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author | Samu <dj_samu@hotmail.com> | 2019-01-24 16:40:43 +0000 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-02-21 00:35:56 +0100 |
commit | 19fa960d838d97269514ab4fc3a5f5214acdfb23 (patch) | |
tree | 6c0b1e57c0d4735f3332c4f462f651464b7041a2 /src | |
parent | 21f009dc78f2e5c5e5ff80ed3719e9567ac71ec1 (diff) | |
download | openttd-19fa960d838d97269514ab4fc3a5f5214acdfb23.tar.xz |
Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings
Diffstat (limited to 'src')
-rw-r--r-- | src/ai/ai_gui.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp index dbdd77245..54a72e53b 100644 --- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -585,6 +585,7 @@ struct AISettingsWindow : public Window { virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { this->RebuildVisibleSettings(); + HideDropDownMenu(this); } private: |