diff options
author | smatz <smatz@openttd.org> | 2009-06-26 15:08:54 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-06-26 15:08:54 +0000 |
commit | ff33ed94ceef4dabb45b5f8ccbae81a1c4402ba6 (patch) | |
tree | 7772bd531c7e63794d47fdeecfea6399fe5697a6 /src | |
parent | b668c24d463ca8059fd9be59efddb39298de9646 (diff) | |
download | openttd-ff33ed94ceef4dabb45b5f8ccbae81a1c4402ba6.tar.xz |
(svn r16667) -Codechange: replace GetRandomTown() and GetRandomIndustry() by Town::GetRandom() and Industry::GetRandom()
Diffstat (limited to 'src')
-rw-r--r-- | src/industry.h | 26 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 28 | ||||
-rw-r--r-- | src/subsidy.cpp | 10 | ||||
-rw-r--r-- | src/town.h | 24 | ||||
-rw-r--r-- | src/town_cmd.cpp | 24 |
5 files changed, 60 insertions, 52 deletions
diff --git a/src/industry.h b/src/industry.h index 7bd1ead44..63843ad00 100644 --- a/src/industry.h +++ b/src/industry.h @@ -135,6 +135,8 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> { Industry(TileIndex tile = INVALID_TILE) : xy(tile) {} ~Industry(); + + static Industry *GetRandom(); }; struct IndustryTileTable { @@ -300,30 +302,6 @@ static inline void ResetIndustryCounts() memset(&_industry_counts, 0, sizeof(_industry_counts)); } -/** - * Return a random valid industry. - */ -static inline Industry *GetRandomIndustry() -{ - if (Industry::GetNumItems() == 0) return NULL; - - int num = RandomRange((uint16)Industry::GetNumItems()); - IndustryID index = INVALID_INDUSTRY; - - while (num >= 0) { - num--; - index++; - - /* Make sure we have a valid industry */ - while (!Industry::IsValidID(index)) { - index++; - assert(index < Industry::GetPoolSize()); - } - } - - return Industry::Get(index); -} - #define FOR_ALL_INDUSTRIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Industry, industry_index, var, start) #define FOR_ALL_INDUSTRIES(var) FOR_ALL_INDUSTRIES_FROM(var, 0) diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index c97215259..629123686 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -171,6 +171,32 @@ Industry::~Industry() Station::RecomputeIndustriesNearForAll(); } + +/** + * Return a random valid industry. + * @return random industry, NULL if there are no industries + */ +/* static */ Industry *Industry::GetRandom() +{ + if (Industry::GetNumItems() == 0) return NULL; + int num = RandomRange((uint16)Industry::GetNumItems()); + size_t index = MAX_UVALUE(size_t); + + while (num >= 0) { + num--; + index++; + + /* Make sure we have a valid industry */ + while (!Industry::IsValidID(index)) { + index++; + assert(index < Industry::GetPoolSize()); + } + } + + return Industry::Get(index); +} + + static void IndustryDrawSugarMine(const TileInfo *ti) { const DrawIndustryAnimationStruct *d; @@ -2289,7 +2315,7 @@ void IndustryDailyLoop() if (Chance16(3, 100)) { MaybeNewIndustry(); } else { - Industry *i = GetRandomIndustry(); + Industry *i = Industry::GetRandom(); if (i != NULL) ChangeIndustryProduction(i, false); } } diff --git a/src/subsidy.cpp b/src/subsidy.cpp index c61129099..fbc8c01c6 100644 --- a/src/subsidy.cpp +++ b/src/subsidy.cpp @@ -126,10 +126,10 @@ static void FindSubsidyPassengerRoute(FoundRoute *fr) fr->distance = UINT_MAX; - fr->from = from = GetRandomTown(); + fr->from = from = Town::GetRandom(); if (from == NULL || from->population < 400) return; - fr->to = to = GetRandomTown(); + fr->to = to = Town::GetRandom(); if (from == to || to == NULL || to->population < 400 || to->pct_pass_transported > 42) return; @@ -144,7 +144,7 @@ static void FindSubsidyCargoRoute(FoundRoute *fr) fr->distance = UINT_MAX; - fr->from = i = GetRandomIndustry(); + fr->from = i = Industry::GetRandom(); if (i == NULL) return; /* Randomize cargo type */ @@ -170,7 +170,7 @@ static void FindSubsidyCargoRoute(FoundRoute *fr) if (cs->town_effect == TE_GOODS || cs->town_effect == TE_FOOD) { /* The destination is a town */ - Town *t = GetRandomTown(); + Town *t = Town::GetRandom(); /* Only want big towns */ if (t == NULL || t->population < 900) return; @@ -179,7 +179,7 @@ static void FindSubsidyCargoRoute(FoundRoute *fr) fr->to = t; } else { /* The destination is an industry */ - Industry *i2 = GetRandomIndustry(); + Industry *i2 = Industry::GetRandom(); /* The industry must accept the cargo */ if (i2 == NULL || i == i2 || diff --git a/src/town.h b/src/town.h index f4cdf3e37..c65569ad1 100644 --- a/src/town.h +++ b/src/town.h @@ -140,6 +140,8 @@ struct Town : TownPool::PoolItem<&_town_pool> { { return Town::Get(GetTownIndex(tile)); } + + static Town *GetRandom(); }; uint32 GetWorldPopulation(); @@ -179,28 +181,6 @@ bool CheckforTownRating(DoCommandFlag flags, Town *t, TownRatingCheckType type); TileIndexDiff GetHouseNorthPart(HouseID &house); -/** - * Return a random valid town. - */ -static inline Town *GetRandomTown() -{ - int num = RandomRange((uint16)Town::GetNumItems()); - TownID index = INVALID_TOWN; - - while (num >= 0) { - num--; - - index++; - /* Make sure we have a valid town */ - while (!Town::IsValidID(index)) { - index++; - assert(index < Town::GetPoolSize()); - } - } - - return Town::Get(index); -} - Town *CalcClosestTownFromTile(TileIndex tile, uint threshold = UINT_MAX, const Town *ignore = NULL); #define FOR_ALL_TOWNS_FROM(var, start) FOR_ALL_ITEMS_FROM(Town, town_index, var, start) diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 86698d4f6..dabf20ca3 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -119,6 +119,30 @@ void Town::InitializeLayout(TownLayout layout) this->layout = TileHash(TileX(this->xy), TileY(this->xy)) % (NUM_TLS - 1); } +/** + * Return a random valid town. + * @return random town, NULL if there are no towns + */ +/* static */ Town *Town::GetRandom() +{ + if (Town::GetNumItems() == 0) return NULL; + int num = RandomRange((uint16)Town::GetNumItems()); + size_t index = MAX_UVALUE(size_t); + + while (num >= 0) { + num--; + index++; + + /* Make sure we have a valid town */ + while (!Town::IsValidID(index)) { + index++; + assert(index < Town::GetPoolSize()); + } + } + + return Town::Get(index); +} + Money HouseSpec::GetRemovalCost() const { return (_price.remove_house * this->removal_cost) >> 8; |