diff options
author | ilayaraja97 <ilayaraja97@gmail.com> | 2020-05-16 20:35:37 +0530 |
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committer | Charles Pigott <charlespigott@googlemail.com> | 2020-06-28 13:54:04 +0100 |
commit | cf8ccf4b08a0ad27079b91cacd8af01112646aa4 (patch) | |
tree | dfe8be104f771e724633b3fd7e67e2bad2c8f170 /src | |
parent | a4a9908a51a00277eae764148b33095ffbf0699d (diff) | |
download | openttd-cf8ccf4b08a0ad27079b91cacd8af01112646aa4.tar.xz |
Fix #8131: small bridges also have pillars drawn
Diffstat (limited to 'src')
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index c5e2f8d9b..1a66d530f 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -1623,22 +1623,7 @@ void DrawBridgeMiddle(const TileInfo *ti) if (IsInvisibilitySet(TO_BRIDGES)) return; psid++; - if (ti->z + 5 == z) { - /* draw poles below for small bridges */ - if (psid->sprite != 0) { - SpriteID image = psid->sprite; - SpriteID pal = psid->pal; - if (IsTransparencySet(TO_BRIDGES)) { - SetBit(image, PALETTE_MODIFIER_TRANSPARENT); - pal = PALETTE_TO_TRANSPARENT; - } - - DrawGroundSpriteAt(image, pal, x - ti->x, y - ti->y, z - ti->z); - } - } else { - /* draw pillars below for high bridges */ - DrawBridgePillars(psid, ti, axis, drawfarpillar, x, y, z); - } + DrawBridgePillars(psid, ti, axis, drawfarpillar, x, y, z); } |