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authorrubidium <rubidium@openttd.org>2007-04-20 08:00:30 +0000
committerrubidium <rubidium@openttd.org>2007-04-20 08:00:30 +0000
commitfdf86bb4a2682eca65d6eefe89c7023cd91d7630 (patch)
treee4ded69f86472e9bdd57f0fb69b501f675b34a9a /src
parenta8350e5fdf4e11599bfadfed80775aa6639b1322 (diff)
downloadopenttd-fdf86bb4a2682eca65d6eefe89c7023cd91d7630.tar.xz
(svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains.
Diffstat (limited to 'src')
-rw-r--r--src/economy.cpp12
-rw-r--r--src/openttd.cpp12
-rw-r--r--src/station.h2
-rw-r--r--src/station_cmd.cpp2
-rw-r--r--src/vehicle.cpp6
5 files changed, 27 insertions, 7 deletions
diff --git a/src/economy.cpp b/src/economy.cpp
index c78d0a8a4..6b8280587 100644
--- a/src/economy.cpp
+++ b/src/economy.cpp
@@ -1331,7 +1331,6 @@ static int32 DeliverGoods(int num_pieces, CargoID cargo_type, StationID source,
static bool LoadWait(const Vehicle* v, const Vehicle* u)
{
const Vehicle *w;
- const Vehicle *x;
bool has_any_cargo = false;
if (!(u->current_order.flags & OF_FULL_LOAD)) return false;
@@ -1346,12 +1345,11 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u)
}
}
- FOR_ALL_VEHICLES(x) {
- if ((x->type != VEH_TRAIN || IsFrontEngine(x)) && // for all locs
- u->last_station_visited == x->last_station_visited && // at the same station
- !(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
- x->current_order.type == OT_LOADING && // loading
- u != x) { // not itself
+ const Station *st = GetStation(u->last_station_visited);
+ std::list<Vehicle *>::const_iterator iter;
+ for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
+ const Vehicle *x = *iter;
+ if (!(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && u != x) {
bool other_has_any_cargo = false;
bool has_space_for_same_type = false;
bool other_has_same_type = false;
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 7d342a3de..b5a8b385f 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1926,6 +1926,18 @@ bool AfterLoadGame()
}
}
+ if (CheckSavegameVersion(57)) {
+ Vehicle *v;
+ /* Added a FIFO queue of vehicles loading at stations */
+ FOR_ALL_VEHICLES(v) {
+ if ((v->type != VEH_TRAIN || IsFrontEngine(v)) && // for all locs
+ !(v->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
+ v->current_order.type == OT_LOADING) { // loading
+ GetStation(v->last_station_visited)->loading_vehicles.push_back(v);
+ }
+ }
+ }
+
return true;
}
diff --git a/src/station.h b/src/station.h
index 3cff76b8a..87b0b1154 100644
--- a/src/station.h
+++ b/src/station.h
@@ -11,6 +11,7 @@
#include "sprite.h"
#include "tile.h"
#include "newgrf_station.h"
+#include <list>
static const StationID INVALID_STATION = 0xFFFF;
static const byte INITIAL_STATION_RATING = 175;
@@ -157,6 +158,7 @@ struct Station {
StationID index;
byte last_vehicle_type;
+ std::list<Vehicle *> loading_vehicles;
GoodsEntry goods[NUM_CARGO];
uint16 random_bits;
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp
index ac5ceadff..5682b8baf 100644
--- a/src/station_cmd.cpp
+++ b/src/station_cmd.cpp
@@ -2795,6 +2795,8 @@ static const SaveLoad _station_desc[] = {
SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, 27, SL_MAX_VERSION),
SLE_CONDVAR(Station, num_specs, SLE_UINT8, 27, SL_MAX_VERSION),
+ SLE_CONDLST(Station, loading_vehicles, REF_VEHICLE, 57, SL_MAX_VERSION),
+
// reserve extra space in savegame here. (currently 32 bytes)
SLE_CONDNULL(32, 2, SL_MAX_VERSION),
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index 3a779c256..c14d376e1 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -570,6 +570,10 @@ bool IsEngineCountable(const Vehicle *v)
void DestroyVehicle(Vehicle *v)
{
+ if (v->last_station_visited != INVALID_STATION) {
+ GetStation(v->last_station_visited)->loading_vehicles.remove(v);
+ }
+
if (IsEngineCountable(v)) {
GetPlayer(v->owner)->num_engines[v->engine_type]--;
if (v->owner == _local_player) InvalidateAutoreplaceWindow(v->engine_type);
@@ -2903,6 +2907,7 @@ void Vehicle::BeginLoading()
{
assert(IsTileType(tile, MP_STATION) || type == VEH_SHIP);
current_order.type = OT_LOADING;
+ GetStation(this->last_station_visited)->loading_vehicles.push_back(this);
}
void Vehicle::LeaveStation()
@@ -2911,4 +2916,5 @@ void Vehicle::LeaveStation()
assert(current_order.type == OT_LOADING);
current_order.type = OT_LEAVESTATION;
current_order.flags = 0;
+ GetStation(this->last_station_visited)->loading_vehicles.push_back(this);
}