functions.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/players.cpp b/src/players.cpp
index d72bc2b95..4a297936c 100644
--- a/src/players.cpp
+++ b/src/players.cpp
@@ -614,8 +614,6 @@ void OnTick_Players()
MaybeStartNewPlayer();
}
-extern void ShowPlayerFinances(PlayerID player);
-
void PlayersYearlyLoop()
{
Player *p;
diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp
index 35e5a7b4f..17f690b54 100644
--- a/src/smallmap_gui.cpp
+++ b/src/smallmap_gui.cpp
@@ -27,6 +27,7 @@
#include "vehicle_base.h"
#include "sound_func.h"
#include "settings_type.h"
+#include "window_func.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/statusbar_gui.cpp b/src/statusbar_gui.cpp
index 17bc3a75a..0b145c8a2 100644
--- a/src/statusbar_gui.cpp
+++ b/src/statusbar_gui.cpp
@@ -17,6 +17,7 @@
#include "player_gui.h"
#include "window_gui.h"
#include "variables.h"
+#include "window_func.h"
#include "table/strings.h"
#include "table/sprites.h"
diff --git a/src/stdafx.h b/src/stdafx.h
index 43a1694fb..80c60f1c9 100644
--- a/src/stdafx.h
+++ b/src/stdafx.h
@@ -283,7 +283,7 @@ typedef unsigned char byte;
#if defined(__OS2__)
#define assert_compile(expr)
#else
- #define assert_compile(expr) extern "C" void __ct_assert__(int a[1 - 2 * !(expr)])
+ #define assert_compile(expr) extern const int __ct_assert__[1 - 2 * !(expr)]
#endif /* __OS2__ */
/* Check if the types have the bitsizes like we are using them */
@@ -292,7 +292,7 @@ assert_compile(sizeof(uint32) == 4);
assert_compile(sizeof(uint16) == 2);
assert_compile(sizeof(uint8) == 1);
-#define lengthof(x) (sizeof(x)/sizeof(x[0]))
+#define lengthof(x) (sizeof(x) / sizeof(x[0]))
#define endof(x) (&x[lengthof(x)])
#define lastof(x) (&x[lengthof(x) - 1])
diff --git a/src/train.h b/src/train.h
index c78ab6167..af7bb94e7 100644
--- a/src/train.h
+++ b/src/train.h
@@ -264,7 +264,6 @@ void ConvertOldMultiheadToNew();
void ConnectMultiheadedTrains();
uint CountArticulatedParts(EngineID engine_type);
-int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped);
void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2);
diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp
index 5ec4fa2fb..13156b350 100644
--- a/src/vehicle_gui.cpp
+++ b/src/vehicle_gui.cpp
@@ -35,6 +35,7 @@
#include "settings_type.h"
#include "widgets/dropdown_func.h"
#include "order_func.h"
+#include "timetable.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp
index a9a13411c..9872c14cf 100644
--- a/src/video/sdl_v.cpp
+++ b/src/video/sdl_v.cpp
@@ -15,6 +15,8 @@
#include "../network/network.h"
#include "../core/math_func.hpp"
#include "../core/random_func.hpp"
+#include "../functions.h"
+#include "../texteff.hpp"
#include "sdl_v.h"
#include <SDL.h>
diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp
index 35d698455..f553b9916 100644
--- a/src/video/win32_v.cpp
+++ b/src/video/win32_v.cpp
@@ -12,6 +12,8 @@
#include "../network/network.h"
#include "../core/math_func.hpp"
#include "../core/random_func.hpp"
+#include "../functions.h"
+#include "../texteff.hpp"
#include "win32_v.h"
#include <windows.h>
#include <tchar.h>
diff --git a/src/viewport.cpp b/src/viewport.cpp
index a741a83a7..d70a0ed5d 100644
--- a/src/viewport.cpp
+++ b/src/viewport.cpp
@@ -45,6 +45,7 @@
#include "station_func.h"
#include "core/alloc_type.hpp"
#include "misc/smallvec.h"
+#include "window_func.h"
#include "table/sprites.h"
#include "table/strings.h"
diff --git a/src/window.cpp b/src/window.cpp
index f9c45fa63..346af1b9f 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -20,6 +20,7 @@
#include "vehicle_base.h"
#include "settings_type.h"
#include "cheat_func.h"
+#include "window_func.h"
#include "table/sprites.h"
diff --git a/src/window_func.h b/src/window_func.h
index 851d207ce..54a7856d8 100644
--- a/src/window_func.h
+++ b/src/window_func.h
@@ -25,7 +25,6 @@ void SetupColorsAndInitialWindow();
void InputLoop();
void InvalidateThisWindowData(Window *w);
void InvalidateWindowData(WindowClass cls, WindowNumber number);
-void RelocateAllWindows(int neww, int newh);
void DeleteNonVitalWindows();
void DeleteAllNonVitalWindows();
diff --git a/src/window_gui.h b/src/window_gui.h
index ae6edabec..a608957ee 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -546,13 +546,6 @@ enum WindowFlags {
void CallWindowEventNP(Window *w, int event);
void CallWindowTickEvent();
-void SetWindowDirty(const Window *w);
-void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam);
-void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam);
-
-Window *FindWindowById(WindowClass cls, WindowNumber number);
-void DeletePlayerWindows(PlayerID pi);
-void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
Window *FindWindowFromPt(int x, int y);
@@ -566,15 +559,8 @@ Window *AllocateWindowDesc(const WindowDesc *desc, void *data = NULL);
Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data = NULL);
void DrawWindowViewport(const Window *w);
-void ResizeWindow(Window *w, int x, int y);
-void InitWindowSystem();
-void UnInitWindowSystem();
-void ResetWindowSystem();
int GetMenuItemIndex(const Window *w, int x, int y);
-void InputLoop();
-void InvalidateThisWindowData(Window *w);
-void InvalidateWindowData(WindowClass cls, WindowNumber number);
void RelocateAllWindows(int neww, int newh);
/* misc_gui.cpp */
@@ -622,10 +608,6 @@ enum SpecialMouseMode {
};
Window *GetCallbackWnd();
-void DeleteNonVitalWindows();
-void DeleteAllNonVitalWindows();
-void HideVitalWindows();
-void ShowVitalWindows();
Window **FindWindowZPosition(const Window *w);
void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);