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authorCharles Pigott <charlespigott@googlemail.com>2019-02-18 23:55:45 +0000
committerPeterN <peter@fuzzle.org>2019-03-16 22:30:11 +0000
commitfe448a26166dbde1933be797951f0c6329523911 (patch)
tree20d9ad7cf6bf6067a929a3d0b69375387771128c /src
parentc7b5f34138cf08016239c6f5732e5ae8c0262230 (diff)
downloadopenttd-fe448a26166dbde1933be797951f0c6329523911.tar.xz
Remove: OPF
Diffstat (limited to 'src')
-rw-r--r--src/openttd.cpp1
-rw-r--r--src/pathfinder/opf/opf_ship.cpp222
-rw-r--r--src/pathfinder/opf/opf_ship.h31
-rw-r--r--src/saveload/afterload.cpp2
-rw-r--r--src/saveload/saveload.h1
-rw-r--r--src/settings.cpp12
-rw-r--r--src/settings_func.h1
-rw-r--r--src/settings_type.h7
-rw-r--r--src/ship_cmd.cpp8
-rw-r--r--src/table/settings.ini25
-rw-r--r--src/vehicle_type.h2
11 files changed, 10 insertions, 302 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index c2e745566..c83358360 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -434,7 +434,6 @@ struct AfterNewGRFScan : NewGRFScanCallback {
Game::Uninitialize(true);
AI::Uninitialize(true);
- CheckConfig();
LoadFromHighScore();
LoadHotkeysFromConfig();
WindowDesc::LoadFromConfig();
diff --git a/src/pathfinder/opf/opf_ship.cpp b/src/pathfinder/opf/opf_ship.cpp
deleted file mode 100644
index c993f8203..000000000
--- a/src/pathfinder/opf/opf_ship.cpp
+++ /dev/null
@@ -1,222 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file opf_ship.cpp Implementation of the oldest supported ship pathfinder. */
-
-#include "../../stdafx.h"
-#include "../../tunnelbridge_map.h"
-#include "../../tunnelbridge.h"
-#include "../../ship.h"
-#include "../../core/random_func.hpp"
-
-#include "../../safeguards.h"
-
-struct RememberData {
- uint16 cur_length;
- byte depth;
- Track last_choosen_track;
-};
-
-struct TrackPathFinder {
- TileIndex skiptile;
- TileIndex dest_coords;
- uint best_bird_dist;
- uint best_length;
- RememberData rd;
- TrackdirByte the_dir;
-};
-
-static bool ShipTrackFollower(TileIndex tile, TrackPathFinder *pfs, uint length)
-{
- /* Found dest? */
- if (tile == pfs->dest_coords) {
- pfs->best_bird_dist = 0;
-
- pfs->best_length = minu(pfs->best_length, length);
- return true;
- }
-
- /* Skip this tile in the calculation */
- if (tile != pfs->skiptile) {
- pfs->best_bird_dist = minu(pfs->best_bird_dist, DistanceMaxPlusManhattan(pfs->dest_coords, tile));
- }
-
- return false;
-}
-
-static void TPFModeShip(TrackPathFinder *tpf, TileIndex tile, DiagDirection direction)
-{
- if (IsTileType(tile, MP_TUNNELBRIDGE)) {
- /* wrong track type */
- if (GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) return;
-
- DiagDirection dir = GetTunnelBridgeDirection(tile);
- /* entering tunnel / bridge? */
- if (dir == direction) {
- TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
-
- tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
-
- tile = endtile;
- } else {
- /* leaving tunnel / bridge? */
- if (ReverseDiagDir(dir) != direction) return;
- }
- }
-
- /* This addition will sometimes overflow by a single tile.
- * The use of TILE_MASK here makes sure that we still point at a valid
- * tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */
- tile = TILE_MASK(tile + TileOffsByDiagDir(direction));
-
- if (++tpf->rd.cur_length > 50) return;
-
- TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0)) & DiagdirReachesTracks(direction);
- if (bits == TRACK_BIT_NONE) return;
-
- assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY());
-
- bool only_one_track = true;
- do {
- Track track = RemoveFirstTrack(&bits);
- if (bits != TRACK_BIT_NONE) only_one_track = false;
- RememberData rd = tpf->rd;
-
- /* Change direction 4 times only */
- if (!only_one_track && track != tpf->rd.last_choosen_track) {
- if (++tpf->rd.depth > 4) {
- tpf->rd = rd;
- return;
- }
- tpf->rd.last_choosen_track = track;
- }
-
- tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
-
- if (!ShipTrackFollower(tile, tpf, tpf->rd.cur_length)) {
- TPFModeShip(tpf, tile, TrackdirToExitdir(tpf->the_dir));
- }
-
- tpf->rd = rd;
- } while (bits != TRACK_BIT_NONE);
-}
-
-static void OPFShipFollowTrack(TileIndex tile, DiagDirection direction, TrackPathFinder *tpf)
-{
- assert(IsValidDiagDirection(direction));
-
- /* initialize path finder variables */
- tpf->rd.cur_length = 0;
- tpf->rd.depth = 0;
- tpf->rd.last_choosen_track = INVALID_TRACK;
-
- ShipTrackFollower(tile, tpf, 0);
- TPFModeShip(tpf, tile, direction);
-}
-
-/** Directions to search towards given track bits and the ship's enter direction. */
-static const DiagDirection _ship_search_directions[6][4] = {
- { DIAGDIR_NE, INVALID_DIAGDIR, DIAGDIR_SW, INVALID_DIAGDIR },
- { INVALID_DIAGDIR, DIAGDIR_SE, INVALID_DIAGDIR, DIAGDIR_NW },
- { INVALID_DIAGDIR, DIAGDIR_NE, DIAGDIR_NW, INVALID_DIAGDIR },
- { DIAGDIR_SE, INVALID_DIAGDIR, INVALID_DIAGDIR, DIAGDIR_SW },
- { DIAGDIR_NW, DIAGDIR_SW, INVALID_DIAGDIR, INVALID_DIAGDIR },
- { INVALID_DIAGDIR, INVALID_DIAGDIR, DIAGDIR_SE, DIAGDIR_NE },
-};
-
-/** Track to "direction (& 3)" mapping. */
-static const byte _pick_shiptrack_table[6] = {DIR_NE, DIR_SE, DIR_E, DIR_E, DIR_N, DIR_N};
-
-static uint FindShipTrack(const Ship *v, TileIndex tile, DiagDirection dir, TrackBits bits, TileIndex skiptile, Track *track)
-{
- TrackPathFinder pfs;
- uint best_bird_dist = 0;
- uint best_length = 0;
- byte ship_dir = v->direction & 3;
-
- pfs.dest_coords = v->dest_tile;
- pfs.skiptile = skiptile;
-
- Track best_track = INVALID_TRACK;
-
- assert(bits != TRACK_BIT_NONE);
- do {
- Track i = RemoveFirstTrack(&bits);
-
- pfs.best_bird_dist = UINT_MAX;
- pfs.best_length = UINT_MAX;
-
- OPFShipFollowTrack(tile, _ship_search_directions[i][dir], &pfs);
-
- if (best_track != INVALID_TRACK) {
- if (pfs.best_bird_dist != 0) {
- /* neither reached the destination, pick the one with the smallest bird dist */
- if (pfs.best_bird_dist > best_bird_dist) goto bad;
- if (pfs.best_bird_dist < best_bird_dist) goto good;
- } else {
- if (pfs.best_length > best_length) goto bad;
- if (pfs.best_length < best_length) goto good;
- }
-
- /* if we reach this position, there's two paths of equal value so far.
- * pick one randomly. */
- uint r = GB(Random(), 0, 8);
- if (_pick_shiptrack_table[i] == ship_dir) r += 80;
- if (_pick_shiptrack_table[best_track] == ship_dir) r -= 80;
- if (r <= 127) goto bad;
- }
-good:;
- best_track = i;
- best_bird_dist = pfs.best_bird_dist;
- best_length = pfs.best_length;
-bad:;
-
- } while (bits != TRACK_BIT_NONE);
-
- *track = best_track;
- return best_bird_dist;
-}
-
-/**
- * Finds the best track to choose on the next tile and
- * returns INVALID_TRACK when it is better to reverse.
- * @param v The ship.
- * @param tile The tile we are about to enter.
- * @param enterdir The direction entering the tile.
- * @param tracks The tracks available on new tile.
- * @param[out] path_found Whether a path has been found.
- * @return Best track on next tile or INVALID_TRACK when better to reverse.
- */
-Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found)
-{
- assert(IsValidDiagDirection(enterdir));
-
- TileIndex tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir));
- Track track;
-
- /* Let's find out how far it would be if we would reverse first */
- uint rev_dist = UINT_MAX; // distance if we reverse
- Track cur_track = TrackdirToTrack(v->GetVehicleTrackdir()); // track on the current tile
- DiagDirection rev_enterdir = ReverseDiagDir(enterdir);
- TrackBits rev_tracks = TrackStatusToTrackBits(GetTileTrackStatus(tile2, TRANSPORT_WATER, 0)) &
- DiagdirReachesTracks(rev_enterdir);
-
- if (HasTrack(rev_tracks, cur_track)) {
- rev_dist = FindShipTrack(v, tile2, rev_enterdir, TrackToTrackBits(cur_track), tile, &track);
- if (rev_dist != UINT_MAX) rev_dist++; // penalty for reversing
- }
-
- /* And if we would not reverse? */
- uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
-
- /* Due to the way this pathfinder works we cannot determine whether we're lost or not. */
- path_found = true;
- if (dist <= rev_dist) return track;
- return INVALID_TRACK; // We could better reverse
-}
diff --git a/src/pathfinder/opf/opf_ship.h b/src/pathfinder/opf/opf_ship.h
deleted file mode 100644
index 62668b206..000000000
--- a/src/pathfinder/opf/opf_ship.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file opf_ship.h Original pathfinder for ships; very simple. */
-
-#ifndef OPF_SHIP_H
-#define OPF_SHIP_H
-
-#include "../../direction_type.h"
-#include "../../tile_type.h"
-#include "../../track_type.h"
-#include "../../vehicle_type.h"
-
-/**
- * Finds the best path for given ship using OPF.
- * @param v the ship that needs to find a path
- * @param tile the tile to find the path from (should be next tile the ship is about to enter)
- * @param enterdir diagonal direction which the ship will enter this new tile from
- * @param tracks available tracks on the new tile (to choose from)
- * @param path_found [out] Whether a path has been found (true) or has been guessed (false)
- * @return the best trackdir for next turn or INVALID_TRACK if the path could not be found
- */
-Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found);
-
-#endif /* OPF_SHIP_H */
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index ea7882e89..6f32c5506 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -1875,7 +1875,7 @@ bool AfterLoadGame()
if (_settings_game.pf.yapf.ship_use_yapf) {
_settings_game.pf.pathfinder_for_ships = VPF_YAPF;
} else {
- _settings_game.pf.pathfinder_for_ships = (_settings_game.pf.new_pathfinding_all ? VPF_NPF : VPF_OPF);
+ _settings_game.pf.pathfinder_for_ships = VPF_NPF;
}
}
diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h
index 77cce4c4a..61d527340 100644
--- a/src/saveload/saveload.h
+++ b/src/saveload/saveload.h
@@ -296,6 +296,7 @@ enum SaveLoadVersion : uint16 {
SLV_SERVE_NEUTRAL_INDUSTRIES, ///< 210 PR#7234 Company stations can serve industries with attached neutral stations.
SLV_ROADVEH_PATH_CACHE, ///< 211 PR#7261 Add path cache for road vehicles.
+ SLV_REMOVE_OPF, ///< 212 PR#7245 Remove OPF.
SL_MAX_VERSION, ///< Highest possible saveload version
};
diff --git a/src/settings.cpp b/src/settings.cpp
index 1fc2682cd..6ea5c081a 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -2275,18 +2275,6 @@ static void Save_PATS()
SaveSettings(_settings, &_settings_game);
}
-void CheckConfig()
-{
- /*
- * Increase old default values for pf_maxdepth and pf_maxlength
- * to support big networks.
- */
- if (_settings_newgame.pf.opf.pf_maxdepth == 16 && _settings_newgame.pf.opf.pf_maxlength == 512) {
- _settings_newgame.pf.opf.pf_maxdepth = 48;
- _settings_newgame.pf.opf.pf_maxlength = 4096;
- }
-}
-
extern const ChunkHandler _setting_chunk_handlers[] = {
{ 'OPTS', NULL, Load_OPTS, NULL, NULL, CH_RIFF},
{ 'PATS', Save_PATS, Load_PATS, NULL, Check_PATS, CH_RIFF | CH_LAST},
diff --git a/src/settings_func.h b/src/settings_func.h
index 3b3387b5f..c258cb640 100644
--- a/src/settings_func.h
+++ b/src/settings_func.h
@@ -24,7 +24,6 @@ void IConsoleListSettings(const char *prefilter);
void LoadFromConfig(bool minimal = false);
void SaveToConfig();
-void CheckConfig();
void IniLoadWindowSettings(IniFile *ini, const char *grpname, void *desc);
void IniSaveWindowSettings(IniFile *ini, const char *grpname, void *desc);
diff --git a/src/settings_type.h b/src/settings_type.h
index 503342545..42f8b4517 100644
--- a/src/settings_type.h
+++ b/src/settings_type.h
@@ -346,12 +346,6 @@ struct ScriptSettings {
uint32 script_max_opcode_till_suspend; ///< max opcode calls till scripts will suspend
};
-/** Settings related to the old pathfinder. */
-struct OPFSettings {
- uint16 pf_maxlength; ///< maximum length when searching for a train route for new pathfinder
- byte pf_maxdepth; ///< maximum recursion depth when searching for a train route for new pathfinder
-};
-
/** Settings related to the new pathfinder. */
struct NPFSettings {
/**
@@ -440,7 +434,6 @@ struct PathfinderSettings {
byte wait_for_pbs_path; ///< how long to wait for a path reservation.
byte path_backoff_interval; ///< ticks between checks for a free path.
- OPFSettings opf; ///< pathfinder settings for the old pathfinder
NPFSettings npf; ///< pathfinder settings for the new pathfinder
YAPFSettings yapf; ///< pathfinder settings for the yet another pathfinder
};
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp
index 6d6f8415c..c04d3e1e2 100644
--- a/src/ship_cmd.cpp
+++ b/src/ship_cmd.cpp
@@ -29,7 +29,6 @@
#include "sound_func.h"
#include "ai/ai.hpp"
#include "game/game.hpp"
-#include "pathfinder/opf/opf_ship.h"
#include "engine_base.h"
#include "company_base.h"
#include "tunnelbridge_map.h"
@@ -178,7 +177,6 @@ static void CheckIfShipNeedsService(Vehicle *v)
uint max_distance;
switch (_settings_game.pf.pathfinder_for_ships) {
- case VPF_OPF: max_distance = 12; break;
case VPF_NPF: max_distance = _settings_game.pf.npf.maximum_go_to_depot_penalty / NPF_TILE_LENGTH; break;
case VPF_YAPF: max_distance = _settings_game.pf.yapf.maximum_go_to_depot_penalty / YAPF_TILE_LENGTH; break;
default: NOT_REACHED();
@@ -369,9 +367,7 @@ static bool CheckShipLeaveDepot(Ship *v)
if (north_tracks && south_tracks) {
/* Ask pathfinder for best direction */
bool reverse = false;
- bool path_found;
switch (_settings_game.pf.pathfinder_for_ships) {
- case VPF_OPF: reverse = OPFShipChooseTrack(v, north_neighbour, north_dir, north_tracks, path_found) == INVALID_TRACK; break; // OPF always allows reversing
case VPF_NPF: reverse = NPFShipCheckReverse(v); break;
case VPF_YAPF: reverse = YapfShipCheckReverse(v); break;
default: NOT_REACHED();
@@ -492,7 +488,6 @@ static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, Tr
}
switch (_settings_game.pf.pathfinder_for_ships) {
- case VPF_OPF: track = OPFShipChooseTrack(v, tile, enterdir, tracks, path_found); break;
case VPF_NPF: track = NPFShipChooseTrack(v, path_found); break;
case VPF_YAPF: track = YapfShipChooseTrack(v, tile, enterdir, tracks, path_found, v->path); break;
default: NOT_REACHED();
@@ -514,8 +509,7 @@ static inline TrackBits GetAvailShipTracks(TileIndex tile, DiagDirection dir, Tr
{
TrackBits tracks = GetTileShipTrackStatus(tile) & DiagdirReachesTracks(dir);
- /* Do not remove 90 degree turns for OPF, as it isn't able to find paths taking it into account. */
- if (_settings_game.pf.forbid_90_deg && _settings_game.pf.pathfinder_for_ships != VPF_OPF) tracks &= ~TrackCrossesTracks(TrackdirToTrack(trackdir));
+ if (_settings_game.pf.forbid_90_deg) tracks &= ~TrackCrossesTracks(TrackdirToTrack(trackdir));
return tracks;
}
diff --git a/src/table/settings.ini b/src/table/settings.ini
index 13d848362..7ab00d5a3 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -953,12 +953,12 @@ type = SLE_UINT8
from = SLV_87
guiflags = SGF_MULTISTRING
def = 2
-min = 0
+min = 1
max = 2
interval = 1
str = STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS
strhelp = STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT
-strval = STR_CONFIG_SETTING_PATHFINDER_OPF
+strval = STR_CONFIG_SETTING_PATHFINDER_NPF
proc = InvalidateShipPathCache
cat = SC_EXPERT
@@ -1670,23 +1670,10 @@ max = 255
cat = SC_EXPERT
##
-[SDT_VAR]
-base = GameSettings
-var = pf.opf.pf_maxlength
-type = SLE_UINT16
-def = 4096
-min = 64
-max = 65535
-cat = SC_EXPERT
-
-[SDT_VAR]
-base = GameSettings
-var = pf.opf.pf_maxdepth
-type = SLE_UINT8
-def = 48
-min = 4
-max = 255
-cat = SC_EXPERT
+; Used to be pf.opf.pf_maxlength & pf.opf.pf_maxdepth
+[SDT_NULL]
+length = 3
+to = SLV_REMOVE_OPF
##
[SDT_VAR]
diff --git a/src/vehicle_type.h b/src/vehicle_type.h
index f3e7d535f..1bc5bcef4 100644
--- a/src/vehicle_type.h
+++ b/src/vehicle_type.h
@@ -60,7 +60,7 @@ static const VehicleID INVALID_VEHICLE = 0xFFFFF; ///< Constant representing a n
/** Pathfinding option states */
enum VehiclePathFinders {
- VPF_OPF = 0, ///< The Original PathFinder (only for ships)
+ // Original PathFinder (OPF) used to be 0
VPF_NPF = 1, ///< New PathFinder
VPF_YAPF = 2, ///< Yet Another PathFinder
};