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authortron <tron@openttd.org>2007-01-31 21:38:09 +0000
committertron <tron@openttd.org>2007-01-31 21:38:09 +0000
commitce12ae7420515cc9cad636dadb500a1f32776b04 (patch)
tree997658e9f03cf77d860600dbff7e8976f949f773 /src
parentc5c0a54a5020e911f0375db8dfbf228032a5773a (diff)
downloadopenttd-ce12ae7420515cc9cad636dadb500a1f32776b04.tar.xz
(svn r8498) -Fix
-Codechange: Move the update of the oil rig airport type to the recently (r8485) added loop
Diffstat (limited to 'src')
-rw-r--r--src/aircraft_cmd.cpp10
-rw-r--r--src/openttd.cpp14
2 files changed, 8 insertions, 16 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index 9aa91efd6..c4e63eed5 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -2041,14 +2041,6 @@ void Aircraft_Tick(Vehicle *v)
}
}
-void UpdateOilRig(void)
-{
- Station* st;
-
- FOR_ALL_STATIONS(st) {
- if (st->airport_type == 5) st->airport_type = AT_OILRIG;
- }
-}
// need to be called to load aircraft from old version
void UpdateOldAircraft(void)
@@ -2060,8 +2052,6 @@ void UpdateOldAircraft(void)
// set airport_flags to 0 for all airports just to be sure
FOR_ALL_STATIONS(st) {
st->airport_flags = 0; // reset airport
- // type of oilrig has been moved, update it (3-5)
- if (st->airport_type == 3) st->airport_type = AT_OILRIG;
}
FOR_ALL_VEHICLES(v_oldstyle) {
diff --git a/src/openttd.cpp b/src/openttd.cpp
index ffbb59e2d..9377483e1 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1154,7 +1154,6 @@ static void UpdateSignOwner(void)
}
extern void UpdateOldAircraft( void );
-extern void UpdateOilRig( void );
static inline RailType UpdateRailType(RailType rt, RailType min)
@@ -1278,9 +1277,6 @@ bool AfterLoadGame(void)
DoZoomInOutWindow(ZOOM_NONE, w); // update button status
MarkWholeScreenDirty();
- // In 5.1, Oilrigs have been moved (again)
- if (CheckSavegameVersionOldStyle(5, 1)) UpdateOilRig();
-
/* From this version on there can be multiple road stops of the same type per
* station. Convert the existing stops to the new internal data structure.
*/
@@ -1307,8 +1303,14 @@ bool AfterLoadGame(void)
* the map
*/
TileIndex t1 = TILE_ADDXY(t, 1, 0);
- if (!IsTileType(t1, MP_INDUSTRY) ||
- GetIndustryGfx(t1) != GFX_OILRIG_3) {
+ if (IsTileType(t1, MP_INDUSTRY) &&
+ GetIndustryGfx(t1) == GFX_OILRIG_3) {
+ /* The internal encoding of oil rigs was changed twice.
+ * It was 3 (till 2.2) and later 5 (till 5.1).
+ * Setting it unconditionally does not hurt.
+ */
+ GetStationByTile(t)->airport_type = AT_OILRIG;
+ } else {
DeleteOilRig(t);
}
break;